Recherche
Voici les résultats de votre recherche.
Résultats plein texte:
- _fauna_races.dfn
- ocument it </WRAP> ===== arma ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... boolean.typ]] ===== balduse ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... ean|boolean.typ]] ===== bul ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... oolean.typ]] == === capryni ===== // Boolean | Default = false // \\ Example: //false// \\ Based on [[en
- background_sound_item @en:ds:sound
- lename.typ]] ===== Filter00 ===== // Boolean | Default = false // \\ Example: // False // \\ Based on [[... oolean.typ]] ===== Filter01 ===== // Boolean | Default = false// \\ Example: //False// \\ Based on [[en:... oolean.typ]] ===== Filter02 ===== // Boolean | Default = false// \\ Example: // False// \\ Based on [[en... oolean.typ]] ===== Filter03 ===== // Boolean | Default = false// \\ Example: // False// \\ Based on [[en
- _item_basics.dfn
- mandatory to enter information, especially since default values exist in the definitions of DS. Refer to e... onsequence). ===== sack_type ===== // File name | Default = bag.item // \\ Example: //purse01.sitem// The ... inventory. <WRAP center round important 60%> The default file does not exist and it would seem more logica... d WG! </WRAP> ===== stackable ===== // Integer | Default = 1 // \\ Example: //999// The value specified i
- sound.dfn @en:ds:sound
- th the datasheets). ===== Loop ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... ased on [[en:ds:sound:rcdstypgain | gain.typ]]) | Default = 0dB // ===== Transpose ===== // List of choi... und:rcdstyptransposition | transposition.typ]]) | Default = 0 // ===== InternalConeAngle ===== // Select... ed on [[en:ds:sound:rcdstypangle | angle.typ]]) | Default = 360 // ===== ExternalConeAngle ===== // Sele
- _ai_combatif.dfn
- ===== weight_grudge ===== // Number with comma | Default = 1.0 // \\ Example: //1.0// \\ Based on [[en:ds:... ===== grudge_initial ===== // Number with comma | Default = 0.0 // \\ Example: //1.0// \\ Based on [[en:ds:... == threshold_warlike ===== // Number with comma | Default = 20.0 // \\ Example: //1.0// \\ Based on [[en:ds... === threshold_attack ===== // Number with comma | Default = 20.0 // \\ Example: //1.0// \\ Based on [[en:ds
- _brick_valid_targets.dfn
- ent it </WRAP> ===== Building ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... oolean.typ]] ===== Creature ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... oolean.typ]] / ===== Deposit ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... n|boolean.typ]] ===== Flora ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en
- _brick_basics.dfn
- = "Cost" Type = "Type" Filename = "formulae.typ" Default = "0.1 *" HP Default " ===== Difficulty ===== //Whole number // \\ Example: //1// \\ Based on [[en:ds:r... ===== Latency is in Cycles ===== // boolean | Default = false // \\ Example: //False// \\ Based on [[en... Execution length is in Cycles ===== // boolean | Default = false // \\ Example: //False// \\ Based on [[en
- _homins_races.dfn
- (based on [[en:ds:rcdstypboolean|boolean.typ]]) | Default = false // ===== matis ===== // Selection list... (based on [[en:ds:rcdstypboolean|boolean.typ]]) | Default = false // ===== tryker ===== // Selection lis... (based on [[en:ds:rcdstypboolean|boolean.typ]]) | Default = false // ===== zorai ===== // Selection list... (based on [[en:ds:rcdstypboolean|boolean.typ]]) | Default = false // ===== karavan ===== // Selection li
- _flora_races.dfn
- (based on [[en:ds:rcdstypboolean|boolean.typ]]) | Default = false // ===== electroalgs ===== // Selectio... (based on [[en:ds:rcdstypboolean|boolean.typ]]) | Default = false // ===== phytopsy ===== // Selection l... (based on [[en:ds:rcdstypboolean|boolean.typ]]) | Default = false // ===== sap_enslaver ===== // Selecti... (based on [[en:ds:rcdstypboolean|boolean.typ]]) | Default = false // ===== spitting_weeds ===== // Selec
- _absorb_score.dfn
- ===== Absorb Ratio ===== // Number with comma | Default = 0 // \\ Example: //1.0// \\ Based on [[en:ds:rc... bsorb Resisted Ratio ===== // Number with comma | Default = 0 // \\ Example: //1.0// \\ Based on [[en:ds:rc... ===== Absorb Additional Amount ===== // Integer | Default = 0 // \\ Example: //1// \\ Based on [[en:ds:rcd... orb Additional Resisted Amount ===== // Integer | Default = 0 // \\ Example: //1// \\ Based on [[en:ds:rcd
- mixer_config.dfn @en:ds:sound
- ument it </WRAP> ===== UseEax ===== // Boolean | Default = true // \\ Example: //False// \\ Based on [[en:... ===== HighestPriorityReserve ===== // Integer | Default = 32 // \\ Example: //1// \\ Based on [[en:ds:sou... ]] ===== HighPriorityReserve ===== // Integer | Default = 32 // \\ Example: //1// \\ Based on [[en:ds:sou... p]] ===== MidPriorityReserve ===== // Integer | Default = 32 // \\ Example: //1// \\ Based on [[en:ds:sou
- _item_3d.dfn
- RGB (based on [[en:ds:rcdstypcolor|color.typ]]) | Default = "255,255,255" // \\ Example: //32,17,185// RGB... RGB(based on [[en:ds:rcdstypcolor|color.typ]]) | Default = "255,255,255" // \\ Example: //32,17,185// RGB... RGB (based on [[en:ds:rcdstypcolor|color.typ]]) | Default = "255,255,255" // \\ Example: //32,17,185// RGB ... RGB (based on [[en:ds:rcdstypcolor|color.typ]]) | Default = "255,255,255" // \\ Example: //32,17,185// RGB
- complex_sound.dfn @en:ds:sound
- sound:rcdstyppattern_mode | pattern_mode.typ]]) | Default = Chained // ===== SoundList ===== // Subset of ... .typ]] ===== Beat ===== // Number with comma | Default = 1.0 // \\ Example: //1.0// \\ Based on [[en:ds:... oat.typ]] ===== XFadeLenght ===== // Integer | Default = 3 // \\ Example: //1// \\ Based on [[en:ds:soun... t | int.typ]] ===== DoFadeIn ===== // Boolean | Default = true // \\ Example: //False// \\ Based on [[en:
- _brick_client.dfn
- it </WRAP> ===== DisplayIndex ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en... ="IconBackColor" Type="Type" Filename="color.typ" Default="255,255,255"/> <ELEMENT Name="IconColor" Type="Type" Filename="color.typ" Default="255,255,255"/> <ELEMENT Name="IconOverColor" Type="Type" Filename="color.typ" Default="255,255,255"/> <ELEMENT Name="IconOver2Color"
- _item_command_ticket.dfn
- datory to enter any information, especially since default values exist in the definitions of the DS. Refer ... command must have? The possible list would be (by default on an RC server): * **DEV** : Developer * **S... be tested </WRAP> ===== NbRun ===== // Integer | Default: 0 // \\ Example: //1// How many times can you file a ticket? Since 0 is default, would this perhaps allow it to run indefinitely?