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- Script organization reference document @en:primitive:mission
- n:start|mission creation]]. ===== Mission script elements ===== The mission script is based on a linea... a script will use several occurrences of the same element. That greatly helps in case one wants to modify the value of this element without having to find any of its occurrences ... sion:var_text||var_text]]. **Steps** are primary elements of a mission script that usually contain one
- Complex item declaration @en:primitive:mission
- a complex declaration with a couple or triplet of elements, like a kill that focuses on killing an amoun... to be done on a single line for each entry, each element separated by blanks and with a simple carrier
- depositzone @en:primitive:mission
- file _''fx0.forage_source'' in ''leveldesign\game_element\forage_source''. * **while_season_..., while
- step @en:primitive:mission
- n:start|mission creation]]. Basic mission script element. Contains a pre-action and post-action folders