Located in: DFN/game_elem/_ai
Document generated automatically by script, please document it
String
Example: machainedecaracteres
Based on string.typ
Whole number
Example: 1
Based on int.typ
String
Example: machainedecaracteres
Based on string.typ
String
Example: machainedecaracteres
Based on string.typ
<ELEMENT Name = "Spawn" Type = "Type" Filename = "string.typ" Array = "true" />
Subset of characteristics(based on _ai_population.dfn - Array values ARRAY)
Subset of characteristics(based on _ai_location.dfn - Array values ARRAY)
Subset of characteristics(based on _ai_manager.dfn - Array values ARRAY)