The “egs commands”(in egs screen) of the shard are mainly composed of variables for the game.
The “help command” gives you the following list:
0 AllowAnimalInventoryAccessFromAnyStable : If true a player can access to his animal inventory (if the animal is inside a stable) from any stable over the world
1 AllowCharsFromAllSessions : (!IsRingShard only) (For mainland shard) If the stored session id does not match the FixedSessionId: 0: teleport to the stored session id; 1: let the character play anyway, but leave the stored session id unchanged; 2: assig
2 AllowPVP : AllowPVP
3 AnimalHungerFactor : Number of satiety points decreased per tick for each m/tick above the walk speed
4 AnimalSellFactor : factor to apply on animal price to get the price a user can buy them
5 AnimalStopFollowingDistance : When a follower mektoub get further than this distance (in m) from his target, he stops
6 AppliedChargeMaxCount : max number of charge a guild can apply for
7 AreaEffectClipDistance : above this value (in mm) we clip vertical range to 'AreaEffectClipVerticalRange' millimeters
8 AreaEffectClipVerticalRange : vertical range of area effects when area effect range is below 4-5meters (see 'AreaEffectClipDistance')
9 ArmorWearPerAction : define the 'wear per action' for Armor (1.0 = -1 HP for each action)
10 AurasUpdateFrequency : update frequency of auras effects (to determine which entities are affected for instance) (in ticks)
11 AutoSpawnForageSourcePeriodOverride : Average time in ticks between two auto-spawns of forage source in a deposit with auto-spawn enabled (set to 0 to use deposit settings instead)
12 AutolauchWearPerAction : define the 'wear per action' for Autolauch (1.0 = -1 HP for each action)
13 AxeWearPerAction : define the 'wear per action' for Axe (1.0 = -1 HP for each action)
14 BaseGuildBulk : base bulk for a new guild building
15 BaseMaxCarriedWeight : max weight in grammes a player can have on him if his strength is 0
16 BasePlayerRoomBulk : Maximum bulk a player can have in his room
17 BotDamageFactor : Factor applied on all Bots (creature and npcs) damage
18 BowpistolWearPerAction : define the 'wear per action' for Bowpistol (1.0 = -1 HP for each action)
19 BowrifleWearPerAction : define the 'wear per action' for Bowrifle (1.0 = -1 HP for each action)
20 BuildSpireActive : Activate build spire
21 ChaScore 1RatioPerSourceLifeImpact: Ratio of ChaScore1 damaged per source life (D) impact value
22 CharacterLoadPerTick : Number of character file loaded during the current tick
23 CharacterSavePerTick : Number of character file saved during the current tick
24 CharacteristicBrickStep : characteristic brick progression step(brick xxxx05 match a charac value of characteristic 5*CharacteristicBrickStep)
25 CheckCharacterVisitPlacePeriodGC : Game cycle frequency for the check visit place mission routine
26 ClearAttackFlags : teampraire !!
27 ClientNPCIconRefreshTimerDelay : Max number of gamecycles between 2 refreshes of a single mission giver NPC
28 CombatFlagLifetime : time *in ticks* during which a combat flag is kept 'active'
29 CommaDelayBeforeDeath : Comma time in server tick before a character dead
30 CompassTargetUpdateFrequency : update frequency of the compass target position (in ticks)
31 CorrectInvalidPlayerPositions : If true, invalid player positions will be corrected if when a player logs in
32 CraftFailureProbaMpLost : Probability de destruction de chaque MP en cas d'echec du craft
33 CraftSystemEnabled : bool enabling /disabling the CraftSystem
34 CraftingToolWearPerAction : define the 'wear per action' for CraftingTool (1.0 = -1 HP for each action)
35 CreateCharacterStartSkillsValue : create Character Start skills value
36 CristalMoneyFactor : factor to apply on a cristallisation spell sabrina cost to get the cost in money
37 CriticalHitChances : chances (in%) to make a critical hit during a combat action (5 means 5%)
38 DaggerWearPerAction : define the 'wear per action' for Dagger (1.0 = -1 HP for each action)
39 DamageStep : Damage step, used by weapon damage table
40 DataPersistsAsText : If true Persistant data will be stored as text
41 DeathGooDistance : the distance when character take 100% damage from goo path
42 DeathPenaltyMinLevel : No death penalty if best skill value is lesser than DeathPenaltyMinLevel
43 DeathXPFactor : XP to gain after a death is DeathXPFactor * max skill /(1 + death index )
44 DeathXPResorptionTime : XP resorbs totally after DeathXPResorptionTime / NbDeath
45 DefaultInterShardExchangeLevelCap : Default level limit for shards if no limit is explicitly specified
46 DefaultUpdatePeriod : default update period of link spells
47 DefaultWeightHands : Weight of hands for calculate ChaScore2 consumed by action for handed fight
48 DelayBeforeItemTP : delay between item use and teleportation
49 DelayBetweenAttackMessage : Number of tick between each message about spire attacked
50 DeltaTickMustBeApplyForWindermeerCommunityMerge : Delta tick between the 2 server before the merge
51 DepositUpdateFrequency : update frequency of deposits (in ticks)
52 DisablePVPChallenge : If true PVP challenge is disabled
53 DisablePVPDuel : If true PVP duel is disabled
54 DissableDPInRing : Enable or dissable DP system in the Ring (should be dissabled unless this provokes bugs
55 DodgeFactorForForageSkills : Factor aplied on forage skill values to determine the equivalent for dodge
56 DodgeFactorForMagicSkills : Factor aplied on magic skill values to determine the equivalent for dodge
57 DuelQueryDuration : duration in ticks of a duel requests
58 DumpRangeAnalysis : debug dump for range combat
59 EGSLight : Load EGS with a minimal set of feature loaded
60 EasterEggChestSheet : name of the sheet for easter egg chest
61 EaterEggBagSheet : name of the sheet for easter egg bag
62 EcosystemResistancePenalty : Resistance Penalty gived by each ecosystem
63 EnableOutpostDrillerMPGeneration : Set if the outpost drillers generate mps or not
64 EnchantSystemEnabled : bool enabling /disabling the EnchantSystem
65 EntitiesNoActionFailure : hange or just display the NoActionFailure flag - true means no failure
66 EntitiesNoCastBreak : change or just display the NoCastBreak flag - true means no cast break when hit
67 EntitiesNoResist : change or just display the NoResist flag - true means no target resist
68 EquipTimeFactor :
69 EventChannelHistoricSize : Historic size of event channel
70 ExponentialPower : ExponentialPower used by weapon damage table
71 FactionChannelHistoricSize : size of history for player faction channel
72 FameAbsoluteMax : Absolute fame maximum a player can have
73 FameAbsoluteMin : Absolute fame minimum a player can have
74 FameByKill : Number of fame point lost for a kill
75 FameMaxDefault : Default maximum amount of fame (same as neutral max)
76 FameMaxFyrosvFyros : Maximum Fame for a Fyros to their own civ
77 FameMaxFyrosvMatis : Maximum Fame for a Fyros to the Matis civ
78 FameMaxFyrosvTryker : Maximum Fame for a Fyros to the Tryker civ
79 FameMaxFyrosvZorai : Maximum Fame for a Fyros to the Zorai civ
80 FameMaxKamivKami : Max fame for a Kami to the Kami cult
81 FameMaxKamivKaravan : Max fame for a Kami to the Karavan cult
82 FameMaxKaravanvKami : Max fame for a Karavan to the Kami cult
83 FameMaxKaravanvKaravan : Max fame for a Karavan to the Karavan cult
84 FameMaxMatisvFyros : Maximum Fame for a Matis to the Fyros civ
85 FameMaxMatisvMatis : Maximum Fame for a Matis to their own civ
86 FameMaxMatisvTryker : Maximum Fame for a Matis to the Tryker civ
87 FameMaxMatisvZorai : Maximum Fame for a Matis to the Zorai civ
88 FameMaxNeutralvFyros : Maximum Fame for a neutral to the Fyros civ
89 FameMaxNeutralvKami : Max fame for a neutral to the Kami cult
90 FameMaxNeutralvKaravan : Max fame for a neutral to the Karavan cult
91 FameMaxNeutralvMatis : Maximum Fame for a neutral to the Matis civ
92 FameMaxNeutralvTryker : Maximum Fame for a neutral to the Tryker civ
93 FameMaxNeutralvZorai : Maximum Fame for a neutral to the Zorai civ
94 FameMaxTrykervFyros : Maximum Fame for a Tryker to the Fyros civ
95 FameMaxTrykervMatis : Maximum Fame for a Tryker to the Matis civ
96 FameMaxTrykervTryker : Maximum Fame for a Tryker to their own civ
97 FameMaxTrykervZorai : Maximum Fame for a Tryker to the Zorai civ
98 FameMaxZoraivFyros : Maximum Fame for a Zorai to the Fyros civ
99 FameMaxZoraivMatis : Maximum Fame for a Zorai to the Matis civ
100 FameMaxZoraivTryker : Maximum Fame for a Zorai to the Tryker civ
101 FameMaxZoraivZorai : Maximum Fame for a Zorai to their own civ
102 FameMemoryInterpolation : Guild fame interpolation time in ticks
103 FameMinToDeclare : Minimum level of fame needed to declare membership to a clan
104 FameMinToKOS : Minimum fame needed to not be KOS to a clan
105 FameMinToRemain : Minimum fame needed to remain as a member of a clan
106 FameMinToTrade : Minimum fame needed to trade with a clan
107 FameStartFyrosvFyros : Starting fame of a Fyros to their own civ
108 FameStartFyrosvKami : Starting fame of a Fyros to the Kami cult
109 FameStartFyrosvKaravan : Starting fame of a Fyros to the Karavan cult
110 FameStartFyrosvMatis : Starting fame of a Fyros to the Matis civ
111 FameStartFyrosvTryker : Starting fame of a Fyros to the Tryker civ
112 FameStartFyrosvZorai : Starting fame of a Fyros to the Zorai civ
113 FameStartMatisvFyros : Starting fame of a Matis to the Fyros civ
114 FameStartMatisvKami : Starting fame of a Matis to the Kami cult
115 FameStartMatisvKaravan : Starting fame of a Matis to the Karavan cult
116 FameStartMatisvMatis : Starting fame of a Matis to their own civ
117 FameStartMatisvTryker : Starting fame of a Matis to the Tryker civ
118 FameStartMatisvZorai : Starting fame of a Matis to the Zorai civ
119 FameStartTrykervFyros : Starting fame of a Tryker to the Fyros civ
120 FameStartTrykervKami : Starting fame of a Tryker to the Kami cult
121 FameStartTrykervKaravan : Starting fame of a Tryker to the Karavan cult
122 FameStartTrykervMatis : Starting fame of a Tryker to the Matis civ
123 FameStartTrykervTryker : Starting fame of a Tryker to their own civ
124 FameStartTrykervZorai : Starting fame of a Tryker to the Zorai civ
125 FameStartZoraivFyros : Starting fame of a Zorai to the Fyros civ
126 FameStartZoraivKami : Starting fame of a Zorai to the Kami cult
127 FameStartZoraivKaravan : Starting fame of a Zorai to the Karavan cult
128 FameStartZoraivMatis : Starting fame of a Zorai to the Matis civ
129 FameStartZoraivTryker : Starting fame of a Zorai to the Tryker civ
130 FameStartZoraivZorai : Starting fame of a Zorai to their own civ
131 FameTrendResetDelay : Guild fame trend reset delay in ticks
132 FameWarningLevel : Level at which a player is notified that their fame is getting too low
133 FightAreaEffectOn : Are effect for fight are active if variable = true
134 FirstUser : First user id used for Monkey player
135 FixedSessionId : For a mainland shard, the session id
136 ForageAngle :
137 ForageCareBeginZone :
138 ForageCareFactor : Factor for care delta
139 ForageCareSpeed : Speed of care action in action/tick
140 ForageChaScore 4AutoRegenRatio: Ratio of auto-regen of ChaScore4 after an extraction
141 ForageChaScore 4RatioOfLocateDeposit:
142 ForageDebug : Debug mode for forage phrases (0=normal 2=ChaScore4Only 5=ChaScore4+skill 7=prospectionWithVariables 10=fullCheat)
143 ForageExplosionDamage : Max ChaScore1 hit once by a forage explosion
144 ForageExtractionAbsorptionEcoSpecFactor : Ecosystem specialization reduces harmfulness
145 ForageExtractionAbsorptionEcoSpecMax : Ecosystem specialization reduces harmfulness
146 ForageExtractionAbsorptionMatSpecFactor : Material specialization reduces harmfulness
147 ForageExtractionAbsorptionMatSpecMax : Material specialization reduces harmfulness
148 ForageExtractionCareEcoSpecFactor : Ecosystem specialization raises care
149 ForageExtractionCareMatSpecFactor : Material specialization raises care
150 ForageExtractionNastyEventXPMalusRatio :
151 ForageExtractionNaturalDDeltaPerTick : D increase per tick
152 ForageExtractionNaturalEDeltaPerTick : E increase per tick
153 ForageExtractionNbParticipantsXPBonusRatio :
154 ForageExtractionTimeMinGC : Minimum time of extraction in ticks
155 ForageExtractionTimeSlopeGC : Slope of base extraction time curve
156 ForageExtractionXPFactor :
157 ForageForceImpactScheme :
158 ForageForcedDaycycle : -1=Use real day cycle, 0=Day/Dawn, 1=Day/Day, 2=Day/Evening, 3=Night/Nightfall, 4=Night/Night
159 ForageForcedSeason : -1=Use real season, 0=Spring, …, 3=Winter
160 ForageForcedWeather : -1=Use real weather, 0=Best, …, 3=Worst
161 ForageKamiAngerDecreasePerHour : Level of kami anger automatically decreased per hour (10×3600 gamecycles)
162 ForageKamiAngerOverride : Force all deposits to the specified kami anger level (debug option)
163 ForageKamiAngerThreshold 1: Threshold 1 of kami anger level (<ForageKamiAngerThreshold2)
164 ForageKamiAngerThreshold 2: Threshold 1 of kami anger level (>ForageKamiAngerThreshold1)
165 ForageKamiOfferingSpeed : Speed of offering action in action/tick
166 ForageKamiPunishDamage : Max ChaScore1 hit once by an angry (invisible) kami
167 ForageLevel :
168 ForageLocateDepositUpdateFrequency : update frequency of locate deposit effect
169 ForageMinimumRatioRmAreaInDeposit :
170 ForageProspectionXPBonusRatio :
171 ForageQualityCeilingClamp : Prevent to go past the ceiling
172 ForageQualityCeilingFactor : Factor for ceiling of quality growth
173 ForageQualityImpactFactor : Factor for extraction impact
174 ForageQualitySlowFactor : Factor for slowness of quality growth
175 ForageQualitySlowFactorDeltaLevelRatio : Each delta between quality level in extraction action and player's level slows the quality raising from this amount
176 ForageQualitySlowFactorMatSpecRatio : Material specialization in extraction speeds up the quality raising from this amount
177 ForageQualitySlowFactorQualityLevelRatio : Each quality level in extraction action slows the quality raising from this amount
178 ForageQuantityBaseRate : Base of extraction rate
179 ForageQuantityBrick 1:
180 ForageQuantityBrick 10:
181 ForageQuantityBrick 11:
182 ForageQuantityBrick 12:
183 ForageQuantityBrick 2:
184 ForageQuantityBrick 3:
185 ForageQuantityBrick 4:
186 ForageQuantityBrick 5:
187 ForageQuantityBrick 6:
188 ForageQuantityBrick 7:
189 ForageQuantityBrick 8:
190 ForageQuantityBrick 9:
191 ForageQuantityImpactFactor : Factor for extraction impact
192 ForageQuantitySlowFactor : Factor for slowness of quantity growth
193 ForageQuantityXPDeltaLevelBonusRate : Delta level increase per qtty unit (except 1st one)
194 ForageRange :
195 ForageReduceDamageTimeWindow : Time in tick before a blowing up when Reduce Damage actions are taken into account
196 ForageSiteNbUpdatesToLive : Number of deposit updates before a forage site stock is reset
197 ForageSiteRadius : Radius of foage site area
198 ForageSiteStock : Number of extractions before a forage site is empty
199 ForageSourceSpawnDelay : Time (ticks) between end of prospection & spawning the source(s)
200 ForageSystemEnabled : bool enabling /disabling the ForageSystem
201 ForageToolWearPerAction : define the 'wear per action' for ForageTool (1.0 = -1 HP for each action)
202 ForageValidateSourcesSpawnPos : If true, the AIS checks all source spawn positions
203 ForceAbsorption :
204 ForceQuarteringRight : Allow anyone to quarter a dead creature
205 FreeTrialSkillLimit : Level limit for characters belonging to free trial accounts
206 GMChannelHistoricSize : historic size of a gm channel
207 GameEventFile : game event file holding all g.e. stuff
208 GlobalDebugDamageFactor : global damage factor (debug only)
209 GlobalFactionPointPriceFactor : this factor is applied to all faction point prices
210 GuildChargeSavePeriod :
211 GuildCreationCost :
212 GuildMaxMemberCount :
213 GuildMaxOutpostCount : max number of outposts per guild
214 GuildSavePeriod :
215 GuildSavingPeriod : guild saving period in ticks
216 GuildSystemEnabled : bool enabling /disabling the GuildSystem
217 HandToHandDamage : damage factor when fighting without weapons
218 HandToHandLatency : attacks latency *in ticks* when fighting without a weapon
219 HandToHandReachValue : reach value (~allonge) when fighting without a weapon
220 HarvestAreaEffectOn : Are effect for harvest (toxic cloud) are active if variable = true
221 HarvestSystemEnabled : bool enabling /disabling the HarvestSystem
222 HitArmsSlowDuration : duration (in seconds) of a slow attack when hit to arms
223 HitArmsSlowFactor : slowing factor when hit to arms (+20 = +20% to attack latency)
224 HitChestChaScore 2LossFactor: factor of damage also lost in ChaScore2 when hit to chest
225 HitFeetDebuffDuration : duration in seconds of dodge debuff when hit to feet
226 HitFeetDebuffValue : value of skills dodge when hit to hands
227 HitHandsDebuffDuration : duration in seconds of skills debuff when hit to hands
228 HitHandsDebuffValue : value of skills debuff when hit to hands
229 HitHeadStunDuration : duration (in seconds) of a stun when hit to head
230 HitLegsSlowDuration : duration (in seconds) of a slow move when hit to legs
231 HitLegsSlowFactor : slowing factor when hit to legs (-20 = -20% to move speed)
232 HominBaseProtection : Homin base protection against magic common damage (cold, acid, rot)
233 HominRacialProtection : Homin base protection against magic racial damage (Fire, Poison, Shockwave, Electricity)
234 HominRacialResistance : Homin base resistance against magic racial spell type
235 IntangibleTimeAfterTP : intangible time after a teleport or a respawn (in ticks)
236 ItemPriceCoeff 0: polynom coeff of degree 0 in the price formula
237 ItemPriceCoeff 1: polynom coeff of degree 1 in the price formula
238 ItemPriceCoeff 2: polynom coeff of degree 2 in the price formula
239 ItemPriceFactor : factor to apply on non raw material items to compute their price
240 JewelryWearPerAction : define the 'wear per action' for Jewels (1.0 = -1 HP for each action)
241 KillAttribMinFactor : min fraction of the total damage done on a creature that a group/player must do to be attributed a kill
242 LastUser : Last user id used for Monkey player
243 LauncherWearPerAction : define the 'wear per action' for Launcher (1.0 = -1 HP for each action)
244 LoadMax : Max Monkey player
245 LoadOutposts : If false outposts won't be loaded
246 LoadPVPFreeZones : If true PVP free zones will be loaded
247 LoadPVPGuildZones : If true PVP guild zones will be loaded
248 LoadPVPVersusZones : If true PVP versus zones will be loaded
249 LootMoneyAmountPerXPLevel : Amount of money to earn when looting, per XPLevel of the looted NPC
250 MaceWearPerAction : define the 'wear per action' for Mace (1.0 = -1 HP for each action)
251 MagicAreaEffectOn : Are effect for magic are active if variable = true
252 MagicResistFactorForCombatSkills : factor on combat skill level to get equivalent magic resist level
253 MagicResistFactorForForageSkills : factor on forage skill level to get equivalent magic resist level
254 MagicResistFactorForMagicSkills : factor on magic skill level to get equivalent magic resist level
255 MagicResistSkillDelta : value always added to player base magic resist
256 MagicSkillStartValue : Minimum magic skill used for break cast and resist tests
257 MagicianStaffWearPerAction : define the 'wear per action' for MagicianStaff (1.0 = -1 HP for each action)
258 MaxAbsorptionFactor : Maximum magic damage absorption factor, 100 = factor 1.0f, base absorption is sum of jewel level
259 MaxAngleForRangeCombat : Max angle in Radians between player heading and target position to validate range combat
260 MaxAreaTargetCount : maximum number of target in an area effect spell/missile
261 MaxCharacteristicValue : Max value for player's characteristics
262 MaxDisconnectTimeForQueue : max time a player can stay disconnected wihtout being removed from it's mission queues, in seconds (default = 1 week)
263 MaxDistanceForPVPPointsGain : max distance from PvP combat to gain PvP points (faction and HoF points) from team PvP kills (in meters)
264 MaxDistanceForXpGain : max distance from combat to gain Xp at creature death (in meters)
265 MaxDistanceGooDamage : the maximum distance when character take damage from goo path
266 MaxEnterCriticalAnswerTime : time the player has to answer to the server request about entering a mission critical ppart, in ticks (default = 60 s)
267 MaxFamePriceVariation : maximum price variation ( in absolute value ) that can be due to fame
268 MaxFameToTrade : maximum fame value taken in account in trade
269 MaxGameCycleSaleStore : maximum time game cycle an item stay in sale store before been destroyed
270 MaxGooDamageRatio : the factor applied goo damage for calculate effective goo damage (distance = 0 - 100% * ratio * base ChaScore1 = damages)
271 MaxLevelNpcItemInStore : Maximum level for item solded by NPC
272 MaxMagicProtection : Maximum protection a character can have against a magic damage
273 MaxMagicResistanceBonus : Max bonus resistance against magic spell type
274 MaxNPCRawMaterialQualityInSell : maximum quality of raw material selled by NPC
275 MaxNoRentDisconnectedTime : Number of minutes of log off time after no rent item are deleted
276 MaxPVPDeltaLevel : maximum delta level used to compute the faction points gain
277 MaxPlayerBulk : Maximum bulk a player can have on him
278 MaxXPGainPerPlayer : Max XP gain by any one player on any creature (each team member can gain up to this value)
279 MessageOfTheDay : Message of the day sended at new connected player
280 MinDamage : Min damage (when skill 0), used by weapon damage table
281 MinFameToBuyGuildBuilding : Minimum Fame To Buy a Guild Building
282 MinFameToBuyPlayerBuilding : Minimum Fame To Buy a Player Building
283 MinFameToTrade : minimum fame value taken in account in trade
284 MinPVPDeltaLevel : minimum delta level used to compute the faction points gain
285 MinSleepingTime : min 'sleeping' time, the duration after which a player who has set himself to sleep mode cannot awake. in seconds (default = 2 min)
286 MinTwoWeaponsLatency : Min attack latency (in ticks) when using 2 weapons
287 MissionForcedSeason : -1=Use real season, 0=Spring, …, 3=Winter
288 MissionForcedTime : -1=Use real ryzom time, [0, 24[=fake time for missions (e.g. 16.5 for 16:30)
289 MissionPrerequisitsEnabled : Activate the checking of pre requisits for mission
290 MissionQueueFile : file holding all mission queues stuff
291 MissionQueueSavePeriod : interval between saves in ticks (default = 90s)
292 MissionSystemEnabled : bool enabling /disabling the MissionSystem
293 ModPerSupernumeraryOpponent : modifier on defense (parry/dodge) per opponent after 'n'
294 MonkeyLoadEnable : 1 enabling fixed sequence monkey simulation, 2 enabling random sequence monkey simulation, 3 restart Monkey 2/ 0 disabling the Monkey Load simulation
295 MonoMissionTimout : default timout of mono mission
296 MountDuration : delay in ticks between mount order and player really mounted on creature
297 NBLoginStats : Nb logins stats kept (logon time, logoff time
298 NBMaxItemNpcSellDisplay : NB max item can be displayed for npc item list selled
299 NBMaxItemPlayerSellDisplay : NB max item can be displayed for player item list selled
300 NBMaxItemYoursSellDisplay : NB max item can be displayed for your item list selled
301 NBMeanCraftRawMaterials : Mean of raw material used for craft an item, it's used for scale xp win when crafting an item with effective raw material used
302 NBTickForGooDamageRate : nb tick needed for apply goo damage again
303 NBTickForNewbieGooDamageRate : nb tick needed for apply goo damage again in newbieland
304 NbEventsToProcessInTimerManagerUpdate :
305 NbNpcMissionGiverDescQueriesAll : Counted for all requested NPCs
306 NbNpcMissionGiverDescQueriesHavingMissions : Counted for NPCs having missions only
307 NbOpponentsBeforeMalus : number of opponent one can handle without defense malus
308 NbProcessedEventInTimerManagerUpdate :
309 NbTickForRegenCreature : nb tick needed for regenerate scores of all creature (total creature / number regenerated per tick)
310 NbTotemPointToBuild : Number of points in the faction pool needed to build a totem
311 NewbieGooDamageFactor : percentage of life lost at maximum from goo in newbieland
312 NoLinkSurvivalAddTime : add some time to dead links
313 NoLinkTimeBlind : add some time to dead Blind links
314 NoLinkTimeDot : add some time to dead Dot links
315 NoLinkTimeFear : add some time to dead Fear links
316 NoLinkTimeMadness : add some time to dead Madness links
317 NoLinkTimeRoot : add some time to dead Root links
318 NoLinkTimeSleep : add some time to dead Sleep links
319 NoLinkTimeSlow : add some time to dead Slow links
320 NoLinkTimeSnare : add some time to dead Snare links
321 NoLinkTimeStun : add some time to dead Stun links
322 NumberDayFactorGuildNeedForChallengeOutpost : Nombre de 'level outpost / factor' jours d'existance que la guilde doit avoir pour pouvoir challenger un outpost
323 NumberDaysMinusOutpostLevelForChallenge : Number to substract from outpost level to get oldness required to challenge an outpost
324 OupostPowerRadius : Radius of an outpost power in meters
325 OutpostClientTimersUpdatePeriod : period in seconds between 2 updates of outpost timers on clients
326 OutpostDrillerTimeUnit : Production time of mp in the driller (in seconds)
327 OutpostEditingConcurrencyCheckDelay : delay in ticks used to check if 2 actions for editing an outpost are concurrent
328 OutpostFightRoundCount : number of rounds in an outpost fight
329 OutpostFightRoundTime : time of a round in an outpost fight, in seconds
330 OutpostJoinPvpTimer : Max time the player has to answer the JoinPvp Window, in seconds
331 OutpostLeavePeriod : time duration before a user who has left outpost zone looses his pvp flag
332 OutpostLevelDecrementTime : time to decrement an outpost level in seconds (in peace time)
333 OutpostPowerDuration : duration of outpost powers in ticks
334 OutpostRangeForCancelOnReset : Time range before next attack period in which a service reboot will cancel the challenge
335 OutpostSavingPeriod : Save period of outposts in ticks (1 outpost saved at a time)
336 OutpostStateTimeOverride : Each state can be set to a shorter time in seconds, 0 means default computed value
337 OutpostUpdatePeriod : Period in ticks between 2 updates of the same outpost
338 PVPActionTimer : time duration of pvp action flag, each time a character made a pvp action, corresponding flag is true during this timer
339 PVPFactionPointBase : it is the base used in faction point gain formula
340 PVPFactionPointLossFactor : in faction PvP the killed players loses the faction points gained per killer multiplied by this factor
341 PVPFameRequired : Minimum of positive or negative fame for PVP
342 PVPHoFPointBase : it is the base used in HoF point gain formula
343 PVPHoFPointLossFactor : in faction PvP the killed players loses the HoF points gained per killer multiplied by this factor
344 PVPMagicDamageFactor : Factor applied on Magic Damage in PVP
345 PVPMeleeCombatDamageFactor : Factor applied on Melee Damage in PVP
346 PVPRangeCombatDamageFactor : Factor applied on Range Damage in PVP
347 PVPTeamMemberDivisorValue : for team PvP progression add this value to the faction points divisor for each team member above one
348 PVPZoneEnterBufferTime : duration in ticks of the time buffer triggered when someone enters a PVP zone
349 PVPZoneLeaveBufferTime : duration in ticks of the time buffer triggered when someone leaves a PVP zone
350 PVPZoneWarningRepeatTime : duration in ticks used to repeat warnings of PVP zones
351 PVPZoneWarningRepeatTimeL : duration in ticks used to repeat warnings of PVP zones for time left is more than one minute
352 PVPZoneWithDeathPenalty : if true a player killed by another player in a PVP zone will have a death penalty
353 PackAnimalSystemEnabled : bool enabling /disabling the PackAnimalSystem
354 PhysicalCharacteristicsBaseValue : Physical characteristic base value used to compute base score value
355 PhysicalCharacteristicsFactor : Factor used to compute base score value from characteristic value
356 PikeWearPerAction : define the 'wear per action' for Pike (1.0 = -1 HP for each action)
357 PistolWearPerAction : define the 'wear per action' for Pistol (1.0 = -1 HP for each action)
358 PlayerChannelHistoricSize : historic size of a player channel
359 PostCastLatency : add some post cast time to magic (latency in ticks)
360 QuarteringQuantityAverageForBoss 5: Control the quantity of quartered material of normal creatures '5' and '8'
361 QuarteringQuantityAverageForBoss 7: Control the quantity of quartered material of normal creatures '7'
362 QuarteringQuantityAverageForCraftCarnivore : Control the global quantity in quartering for craft RMs of carnivores
363 QuarteringQuantityAverageForCraftHerbivore : Control the global quantity in quartering for craft RMs of herbivores (H/B/P)
364 QuarteringQuantityAverageForMissions : Control the global quantity in quartering for mission RMs
365 QuarteringQuantityForInvasion 5: Control the quantity of quartered invasion material of creatures '5'
366 QuarteringQuantityForInvasion 7: Control the quantity of quartered invasion material of creatures '7'
367 RechargeMoneyFactor : factor to apply on a recharge spell sabrina cost to get the cost in money
368 ReferenceLatencyForWear : latency used as reference for weapon wear, a weapon with this latency will have a wear factor of 1.0
369 RegenDivisor : Divisor used for compute regenerate per seconde in repos (divide characteristics per divisor)
370 RegenOffset : Regen offset
371 RegenReposFactor : Divisor used for compute regenerate per seconde in action (regen repos / factor)
372 ResPawnPVPInSameRegionForbiden : When character dead in PvP Faction, it can't respawn in same same region of it's death
373 ResistIncreaseAcid : value added to Acid resist each time a Acid spell is cast on an entity
374 ResistIncreaseBlind : value added to Blind resist each time a Blind spell is cast on an entity
375 ResistIncreaseCold : value added to Cold resist each time a Cold spell is cast on an entity
376 ResistIncreaseElectricity : value added to Electricity resist each time a Electricity spell is cast on an entity
377 ResistIncreaseFear : value added to Fear resist each time a Fear spell is cast on an entity
378 ResistIncreaseFire : value added to Fire resist each time a Fire spell is cast on an entity
379 ResistIncreaseMadness : value added to Madness resist each time a Madness spell is cast on an entity
380 ResistIncreasePoison : value added to Poison resist each time a Poison spell is cast on an entity
381 ResistIncreaseRoot : value added to Root resist each time a Root spell is cast on an entity
382 ResistIncreaseRot : value added to Rot resist each time a Rot spell is cast on an entity
383 ResistIncreaseShockwave : value added to Shockwave resist each time a Shockwave spell is cast on an entity
384 ResistIncreaseSleep : value added to Sleep resist each time a Sleep spell is cast on an entity
385 ResistIncreaseSlow : value added to Slow resist each time a Slow spell is cast on an entity
386 ResistIncreaseSnare : value added to Snare resist each time a Snare spell is cast on an entity
387 ResistIncreaseStun : value added to Stun resist each time a Stun spell is cast on an entity
388 RifleWearPerAction : define the 'wear per action' for Rifle (1.0 = -1 HP for each action)
389 ShieldWearPerAction : define the 'wear per action' for Shield (1.0 = -1 HP for each action)
390 ShieldingRadius : effective radius of the 'shielding' power
391 SkillCraftValueLimiter : Skill value limit
392 SkillFightValueLimiter : Skill value limit
393 SkillHarvestValueLimiter : Skill value limit
394 SkillMagicValueLimiter : Skill value limit
395 SmoothingFactor : SmoothingFactor used by weapon damage table
396 SpawnedDeadMektoubDelay : nb tick before a dead mektoub despawn)
397 SpearWearPerAction : define the 'wear per action' for Spear (1.0 = -1 HP for each action)
398 StaffWearPerAction : define the 'wear per action' for Staff (1.0 = -1 HP for each action)
399 StatDBSavePeriod : stat database save period in ticks
400 StoreSavePeriod : sell store save period in ticks
401 SwordWearPerAction : define the 'wear per action' for Sword (1.0 = -1 HP for each action)
402 TeleportSellFactor : factor to apply on teleport price to get the price a user can buy them
403 TickFrequencyCompassUpdate : Min time in tick between 2 updates of mission compass of a character
404 TickFrequencyNpcControlUpdate : Min time in tick between 2 updates of udate of npc control
405 TimeBeforeDisconnection : delai during character stay in game after a disconnection for prevent logoff exploit
406 TimeForPVPFlagOff : time before pvp flag return to off become effective (in game cycle)
407 TimeForResetPVPFlag : minimal time before reset pvp flag (in game cycle)
408 TimeForSetPVPFlag : time before set pvp flag become effective (in game cycle)
409 TimeWithoutPointForSamePVPKill : players will not get any point for the same PvP kill for this time in seconds
410 TotalNbItemsForSale : Total number of items for sale (read-only)
411 TotemBuildTime : Time needed to build a spire (in ticks)
412 TotemRebuildWait : Time to wait to rebuild a spire (in ticks)
413 ToxicCloudDamage : Max ChaScore1 hit by a toxic cloud at ToxicCloudUpdateFrequency
414 ToxicCloudUpdateFrequency : update frequency of toxic cloud damaging (in ticks)
415 TriggerRequestTimout :
416 TwoHandAxeWearPerAction : define the 'wear per action' for TwoHandAxe (1.0 = -1 HP for each action)
417 TwoHandMaceWearPerAction : define the 'wear per action' for TwoHandMace (1.0 = -1 HP for each action)
418 TwoHandSwordWearPerAction : define the 'wear per action' for TwoHandSword (1.0 = -1 HP for each action)
419 UnmountDuration : delay in ticks between unmount order and player really unmounted from creature
420 UpdatePeriodBlind : update period of Blind link spells
421 UpdatePeriodDot : update period of Dot link spells
422 UpdatePeriodFear : update period of Fear link spells
423 UpdatePeriodMadness : update period of Madness link spells
424 UpdatePeriodRoot : update period of Root link spells
425 UpdatePeriodSleep : update period of Sleep link spells
426 UpdatePeriodSlow : update period of Slow link spells
427 UpdatePeriodSnare : update period of Snare link spells
428 UpdatePeriodStun : update period of Stun link spells
429 UseAsyncBSPlayerLoading : Use BS for Asynchrone player loading
430 UseFemaleTitles : Use female titles when character is a female character
431 UseNewNewbieLandStartingPoint : set if create new character start at new noobland or old
432 UseOutpostExploitFix : set true to enable outpost exploit fix
433 UseProxyMoneyForOutpostCosts : If true outpost costs can be paid by player issuing command if guild has not enough money
434 VerboseCDBGroup : Flag to enable or dissable verbose logging in cdb_group.cpp
435 VerboseFactionPoint : set if faction point system is verbose or not
436 VerboseMissions : Logging of mission parsing/event (0/1)
437 VerboseQuartering :
438 VerboseShopParsing : activate verbose mode for shop category parsing
439 VerboseWorldInstance : world instance activity verbose
440 WearMalusCraftFactor : Factor for apply wear penalty to craft
441 WornState 1 : define the 'WornState1' for items (0.2 = 20% of hp)
442 WornState 2 : define the 'WornState2' for items (0.2 = 20% of hp)
443 WornState 3 : define the 'WornState3' for items (0.2 = 20% of hp)
444 WornState 4 : define the 'WornState4' for items (0.2 = 20% of hp)
445 XPTeamMemberDivisorValue : for team XP progression, add this value to the xp divisor for each team member above one
446 convertToPdr : Load all possible characters from xml/bin save format and save to pds format