automaton_motion_states.dfn

Situé dans : DFN/game_elem/_anim

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<ELEMENT Name="idle_to_walk"           Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="walk"                   Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="walk_to_run"            Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="run_to_walk"            Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="run"                    Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="idle_to_backward"       Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="backward"               Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="strafe_left"            Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="strafe_right"           Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="turn_left"              Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="turn_right"             Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="turn_left_to_walk"      Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="turn_right_to_walk"     Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="turn_left_to_backward"  Type="Dfn" Filename="automaton_state.dfn"/>

turn_right_to_backward

Sous ensemble de caractéristiques (basées sur automaton_state.dfn)