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Voici les résultats de votre recherche.
Résultats plein texte:
- background_sound_item
- lename.typ]] ===== Filter00 ===== // Boolean | Default = false // \\ Example: // False // \\ Based on [[... oolean.typ]] ===== Filter01 ===== // Boolean | Default = false// \\ Example: //False// \\ Based on [[en:... oolean.typ]] ===== Filter02 ===== // Boolean | Default = false// \\ Example: // False// \\ Based on [[en... oolean.typ]] ===== Filter03 ===== // Boolean | Default = false// \\ Example: // False// \\ Based on [[en
- sound.dfn
- th the datasheets). ===== Loop ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... ased on [[en:ds:sound:rcdstypgain | gain.typ]]) | Default = 0dB // ===== Transpose ===== // List of choi... und:rcdstyptransposition | transposition.typ]]) | Default = 0 // ===== InternalConeAngle ===== // Select... ed on [[en:ds:sound:rcdstypangle | angle.typ]]) | Default = 360 // ===== ExternalConeAngle ===== // Sele
- mixer_config.dfn
- ument it </WRAP> ===== UseEax ===== // Boolean | Default = true // \\ Example: //False// \\ Based on [[en:... ===== HighestPriorityReserve ===== // Integer | Default = 32 // \\ Example: //1// \\ Based on [[en:ds:sou... ]] ===== HighPriorityReserve ===== // Integer | Default = 32 // \\ Example: //1// \\ Based on [[en:ds:sou... p]] ===== MidPriorityReserve ===== // Integer | Default = 32 // \\ Example: //1// \\ Based on [[en:ds:sou
- complex_sound.dfn
- sound:rcdstyppattern_mode | pattern_mode.typ]]) | Default = Chained // ===== SoundList ===== // Subset of ... .typ]] ===== Beat ===== // Number with comma | Default = 1.0 // \\ Example: //1.0// \\ Based on [[en:ds:... oat.typ]] ===== XFadeLenght ===== // Integer | Default = 3 // \\ Example: //1// \\ Based on [[en:ds:soun... t | int.typ]] ===== DoFadeIn ===== // Boolean | Default = true // \\ Example: //False// \\ Based on [[en:
- music_sound.dfn
- yp]] \\ ===== FadeInLength ===== // Integer | Default = 2000 // \\ Example: //1// \\ Based on [[en:ds:s... p]] \\ ===== FadeOutLength ===== // Integer | Default = 2000 // \\ Example: //1// \\ Based on [[en:ds:s... ] \\ ===== MinimumPlayTime ===== // Integer | Default = 10000 // \\ Example: //1// \\ Based on [[en:ds:... ===== TimeBeforeCanReplay ===== // Integer | Default = 0 // \\ Example: //1// \\ Based on [[en:ds:soun
- stream_file_sound.dfn
- "MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/> <ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/> <ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default="1.0"/> ===== Async ===== // Boolean | Default=true // \\ Example: //False// \\ Based on [[en:ds:sound:rcd
- background_flag_config.dfn
- g|string.typ]] ===== FadeIn ===== // Integer | Default = 10000 // \\ Example: //1// \\ Based on [[en:ds:... pint|int.typ]] ===== FadeOut ===== // Integer | Default = 10000 // \\ Example: //1// \\ Based on [[en:ds:... int.typ]] ===== InitialState ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en
- direction.dfn
- it </WRAP> ===== X ===== // Number with comma | Default = 0.0 // \\ Example: //1.0// \\ Based on [[en:ds:... oat.typ]] ===== Y ===== // Number with comma | Default = 1.0 // \\ Example: //1.0// \\ Based on [[en:ds:... oat.typ]] ===== Z ===== // Number with comma | Default = 0.0 // \\ Example: //1.0// \\ Based on [[en:ds:
- simple_sound.dfn
- "MinDistance" Type="Type" Filename="distance.typ" Default="1.0" /> <ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0" /> <ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default="1.0" />
- stream_sound.dfn
- "MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/> <ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/> <ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default="1.0"/>
- typ.dfn
- en:ds:sound:rcdstypstring | string.typ]] ===== DefaultValue ===== // String // \\ Example: //character s
- alpha.typ
- </WRAP> Name of the type: Double \\ UI: Edit \\ Default: 0 \\ Min = "- 1.0" \\ Max = "1.0" ^ Description
- angle.typ
- /WRAP> Type Name: UnsignedInt \\ UI: EditSpin \\ Default: 360 \\ Minimum: 0 \\ Maximum: 360 ^ Description
- boolean.typ
- WRAP> Type Name: String \\UI: NonEditableCombo \\Default: false ^ Description ^ Explanations ^ System val
- distance.typ
- RAP> Name of the type: Double \\ UI: EditSpin \\ Default = "1.0" \\ Min = "0.00001" \\ Max = "10000.0" ^