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- _ai_location.dfn
- [[en:ds:rcdstypstring|string.typ]] <ELEMENT Name="Exclusions" Type="Type" Filename="string.typ" Ar
- _ai_is_a.dfn
- y script, please document it </WRAP> <ELEMENT Name = "combative" Type = "DfnPointer" /> <ELEMENT Name = "chair" Type = "DfnPointer" />
- _brick_power.typ
- cally by script, please document it </WRAP> Type Name: String \\ UI: NonEditableCombo \\ Default: Minor
- _brick_type.typ
- cally by script, please document it </WRAP> Type Name: String \\ UI: NonEditableCombo \\ Default: Unkno
- _ai_path_elm.dfn
- [[en:ds:rcdstypstring|string.typ]] <ELEMENT Name="Exclude" Type="Type" Filename="string.typ" Array
- _brick_families.typ
- cally by script, please document it </WRAP> Type Name: String \\ UI: NonEditableCombo \\ Default: undef
- _ai_operator.typ
- cally by script, please document it </WRAP> Type Name: String \\ UI: NonEditableCombo \\ Default: Eat
- _ai_charogne.dfn
- generated automatically by script, please document it </WRAP> <PARENT Name="_ai_nourriture.dfn"/>
- _ai_poisson.dfn
- generated automatically by script, please document it </WRAP> <PARENT Name="_ai_nourriture.dfn"/>
- _ai_relation.dfn
- ally by script, please document it </WRAP> ===== Name ===== //File name// \\ Example: //my_file.ext/ \\ Based on [[en:ds:rcdstypfilename|filename.typ]] ==
- _ai_herbe.dfn
- omatically by script, please document it! </WRAP> <PARENT Name = "_ ai_vegetal_terrestre.dfn" />
- _ai_viande_terrestre.dfn
- ent generated automatically by script, please document it </WRAP> <PARENT Name="_ai_viande.dfn"/>
- _career.typ
- cally by script, please document it </WRAP> Type Name: String \\ UI: NonEditableCombo \\ Default: All \
- _ai_operational.dfn
- by script, please document it </WRAP> <PARENT Name="_ai_object.dfn"/> <ELEMENT Name="OperatorName" Type="Type" Filename="string.typ" Array="true"/>
- _ai_static_object.dfn
- by script, please document it </WRAP> <PARENT Name="_ai_object.dfn"/> <ELEMENT Name="Active" Type="Type" Filename="_ai_saison.typ" Array="true" Default=