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- depositzone @en:primitive:mission
- to a file _''fx0.forage_source'' in ''leveldesign\game_element\forage_source''. * **while_season_...,
- group_fauna @en:primitive:mission
- been killed, this is the time its corpse stay in game (but if looted, it despawns asap). * The option
- Script organization reference document @en:primitive:mission
- he player. They usually set conditions, or modify game variables like the amount of money the player has