Table des matières

_brick_basics.dfn

Located in: DFN/game_elem/_brick

Document generated automatically by script, please document it

FamilyId

Selection list(based on _brick_families.typ)

IndexInFamily

Selection list(based on _position_in_family.typ)

EnergyType

Selection list(based on _brick_energy_type.typ)

<ELEMENT Name = "Cost" Type = "Type" Filename = "formulae.typ" Default = "0.1 *" HP Default "

Difficulty

Whole number
Example: 1


Based on int.typ

CostWeight

Number to comma
Example: 1.0
Based on float.typ

DifficultyWeight

Number to comma
Example: 1.0
Based on float.typ

Latency is in Cycles

boolean | Default = false
Example: False
Based on boolean.typ

Latency

Number to comma
Example: 1.0
Based on float.typ

Execution length is in Cycles

boolean | Default = false
Example: False
Based on boolean.typ

ExecutionLength

Number to comma
Example: 1.0
Based on float.typ

MinSkill

Whole number
Example: 1


Based on int.typ

MinCharac

Whole number
Example: 1


Based on int.typ

MinSpecialization

Whole number
Example: 1


Based on int.typ

Skill

Selection list(based on _skills.typ)

Charac

Selection list(based on _characteristic.typ)

Specialization

Selection list(based on _specialized_skills.typ)

Syllable

String
Example: machainedecaracteres
Based on string.typ

Root

Boolean
Example: False
Based on boolean.typ

Level

Whole number
Example: 1


Based on int.typ

Type

Selection list(based on _brick_type.typ)

Repeat

Boolean
Example: False
Based on boolean.typ

Nature

Selection list(based on _action_nature.typ)

Power

Selection list(based on _brick_power.typ)

TargetNeeded

boolean | Default = true
Example: False
Based on boolean.typ

SentenceAggroMultiplier

Number with comma | Default = 1.0
Example: 1.0
Based on float.typ

SentenceAggroModifier

Integer | Default = 0
Example: 1


Based on int.typ

Suffix Type

Selection list(based on _suffix_type.typ)

<ELEMENT Name="Minimum fame" Type="Type" Filename="int.typ" Default="-600000"/>