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Résultats plein texte:
- Complex item declaration
- re_sheet_2> <creature_quantity_2>** </WRAP> </WRAP> <WRAP clear></WRAP> {{tag>primitives ryzom_core}}
- recv_fame
- s ===== **faction (faction):** ''$faction$s'' **value (int):** ''$qt$'' {{tag>primitives ryzom_core}}
- popup_msg
- ssion:text_guidelines|text guidelines]] for the formatting requirements. {{tag>primitives ryzom_core}}
- npc_event_handler_action
- click on “view” to know. **weight :** does not work for random_select {{tag>primitives ryzom_core}}
- step_ooo
- roleplay_objective (Optional):** Allow to add a description to the step. {{tag>primitives ryzom_core}}
- loot
- | $qt<X>$ | $qt1$ | | Item_quality (int) | $quality<X>$ |$qual1$ | {{tag>primitives ryzom_core }}
- keywords
- ords can also be used to flag bots with a special tag (like we done with the guard keyword). The keywo... word filtering is more restrictive but very faster than name filtering. {{tag>primitives ryzom_core }}
- var_text
- ormatting requirements. **var_name :** Variable tag to be used in the script with this nomenclature ''$<text_inserted_in_var_name_field>$''. {{tag>primitives ryzom_core}}
- visit
- ow to add a description to the step. **place:** Tag of the place object that the player needs to ente... ^ Formal expression ^ Example ^ |Item_type (item) |$i<X>$ |$i1$ | {{tag>primitives ryzom_core}}
- var_faction
- ission designer. **faction_name :** Actual name tag of the faction referred to. **var_name :** Variable tag to be used in the script with this nomenclature ''$<text_inserted_in_var_name_field>$''. {{tag>primitives ryzom_core}}
- mission_tree
- te_nomenclature_guidelines]] for help on creating tags for rites. **audience**: Indicates whether the ... dicates that if the mission is completed it won’t be proposed anymore. {{tag>primitives ryzom_core }}
- pre_requisite
- ssion:item_guidelines|item_guidelines]] for the formatting requirements. {{tag>primitives ryzom_core}}
- npc_bot
- al information are extracted from this sheet (e.g. sex, race, clothes…). {{tag>primitives ryzom_core}}
- recv_faction_point
- owner (if the number is positive) or remove (if the number is negative). {{tag>primitives ryzom_core}}
- recv_xp
- played on client) ===== Default variables ===== **skill:** **value:** {{tag>primitives ryzom_core}}