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- simple_sound.dfn
- document it </WRAP> ===== Filename ===== //File name// \\ Example: //my_file.ext// \\ Based on [[en:ds... d:rcdstypfilename | filename.typ]] <ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0" /> <ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0" /> <ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default=
- sound.dfn
- line in a DFN is defined as follows: '' <ELEMENT Name = "SoundType" Type = "DfnPointer" /> '' This mea... code xml> <VSTRUCT DfnName="simple_sound.dfn" Name="SoundType"> <ATOM Name="Filename" Value="tititatatoto.wav" /> <ATOM Name="MaxDistance" Value="20.0" /> </VSTRUCT> </co
- stream_file_sound.dfn
- y script, please document it </WRAP> <ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/> <ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/> <ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default=
- stream_sound.dfn
- by script, please document it </WRAP> <ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/> <ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/> <ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default=
- user_var_binding.dfn
- ally by script, please document it </WRAP> ===== Name ===== // Character string // \\ Example: //charac... parameter_id|parameter_id.typ]]) // <ELEMENT Name="Sounds" Type="Type" Filename="filename.typ" File
- background_sound_item
- se document it </WRAP> ===== Sound ===== //File name whose extension must be .sound// \\ Example: //my
- background_flag_config.dfn
- ally by script, please document it </WRAP> ===== Name ===== // String // \\ Example: //character string
- mixer_config.dfn
- [[en:ds:sound:rcdstypint | int.typ]] <ELEMENT Name="SampleBanks" Type="Type" Filename="string.typ" A
- music_sound.dfn
- ocument it </WRAP> ===== FileName ===== //File name// \\ Example: //my_file.ext// \\ Based on [[en:ds
- sound_group_item.dfn
- tring | string.typ]] ===== Sound ===== // File name whose extension must be .sound // \\ Example: //m
- _type.typ
- cally by script, please document it </WRAP> Type Name: String \\ UI: NonEditableCombo ^ Description ^
- alpha.typ
- omatically by script, please document it </WRAP> Name of the type: Double \\ UI: Edit \\ Default: 0 \\
- angle.typ
- cally by script, please document it </WRAP> Type Name: UnsignedInt \\ UI: EditSpin \\ Default: 360 \\ M
- boolean.typ
- cally by script, please document it </WRAP> Type Name: String \\UI: NonEditableCombo \\Default: false
- distance.typ
- omatically by script, please document it </WRAP> Name of the type: Double \\ UI: EditSpin \\ Default =