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- Nel files
- ====== Nel files ====== This page is used to document all the different classes that can be serialized to/f... the Classes necessary to .shape file formats are documented, more Classes are in progress. --- //[[user:si... done V: - </code> </WRAP> </hidden> ===== The Documentation ===== And finally the documentation of all the types. In the list above you see which classes are doc
- F.A.Q
- o WinchGate for several reasons: * It allows to document the tools of universe creation. * It allows to ... rous code(with a lot of bugs) and little original documentation left but we are reconstructing them as we go... The game engine is undoubtedly one of the least documented parts, with many unfinished features, but it is... ething like that for 3 years, and forcing them to document this time! And lastly, the network part is a "MA
- Client interface's configuration
- aces_v3" source's repertory. \\ There is also the documentation about the file's content, in two documents : interface.txt and interface_notes.txt. To make it easier... ue w et h max_h="" // définissent la taille du document (qui est dedans et peut donc être scrollé) max_s
- Installing the shard
- ServerAdmin webmaster@localhost DocumentRoot /home/compil/ryzomweb/public_php/ Er... .net ServerAdmin admin@localhost DocumentRoot /home/compil/ryzomweb/public_php Err... core.atlassian.net/wiki/display/RC/Setup+the+AMS Documentation on AMS: https://ryzomcore.atlassian.net/wiki
- MMORPG Game Design @en:gamedesign
- ace (en:gamedesign) is intended to host technical documentation on game design in the broadest sense. Each M... s everything related to game design. Game Design Documents * [[en:gamedesign:khanat:start|Khanat]] <WRA... ost general info on how to write your game design document, and other info currently under the tag [[en:tag:
- Godot 3D Client @en:godot
- r system: https://godotengine.org/ The publisher documentation can be found here: https://docs.godotengine.... advise you to read the following two pages of the documentation : * [[https://docs.godotengine.org/en/sta... hanat_client_godot:start]]. This is the reference document for anyone who wants to work on the project. If
- DokuWiki @en:wikitools
- mple to use [[wp>Wiki]], mainly aimed at creating documentation of any kind. It is targeted at developer tea... rain.org/go/dokuwiki ===== Read More ===== All documentation and additional information besides the [[en:... /search.dokuwiki.org|Search for DokuWiki help and documentation]] **Customizing DokuWiki** * [[doku>tips
- Godot Client: Specifications @en:gamedesign:khanat_client_godot
- nt: Specifications ====== ===== Purpose of this document ===== This document lists the different functionalities (without detailing them here, each module will hav... s that the "final" Godot client described in this document is a "solo" version of the client. It will not co
- Formatting Syntax @en:wikitools:syntaxe
- the string ''<nowiki>~~NOTOC~~</nowiki>'' in the document. ==== Headline Level 3 ==== === Headline Level 4... ocks ===== You can include code blocks into your documents by either indenting them by at least two spaces ... === You can embed raw HTML or PHP code into your documents by using the ''%%<html>%%'' or ''%%<php>%%'' tag
- Cmake options
- dashboard BUILD_DASHBOARD:BOOL=OFF // Build the documentation (Doxygen). BUILD_DOCUMENTATION:BOOL=OFF // The directory containing a CMake configuration file for Bo
- Mission documentation
- ====== Mission documentation ====== There are a number of documents about parameters to be used when creating missions, which can
- Game server installation trace
- ServerAdmin webmaster@localhost DocumentRoot /home/compil/ryzomweb ErrorLog ${APA... ServerAdmin webmaster@localhost DocumentRoot /home/compil/ryzomweb ErrorLog ${APA
- _absorb_score.dfn @en:ds
- k/functionalities'' <WRAP center round tip 60%> Document generated automatically by script, please document it! </WRAP> ===== Resist Score ===== // Selection list(
- _add_valid_target_type.dfn @en:ds
- ck/functionalities'' <WRAP center round tip 60%> Document generated automatically by script, please document it </WRAP> ===== New Valid Types ===== // Subset of cha
- _affect_aggressors.dfn @en:ds
- ck/functionalities'' <WRAP center round tip 60%> Document generated automatically by script, please document it </WRAP> ===== Melee ===== // Boolean // \\ Example: