Logo Khaganat

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:orientations_fondamentales [2016/11/23 10:58] – [Fundamental orientations] Domperssen:orientations_fondamentales [2021/12/03 19:19] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Fundamental orientations ====== ====== Fundamental orientations ======
-<WRAP important>These "links" send you to the(french speaking) forum which has been used a lot in the beginning of the project for organizing our ideas and exchange our arguments. Alot of things have been developed since then, or even been written in one of the three wikis,  or the game server. </WRAP>+<WRAP important>These "links" send you to the(french speaking) forum which was used a lot in the beginning of the project, as for organizing our ideas and exchange our arguments. There has been a lot of development since then, and all the information is confined in all three existing "wikis"(this also goes for several server upgrades).</WRAP>
 ===== Ethics ===== ===== Ethics =====
-  * reflection on the different kind of players and the best way to have them playing together ( http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=116 ) +  * reflection on the different kind of players and the best way to make them play together(http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=116). 
-  * an ethical approach of the game, by working on the various philosophies that may be developed in it ( http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=5 ) +  * To make an ethical approach of the game, by working on the various philosophies that can be integrated(http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=5). 
-  * the recourse to other free projects, including for the management of the game universe, by the use of language already existing, the lojban ( here->http://khaganat.ninm.net/forum/viewtopic.php?f=3&t=15 ) and an old writing systemDScript ( http://khaganat.ninm.net/forum/viewtopic.php?f=3&t=15&p=96#p96 )+  * The "re-course" to other free projects, including management of game universes, by the use of languages already existing, like the lojban(here->http://khaganat.ninm.net/forum/viewtopic.php?f=3&t=15)
 +  * And the old writing systemDScript ( http://khaganat.ninm.net/forum/viewtopic.php?f=3&t=15&p=96#p96 )
 ===== Communication ===== ===== Communication =====
-  * diversified interfaces, outside of the 3D client, to access to its data and interact with the world ( http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=63 ) +  * Diversified interfaces, outside of the 3D client, to access it'data and interact with the world(http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=63). 
-  * great attention given to the way to encourage exchangers, encounters, gatheringsin order to make the game experience as free and appealing as possible ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=38 ) +  * great attention given for a way to encourage exchanges, encounters, and gatherings.. in order to make the game experience as free and appealing as possible(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=38). 
-  * communications between characters redesigned to fit in the game world as well as in a handy way for the players ( http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=233&p=556&and a reflection about the tools/objects usually encountered in MMORPGs to try some new approaches ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=64 )+  * Communications between characters redesigned to fit the game world as well as a handy way for the players( http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=233&p=556&)
 +  * And a reflection about the tools/objects usually encountered in MMORPGs and by that figure out some new approaches(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=64).
 ===== Universe ===== ===== Universe =====
-  * concept of meta-universe that envisage access to different worlds, different game servers, but still in the same connection galaxy ( http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=6 ) +  * concept of meta-universe that consider access to different worlds, different game servers, but still in the same galaxy connection(http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=6). 
-  * society system based on values related to a Gameplay bot original and innovative ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=70 ) +  * society system based on values related to a "Game play bot" that is original and innovative( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=70). 
-  * rich and complex historical framework, which allows important inputs later, the notion of PoE / Power over Environment ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=16 , and there->http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=113 ) and a presentation based also on indirect, incomplete, fragmentary texts, but evocative ones ( http://khaganat.ninm.net/forum/viewforum.php?f=16 , viewtopic.php?f=7&t=132 ) +  * rich and complex historical framework, which allows important inputs later onand the notion of "PoE/ Power over Environment"(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=16). 
-  * universe at the junction of dream, science and primitive universes ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=10 ) with an original fauna ( http://khaganat.ninm.net/forum/viewforum.php?f=9 )+  * And (http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=113) 
 +  * And a presentation based also on indirect, incomplete, fragmentary texts, but evocative ones(http://khaganat.ninm.net/forum/viewforum.php?f=16viewtopic.php?f=7&t=132). 
 +  * universe at the junction of dreams, science and primitive universes(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=10)
 +  * And with an original fauna(http://khaganat.ninm.net/forum/viewforum.php?f=9).
 ===== Gameplay ===== ===== Gameplay =====
-  * progression system for the character that reflects its choices in the universe, and allows it a great freedom in its interactions with the world, whatever its level ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=46 ) +  * progression system for the character that reflects one'choices in the universe, and even allowing great freedom in its interactions with the world, whatever it'level(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=46). 
-  * quests of various kinds, answering different approaches of the game, in teamto discover the world, or control other creatures than one’s character... ( http://khaganat.ninm.net/forum/viewforum.php?f=21 ) +  * Quests of various kinds, answering different approaches of the game(as a teamto discover the world, or to control creatures other than one self... (http://khaganat.ninm.net/forum/viewforum.php?f=21). 
-  * modularity of the game areas, each one having specific characteristics (dreams area, legendary areas...) ( http://khaganat.ninm.net/forum/viewforum.php?f=18 , and there->http://khaganat.ninm.net/forum/viewforum.php?f=15 ) +  * modularity of the game areas, each one having specific characteristics(dream area, legendary areas...)(http://khaganat.ninm.net/forum/viewforum.php?f=18). 
-  * universe where the confrontations between players are framed and thought to serve cooperation instead of dissent : notion of PwP / Player with Player ( http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=200&p=605#p605 , and there->http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=17 )+  * And (http://khaganat.ninm.net/forum/viewforum.php?f=15)
 + 
 +  * universe where the confrontations between players are framed and thought to serve cooperation instead of dissent: notion of PwP/Player with Player(http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=200&p=605#p605
 +  * And (http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=17).
 ===== Roleplay ===== ===== Roleplay =====
-  * animation made as easy as possible for the players eager to organise their events ( http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=91 and there->http://khaganat.ninm.net/forum/viewtopic.php?f=10&t=33 ) or tools facilitating the work of the animation team ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=131 and there->http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=133 ) +  * The animation being made as easy as possible for eager players to organize their events(http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=91). 
-  * tools developed to make IC interactions between characters as simple as possible, and allow casual players to compensate their low presence time and fully enjoy their limited time in game ( http://khaganat.ninm.net/forum/viewforum.php?f=20 ) +  * and (http://khaganat.ninm.net/forum/viewtopic.php?f=10&t=33)
-  * the link towards the game world and the others players thought in a new way to render the complexity of the immersion in a virtual world ( http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=109 ) + 
-  * the whole information about the world, the game and the mechanisms available to everyon through a wikiopen to contributions ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=32 )+  * Tools facilitating the work of the animation team(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=131). 
 +  * and (http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=133)
 + 
 +  * Tools being developed to make IC interactions between characters as simple as possible, and allow casual players to compensate for their low presence(game timeand thereby be able to fully enjoy their limited play time(http://khaganat.ninm.net/forum/viewforum.php?f=20)
 + 
 +  * The link towards the game world and the others playersthought in a new way to render the complexity of the immersion in a virtual world(http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=109)
 +  
 +  * The whole information about the world and game mechanisms, all available to everyone through a wiki and also being open to contributions(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=32).
  
-{{tag>Tag_a_ajouter}}+{{tag>Tag_to_add}}
  
CC Attribution-Share Alike 4.0 International Driven by DokuWiki
en/orientations_fondamentales.1479895131.txt.gz · Last modified: 2021/12/03 19:18 (external edit)

Licences Mentions légales Accueil du site Contact