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- _absorb_score.dfn
- ound tip 60%> Document generated automatically by script, please document it! </WRAP> ===== Resist Score
- _scores.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _brick_type.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _career.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _damage_value.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _job.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _learning_playable_races.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _role_master.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _specialized_skills.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _brick_families.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- _suffix_type.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- boolean.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- character_characteristics.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- edit.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\
- filename.typ
- ound tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\