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en:contribuer [2016/11/13 11:53] Domperssen:contribuer [2021/12/03 19:19] (current) – external edit 127.0.0.1
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 ===== Narrating ===== ===== Narrating =====
  
-If you only have the need to create, it's a small thing to get started(well, almost)! You don't need to ask for the agreement of the great "sages conclave" to join in the [[um1>en:start|UM1]] or in the [[mkh>en:start|Mediateki]]. For more information, see the project link:[[en:structure#general_operating|operating]] ((FR link till the EN one is active: [[fr:structure#fonctionnement_general]])).+If you only have the need to create, it's a small thing to get started(well, almost)! At least you don't need to ask for the agreement of the great "sages conclave" to join the [[um1>en:start|UM1]] or the [[mkh>en:start|Mediateki]]. For more information, see the project link:[[en:structure#general_operating|operating]] ((FR link till the EN one is active: [[fr:structure#fonctionnement_general]])).
  
 Among the recurring tasks, you'll find: Among the recurring tasks, you'll find:
   * Correcting typos and misspells as often as possible;   * Correcting typos and misspells as often as possible;
-  * Organise, re-organise, cut, re-write etc on the various wiki;+  * Organize, re-organize, cut, re-write etc on the various wiki;
   * Transfer the interesting bit's of information available on the [[kh>forum/index.php|forum]] to the [[um1>en:start|wiki]]. Remember to add in the message("added to the wiki"), a moderator will then add a tag in the title to show that there is nothing more to be done on this subject.   * Transfer the interesting bit's of information available on the [[kh>forum/index.php|forum]] to the [[um1>en:start|wiki]]. Remember to add in the message("added to the wiki"), a moderator will then add a tag in the title to show that there is nothing more to be done on this subject.
   * Create the [[um1>wiki:admin:wanted|wanted pages]] (on the UM1 but also on the other wikis). There's no need for hesitation when creating an article or adding links toward non-existing pages. Yes, it's "adding" in the "wanted pages", but at the same time, we now know what has to be done!   * Create the [[um1>wiki:admin:wanted|wanted pages]] (on the UM1 but also on the other wikis). There's no need for hesitation when creating an article or adding links toward non-existing pages. Yes, it's "adding" in the "wanted pages", but at the same time, we now know what has to be done!
  
 ===== Translation ===== ===== Translation =====
-If you happen to know more than one language, then please help us in sharing the project with more people. As of date, the project is mostly handled by a French team, and most of the work is also done in the French language. But being able to share what we're doing with "everyone" and giving the opportunity for everyone to join(in whatever language) is of great importance to us!+If you happen to know more than one language(and think you can translate from French __AND__ also has the time frame for it), then please help us in sharing the project with more people. As of date, the project is mostly handled by a French team, and most of the work is also done in the French language. But being able to share what we're doing with "everyone" and giving the opportunity for everyone to join(in whatever language) is of great importance to us!
  
 For ex: There are game files to translate, articles to make/check on the wiki(s), re-checking for update changes, existing error-linking etc etc... For ex: There are game files to translate, articles to make/check on the wiki(s), re-checking for update changes, existing error-linking etc etc...
  
 ===== Coding ===== ===== Coding =====
-There are still lot of work to be done on the coding part. This old [[informatique]] page lists the bigger tasks.+There are still lots of work to be done on the coding part. This old [[informatique|information]] page lists the bigger tasks.
  
 One of the biggest challenges we have is to make the creation tools as simple as possible for users, and that goes for all platforms. This makes for everyone to be able to contribute to the world creation without having to compile(and without hard knowledge on computer science). Here follows some examples of tools that needs improvement/debugging: One of the biggest challenges we have is to make the creation tools as simple as possible for users, and that goes for all platforms. This makes for everyone to be able to contribute to the world creation without having to compile(and without hard knowledge on computer science). Here follows some examples of tools that needs improvement/debugging:
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   * [[en:les_materiaux_nel|NeL materials]]   * [[en:les_materiaux_nel|NeL materials]]
  
-The biggest priority is still given to "ergonomics, accessibility, and efficiency", while always using open formats. This goes as much for the tools(related to the MMORPG) as to the ones related to the web site. The applied philosophy we follow is the one from [[wpen>Unix_philosophy|Unix]], and especially the part //"Do one thing, and do it well."//+The biggest priority is still given to "ergonomics, accessibility, and efficiency", while always using open formats. This goes as much for the tools(related to the MMO-RPG) as to the ones related to the web site. The applied philosophy we follow is the one from [[open>Unix_philosophy|Unix]], and especially the part //"Do one thing, and do it well."//
  
 ===== Drawing ===== ===== Drawing =====
 <WRAP center round tip 60%> <WRAP center round tip 60%>
-This section will need to be divided into several pages, depending on the required knowledges: 3d, illustations, web graphism, etc... It's not usefug as long as only a few things are asked for.+This section will need to be divided into several pages, depending on the different required knowledge's: 3d, illustrations, web graphics, etc... It's not useful as long as the demand of things asked for.. is low.
 </WRAP> </WRAP>
  
 ==== Illustration ==== ==== Illustration ====
-  * We're looking for illustrations that can be used in the magazin, if possible a cc-by licence, but... as long as we get the author agreement, they can even be under ©. These illustrations will be used to brighten up the page layout and give a vision of the Khanat (among other things...). +  * We're looking for illustrations that can be used in magazin, if possible a cc-by license, but... as long as we have the author agreement, they can even be under ©. These illustrations will be used to brighten up the page layout and more or less display the vision of the "Khanat-team" (among other things...). 
-  * We're looking for illustrations under cc-by for the wikhan and UM1. Even if it is possible to use images with another type of licence, both wiki are using this one and it may create confusion (and it could have the illustration licence not to be followed). So, take screenshots in game or share your own drawings, but avoid the images on which you want to keep control.+  * We're looking for illustrations under the "cc-byfor the wikhan and UM1. Even to see if it'possible to use images with another type of license. Both wiki'are at the moment using this one and it can/may create confusion(and then perhaps.. the illustration license is disregarded). So, take screenshots in game or share your own drawings, but avoid the images on which you may want to keep control of.
  
-The ones who are interested can have a look on the page that gives explanation on how to create  [[en:concepts_arts|concepts arts]].+The ones who still are interested can have a look at the page[[en:concepts_arts|concept-art]] that gives explanation regarding the subject.
  
 ==== Webdesign ==== ==== Webdesign ====
-  * Anything that could improve the site will be received gratefully :-)+  * Anything that is an improvement to the site will be received gratefully :-)
  
 ==== 3d ==== ==== 3d ====
-  * On long-term: adding elements accordingly to the additions from the UM1 (races, dwellings...) +  * In the long-term: adding elements accordingly to the additions from the UM1 (races, dwellings...) 
-  * On a not-so-long-term: playing with the textures of the elements we already have, to give the universe another look. +  * In a not-so-long-term: "playingwith the textures of the elements we already have, to give the universe another look. 
-  * Working on the animations of the 3d models which have problems in their sources.+  * To Work with the animations of the 3d-models, of which have source problems.
  
-For now, we're writing down the explanations on how to organise and devise the files: +For now, we are at work with writing down the explanations on how to organize and devise the files: 
-  * [[en:3d:organisation_dossier|organising]] the graphic data; +  * [[en:3d:organisation_dossier|Organising]] the graphic data; 
-  * [[en:textures|textures]]; +  * [[en:textures|Textures]]; 
-  * [[en:modeliser|modeling files]].+  * [[en:modeliser|Modeling files]].
  
 === Tools=== === Tools===
-  * [[en:conception_et_modelisation_de_la_flore|Devising and modeling flora]]+  * [[en:conception_et_modelisation_de_la_flore|Devising and modeling the floras]]
   * [[en:conception_et_preparation_des_textures_environnementales|Devising and preparing the environmental textures]]   * [[en:conception_et_preparation_des_textures_environnementales|Devising and preparing the environmental textures]]
   * [[en:creation_d_un_objet_prehensible_en_jeu]]   * [[en:creation_d_un_objet_prehensible_en_jeu]]
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 === Interface === === Interface ===
   * [[en:creer_background_lancement|Creating wallpapers for the launch screen]]   * [[en:creer_background_lancement|Creating wallpapers for the launch screen]]
-  * [[en:creer_icone_objet|Creating the icon for an object]]+  * [[en:creer_icone_objet|Creating an icon for an object]]
  
  
 ==== Some hints for OAP ==== ==== Some hints for OAP ====
-We're using the following open fonts for the imagery related to Khaganat/Khanat:+We're using the following "open fontsfor imagery related to Khaganat/Khanat:
   * Ubuntu: http://font.ubuntu.com/;   * Ubuntu: http://font.ubuntu.com/;
   * MGOpen Cosmetica: http://pub.ellak.gr/fonts/mgopen/index.en.html;   * MGOpen Cosmetica: http://pub.ellak.gr/fonts/mgopen/index.en.html;
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