Function used in mission creation.
Objective: The player has to target a creature or NPC. You can only specify pawns to target of one category for a given target objective.
name: Objective name, only used by the mission designer.
fauna_to_target: Creature sheets of the fauna that the player needs to target.
hide_obj (Boolean): Prevent the step to be displayed in the mission log.
npc_to_target: Tags of the NPCs that the player needs to target.
overload_objective: Allow to set a specific a description of the mission. See the text guidelines reference document for the formatting requirements.
roleplay_objective (Optional): Allow to add a description to the step.
fauna_to_target (creature_sheet): $c$
npc_to_target (bot): $npc$