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- Création de la faune herbivore @fr
- e. On trouve le fichier dans ''/leveldesign/game_elem/creature/fauna/bestiary/forest''((Ici : https://g... /khanat-ressources/-/tree/lirria/leveldesign/game_elem/creature/fauna/bestiary/forest )) et il contient ... stème. - _formuli.creature -> /leveldesign/game_elem/creature - Existe déjà ; - _ai_herbivore_craintif.creature -> /leveldesign/game_elem/creature/fauna/ai_parent - Existe déjà ; - _hea
- Datasheets de définition @fr:ds
- hanat-ressources/blob/lirria/leveldesign/DFN/game_elem/_ai/table.group_actions|leveldesign/DFN/game_elem/_ai/table.group_actions]] * [[gitlab>khaganat/khanat-ressources/blob/lirria/leveldesign/DFN/game_elem/_skills/skills.csv|leveldesign/DFN/game_elem/_skills/skills.csv]] * [[gitlab>khaganat/khanat-ressourc
- Creating a new object @en
- Tent" object! Copy the file: L:\leveldesign\game_elem\creature\objects\object_watch_tower.creature \\ in \\ L:\leveldesign\Game_elem\creature\objects\object_tent_01.creature Open th... de/ryzom/common/data_leveldesign/leveldesign/Game_elem/sheet_id.bin /home/YOUR-USER/khanat-code/code/ryzom/common/data_leveldesign/leveldesign/Game_elem /home/YOUR-USER/Khanat-code/code/ryzom/common/dat
- Création d'un nouvel objet @fr
- "Tente" Copier le fichier : L:\leveldesign\game_elem\creature\objects\object_watch_tower.creature \\ en \\ L:\leveldesign\Game_elem\creature\objects\object_tent_01.creature Ouvrir ... de/ryzom/common/data_leveldesign/leveldesign/Game_elem/sheet_id.bin /home/khanat/ryzomcore/code/ryzom/common/data_leveldesign/leveldesign/Game_elem /home/khanat/ryzomcore/code/ryzom/common/data_lev
- Added fishing activity @en
- e .creature file ==== Create the leveldesign/game_elem/creature/fauna/bestiary/water/clapclap.creature f... of the creature ==== Create the leveldesign/game_elem/creature/fauna/parent_creature_prototype/_clapcla... ecosystem ==== Create the file leveldesign/game_elem/creature/fauna/ecosystem/forest/_clapclap_for.cre... he creature ==== Create the file leveldesign/game_elem/creature/raw_material_assignment/_clapclap_mp.cre
- Ajout de l'activité de la pêche @fr
- .creature ==== Créer le fichier leveldesign/game_elem/creature/fauna/bestiary/water/clapclap.creature e... créature ==== Créer le fichier leveldesign/game_elem/creature/fauna/parent_creature_prototype/_clapcla... cosystème ==== Créer le fichier leveldesign/game_elem/creature/fauna/ecosystem/forest/_clapclap_for.cre... a créature ==== Créer le fichier leveldesign/game_elem/creature/raw_material_assignment/_clapclap_mp.cre
- Game-data updates for the Lirria server @en
- make_sheet_id -o$RYZOM_DATA_HOME/leveldesign/game_elem/sheet_id.bin $RYZOM_DATA_HOME/leveldesign/game_elem $RYZOM_DATA_HOME/leveldesign/game_element $RYZOM_DA... the following: $RYZOM_DATA_HOME/leveldesign/game_elem/ # - the sheet_id.bin # # Copy the necessary data... /dataserver/ cp $RYZOM_DATA_HOME/leveldesign/game_elem/sheet_id.bin $PATCH_CLIENT_SYSTEM/dataserver/ cp
- Game server installation trace @en
- -o/home/compil/khanat-ressources/leveldesign/game_elem/sheet_id.bin /home/compil/khanat-ressources/leveldesign/game_elem /home/compil/khanat-ressources/leveldesign/game_e... ndicate to create this file in the directory game_elem of the folder leveldesign We must also delete fi... de/ryzom/common/data_leveldesign/leveldesign/Game_elem/ </WRAP> <code> khanat-code/code/ryzom/common
- Mises à jour des données de jeu pour le serveur Lirria @fr
- make_sheet_id -o$RYZOM_DATA_HOME/leveldesign/game_elem/sheet_id.bin $RYZOM_DATA_HOME/leveldesign/game_elem $RYZOM_DATA_HOME/leveldesign/game_element $RYZOM_DA... slot.tab # Dans $RYZOM_DATA_HOME/leveldesign/game_elem/ # - le sheet_id.bin # On copie les données néce... M/kh_server/ cp $RYZOM_DATA_HOME/leveldesign/game_elem/sheet_id.bin $PATCH_CLIENT_SYSTEM/kh_server/ cp $
- Trace d'installation du serveur de jeu @fr
- _id -o/home/compil/khaganat-data/leveldesign/game_elem/sheet_id.bin /home/compil/khaganat-data/leveldesign/game_elem /home/compil/khaganat-data/leveldesign/game_eleme... iquer de créer ce fichier dans le répertoire game_elem du dossier leveldesign Il faut également effacer... de/ryzom/common/data_leveldesign/leveldesign/Game_elem/ </WRAP> <code> khaganat/code/ryzom/common kha
- _data_elem.dfn @fr:ds
- ====== _data_elem.dfn ====== Situé dans : ''DFN/basics'' Il s'agit de... <WRAP center round tip 60%> ... // Liste de choix (basée sur [[fr:ds:rcdstyp_data_elem|_data_elem.typ]]) // ===== persistant ===== //Booléen // \\ Exemple : //False// \\ Basé sur [[fr:ds:
- Tools of Ryzom Core @en
- _id -o/home/compil/khaganat-data/leveldesign/game_elem/sheet_id.bin /home/compil/khaganat-data/leveldesign/game_elem /home/compil/khaganat-data/leveldesign/game_eleme
- Object of the month: creating and deploying cudlly toys "Atys' mobs" in game @en
- make_sheet_id -o$LEVELDESIGNPATH/leveldesign/Game_elem/sheet_id.bin $LEVELDESIGNPATH/leveldesign/game_el... nt * Copy the $LEVELDESIGNPATH/leveldesign/Game_elem/sheet_id.bin file into the "user" folder of the g
- Installing the shard @en
- ld/bin ./make_sheet_id -o$RYDATA/leveldesign/game_elem/sheet_id.bin $RYDATA/leveldesign/game_elem $RYDATA/leveldesign/game_element $RYDATA/leveldesign/world $