====== Outils texture ======
===== Les outils =====
Pour manipuler les textures du jeu ryzom, nous avons besoin des outils suivants :
- bnp_make (et bnp_make-frontend)
- tga2dds
- un outil de dessin : Gimp et son plugin "DDS"
Vous trouverez les dépôts en cliquant ci-dessous :
* Lien temporaire : [[http://ryzom.kervala.net/clients/|Outils Windows/mac/linux]]
Concernant la version linux, les outils ont été compilés en statique et sont utilisables sur n'importe quelle distribution/libc.
===== fichier bnp =====
==== décompacter ====
bnp_make permet de dépackager les ".bnp". \\
Globalement à partir de là on peut revoir toutes les textures du jeu, même les éléments d'interface.
Après avoir copié bnp_make dans le dossier contenant le fichier .bnp et de faire :
* Sous linux : ''./bnp_make -u nom_ficher.bnp''
* sous Windows : ''bnp_make.exe -u nom_fichier.bnp''
Pour le moment il vaut mieux travailler uniquement sur les .tga
\\ Pour les .dds , il faut un second outil pour le créer, apparement l'export gimp ne respecte pas le format Nevrax, alors il faut utiliser l'outil tag2dss disponible dans le package d'outil.
Pour dépackager tous les bnp d'un coup :
* '' for i in /repertoiredetravail/*.bnp ; do ./bnp_make -u $i ; done''
* '' for %i in (*bnp) do bnp_make.exe -u %i '' \\
Usage: bnp_make.exe [-h][-v][-p][-u][-l][-o][-i][-n]
Where options are:
-h or --help : Display this help
-v or --version : Display version of this program
-p or --pack : Pack the directory to a BNP file
-u or --unpack : Unpack the BNP file to a directory
-l or --list : List the files contained in the BNP file
-o , -o, --output or --output= : Output directory or file
-i , -i, --if or --if= : Add the file if it matches the wilcard (at least one 'if' conditions must be met for a file to be adding)
-n , -n, --ifnot or --ifnot= : Add the file if it doesn't match the wilcard (all the 'ifnot' conditions must be met for a file to be adding)
input : Input directory or BNP file depending on command
\\
===== fichier dds =====
==== ouvrir un fichier dds ====
Le plus simple est d'installer [[https://www.gimp.org/downloads/|Gimp]] plus le paquet [[http://registry.gimp.org/node/70|gimp-dds]] que vous devez ajouter dans GIMP-2.0\lib\gimp\2.0\plug-ins.
Par contre il faudra passer par l'outil tga2dds pour recompacter proprement le dds.
==== convertir de tga/png vers dds ====
// [[http://dev.ryzom.com/boards/17/topics/6021|Source]] \\
**//How to success save DDS?//**
// - I have problem a saving DDS img, gimp plugin saving dds, i paste to bnp & have error... Paint Net saving result numbers "2" in background in menu. I editing menu( launcher_bg.dds ). \\
// - I suggest you to use tga2dds to convert your TGA or PNG to DDS :) It uses only NeL supported DDS versions. And if you see "2", it means your texture is not a 2^x number and your graphic card doesn't seem to support "non-power of two". Nowadays all graphic cards supports "non-power of two" textures but you need anyway a multiple of 4 (or 8) for with and height. What is the size of your image ? \\
// - Link for tga2dds, google hits milion result's \\
// - Did you compile NeL tools ? There is a tga_2_dds folder in code/nel/tools/3d :) \\
// - Ahh sorry, I forgot; \\
Cet outil permet de convertir une image PNG ou TGA au format DDS et générer automatiquement le mipmap associé. Comme il est dit dans l'échange du forum, il est préférable d'utiliser cet outil car il génère un DDS
utilisant un format compatible avec celui de Ryzom ce qui n'est pas forcément le cas de GIMP.
Usage: tga2dds [-h][-v][-o][-a][-m][-r]
Convert TGA or PNG image file to DDS compressed file using DXTC compression (DXTC1, DXTC1 with alpha, DXTC3, or DXTC5).
The program looks for possible user color files and load them automatically, a user color file must have the same name that the original tga file, plus the extension "_usercolor"
Eg.: pic.tga, the associated user color file must be: pic_usercolor.tga
Where options are:
-h or --help : Display this help
-v or --version : Display version of this program
-o , -o, --output or --output= : Output DDS filename or directory
-a , -a, --algo or --algo= : Conversion algorithm to use
1 for DXTC1 (no alpha)
1A for DXTC1 with alpha
3 for DXTC3
5 for DXTC5
tga16 for 16 bits TGA
tga8 for 8 bits TGA
png16 for 16 bits PNG
png8 for 8 bits PNG
default : DXTC1 if 24 bits, DXTC5 if 32 bits.
-m or --mipmap : Create MipMap
-r , -r, --reduce or --reduce= : Reduce the bitmap size before compressing
FACTOR is 0, 1, 2, 3, 4, 5, 6, 7 or 8
input : PNG or TGA files to convert
\\
Pour simplifier : exporter depuis gimp la texture modifiée au format tga, ensuite en ligne de commande
* ''./tga2dds nom_fichier.tga -m''\\
* ''tga2dds.exe nom_fichier.tga -m''
On peut aussi exporter depuis le png, en principe.
Traitement par lot de toutes les images .tga d'un dossier :
* ''for i in ./*.tga ; do ./tga2dds $i -m ; done''
* ''for %i in (*tga) do tga2dds.exe -m %i''
Ou traitement par lot de toutes les images .tga ou .png d'un dossier :
* ''for %i in (*tga *png) do tga2dds.exe -m %i''
À vérifier : ''le tga pourrait avoir des soucis sur certains morceaux. Conversion en lot de png vers tga grâce à Image Magick (à installer sur son ordi) :
for i in *.png; do convert $i -channel A -separate $i.tga ; done
Note : ça donne pas grand chose chez moi...
--- //[[user:zatalyz| zatalyz]] 2016/01/04 23:22//
''
===== Créer et modifier une texture =====
Il existe une section dédiée pour l'[[fr:textures|aspect graphique de la création de textures]].
===== Générer la texture finale au format RyzomCore =====
===== Intégrer la texture en jeu =====
https://khaganat.net/wikhan/fr:texture_du_terrain
===== Annexes =====
==== Anciens noms des mobs utilisés dans les textures ====
* Arana alias h11 m(''\\ - fo_mo_h11\\ - fo_mo_h11_boss\\ - fo_mo_h11_feuillage_boss\\ - fy_mo_h11\\ ''
* Arma''\\ - fy_mo_arma\\ - PR_MO_arma\\ - TR_MO_arma\\ - JU_MO_arma\\ - ju_mo_arma_boss\\ ''
* Bawaab alias h02 m( ''\\ - fo_mo_h02\\ - fo_mo_h02_boss\\ - ju_mo_h02\\ ''
* Bodoc alias bul''\\ - fy_mo_bul_dead\\ - fy_mo_bulbrown\\ - fy_mo_bull_armature\\ - PR_MO_bul\\ - TR_MO_BulGrey\\ - JU_MO_BulRed\\ - ju_mo_bulred_boss\\ ''
* Bolobi alias h06 m(''\\ - fo_mo_h06\\ - tr_mo_h06\\ - tr_mo_h06_boss\\ ''
* Capryni''\\ - fy_mo_capryni\\ - JU_MO_capryni\\ - ju_mo_capryni_boss\\ - PR_MO_capryni\\ - TR_MO_capryni\\ ''
* Clapclap ''\\ - JU_MO_clapclap\\ - PR_MO_clapclap\\ - pr_mo_clapclap_boss\\ - GO_MO_clapclap\\ - TR_MO_clapclap\\ - tr_mo_clapclap_boss\\ ''
* Clopper alias cococlaw''\\ - fy_mo_cococlaw\\ - pr_mo_cococlaw\\ - pr_mo_cococlaw_boss\\ - tr_mo_cococlaw\\ - GO_MO_cococlaw\\ ''
* Cratcha alias spittingweeds''\\ - FO_MO_spittingweeds_écorce01\\ - FO_MO_spittingweeds_écorce02\\ - fo_mo_spittingweeds_écorce02_boss\\ - FO_MO_spittingweeds_feuille01\\ - FO_MO_spittingweeds_feuille02\\ - fo_mo_spittingweeds_feuille02_boss\\ - FO_MO_spittingweeds_fruit01\\ - FO_MO_spittingweeds_fruit02\\ - fo_mo_spittingweeds_fruit02_boss\\ - FO_MO_spittingweeds_pointes01\\ - FO_MO_spittingweeds_pointes02\\ - fo_mo_spittingweeds_pointes02_boss\\ - FO_MO_spittingweeds_tete01\\ - FO_MO_spittingweeds_tete02\\ - fo_mo_spittingweeds_tete02_boss\\ - FO_MO_spittingweeds_tronc01\\ - FO_MO_spittingweeds_tronc02\\ - fo_mo_spittingweeds_tronc02_boss\\ - GO_MO_spittingweeds_écorce\\ - GO_MO_spittingweeds_feuille\\ - GO_MO_spittingweeds_fruit\\ - GO_MO_spittingweeds_pointes\\ - GO_MO_spittingweeds_tete\\ - GO_MO_spittingweeds_tronc\\ ''
* Cray alias estrasson''\\ - JU_MO_estrasson\\ - ju_mo_estrasson_boss\\ - R_MO_estrasson\\ - TR_MO_estrassonspec\\ - GO_MO_estrasson\\ ''
* Cute''\\ **Primal ordinaire**\\ - TR_MO_Cute_bras\\ - TR_MO_Cute_cheveux\\ - TR_MO_Cute_cuisses\\ - TR_MO_Cute_dos\\ - TR_MO_Cute_handdownside\\ - TR_MO_Cute_handupside\\ - TR_MO_Cute_mollets\\ - TR_MO_Cute_pieds\\ - TR_MO_Cute_torso\\ - TR_MO_Cute_visage\\ **Primal boss**\\ - tr_mo_cute_bras_boss\\ - tr_mo_cute_cheveux_boss\\ - tr_mo_cute_cuisses_boss\\ - tr_mo_cute_dos_boss\\ - tr_mo_cute_handdownside_boss\\ - tr_mo_cute_handupside_boss\\ - tr_mo_cute_mollets_boss\\ - tr_mo_cute_pieds_boss\\ - tr_mo_cute_torso_boss\\ - tr_mo_cute_visage_boss\\ **Primal tribu**\\ - tr_mo_cute_bras_tribal\\ - tr_mo_cute_cheveux_tribal\\ - tr_mo_cute_cuisses_tribal\\ - tr_mo_cute_dos_tribal\\ - tr_mo_cute_handdownside_tribal\\ - tr_mo_cute_handupside_tribal\\ - tr_mo_cute_mollets_tribal\\ - tr_mo_cute_pieds_tribal\\ - tr_mo_cute_torso_tribal\\ - tr_mo_cute_visage_tribal\\ **Primal goo**\\ - go_mo_cute_bras\\ - go_mo_cute_cheveux\\ - go_mo_cute_cuisses\\ - go_mo_cute_dos\\ - go_mo_cute_handdownside\\ - go_mo_cute_handupside\\ - go_mo_cute_mollets\\ - go_mo_cute_pieds\\ - go_mo_cute_torso\\ - go_mo_cute_visage\\ ''
* Cuttler alias c02 m(''\\ - fo_mo_c02\\ - fy_mo_c02\\ - fy_mo_c02_boss\\ ''
* Frahar''\\ **Primal ordinaire**\\ - FY_MO_Frahar_cheuvpoil\\ - FY_MO_Frahar_doscape\\ - FY_MO_Frahar_jambpied\\ - FY_MO_Frahar_tete\\ - FY_MO_Frahar_torse\\ **Primal boss**\\ - fy_mo_frahar_cheuvpoil_boss\\ - fy_mo_frahar_doscape_boss\\ - fy_mo_frahar_jambpied_boss\\ - fy_mo_frahar_tete_boss\\ - fy_mo_frahar_torse_boss\\ **Primal tribu**\\ - fy_mo_frahar_cheuvpoil_tribal\\ - fy_mo_frahar_doscape_tribal\\ - fy_mo_frahar_jambpied_tribal\\ - fy_mo_frahar_tete_tribal\\ - fy_mo_frahar_torse_tribal\\ **Primal goo**\\ - go_mo_frahar_cheuvpoil\\ - go_mo_frahar_doscape\\ - go_mo_frahar_jambpied\\ - go_mo_frahar_tete\\ - go_mo_frahar_torse\\ ''
* Frippo alias h03 m(''\\ - fo_mo_h03\\ -go_mo_h03\\ ''
* Gibbai''\\ **Primal ordinaire**\\ - zo_mo_gibbai_avt-bras\\ - zo_mo_gibbai_bras\\ - zo_mo_gibbai_cuisses\\ - zo_mo_gibbai_dos\\ - zo_mo_gibbai_hand-downside\\ - zo_mo_gibbai_hand-upside\\ - zo_mo_gibbai_mollets\\ - zo_mo_gibbai_pieds\\ - zo_mo_gibbai_torso\\ - zo_mo_gibbai_visage\\ **Primal boss**\\ - zo_mo_gibbai_avt-bras_boss\\ - zo_mo_gibbai_bras_boss\\ - zo_mo_gibbai_cuisses_boss\\ - zo_mo_gibbai_dos_boss\\ - zo_mo_gibbai_hand-downside_boss\\ - zo_mo_gibbai_hand-upside_boss\\ - zo_mo_gibbai_mollets_boss\\ - zo_mo_gibbai_pieds_boss\\ - zo_mo_gibbai_torso_boss\\ - zo_mo_gibbai_visage_boss\\ **Primal tribu**\\ - zo_mo_gibbai_avt-bras_tribal\\ - zo_mo_gibbai_bras_tribal\\ - zo_mo_gibbai_cuisses_tribal\\ - zo_mo_gibbai_dos_tribal\\ - zo_mo_gibbai_hand-downside_tribal\\ - zo_mo_gibbai_hand-upside_tribal\\ - zo_mo_gibbai_mollets_tribal\\ - zo_mo_gibbai_pieds_tribal\\ - zo_mo_gibbai_torso_tribal\\ - zo_mo_gibbai_visage_tribal\\ **Primal goo**\\ - go_mo_gibbai_bras\\ - go_mo_gibbai_cuisses\\ - go_mo_gibbai_dos\\ - go_mo_gibbai_hand-downside\\ - go_mo_gibbai_hand-upside\\ - go_mo_gibbai_hand-upside\\ - go_mo_gibbai_pieds\\ - go_mo_gibbai_torso\\ - go_mo_gibbai_visage\\ ''
* Gingo alias chorani''\\ - fy_mo_chorani\\ - JU_MO_chorani\\ - ju_mo_chorani_boss\\ - GO_MO_chorani\\ ''
* Gnoof alias h05 m(''\\ - tr_mo_h05\\ - tr_mo_h05_boss\\ - fo_mo_h05\\ - fo_mo_h05_boss\\ ''
* Goari alias hachtaha''\\ - fy_mo_hachtaha\\ - fy_mo_hachtaha_boss\\ - PR_MO_Hachtaha\\ - tr_mo_hachtaha\\ - GO_MO_Hachtaha\\ ''
* Gubani alias h12 m(''\\ - ju_mo_h12\\ - pr_mo_h12\\ - pr_mo_h12_boss\\ ''
* Horncher alias diranak ''\\ - fy_mo_diranak\\ - TR_MO_diranak\\ - tr_mo_diranak_boss\\ - TR_MO_diranakspec\\ - GO_MO_diranak\\ - pr_mo_diranak\\ ''
* Igara alias kazoar ''\\ - JU_MO_kazoar\\ - ju_mo_kazoar_boss\\ - GO_MO_kazoar\\ - fy_mo_kazoar\\ ''
* Izam alias lightbird''\\ - fy_mo_lightbird\\ - JU_MO_lightbird\\ - PR_MO_lightbird\\ - TR_MO_lightbird\\ - tr_mo_lightbird_boss\\ ''
* Javing alias c01 m( ''\\ - fo_mo_c01\\ - fo_mo_c01_boss\\ - ju_mo_c01\\ ''
* Jubla alias endrobouchea ''\\ - JU_MO_endrobouchea_champi01\\ - JU_MO_endrobouchea_champi02\\ - ju_mo_endrobouchea_champi02_boss\\ - JU_MO_endrobouchea_feuillage01\\ - JU_MO_endrobouchea_feuillage02\\ - ju_mo_endrobouchea_feuillage02_boss\\ - JU_MO_endrobouchea_troncA01\\ - JU_MO_endrobouchea_troncA02\\ - ju_mo_endrobouchea_tronca02_boss\\ - JU_MO_endrobouchea_troncB01\\ - JU_MO_endrobouchea_troncB02\\ - ju_mo_endrobouchea_troncb02_boss\\ - go_mo_endrobouchea_champi\\ - go_mo_endrobouchea_feuillage\\ - GO_MO_endrobouchea_troncA\\ - GO_MO_endrobouchea_troncB\\ ''
* Jugula alias c04 m( ''\\ - fo_mo_c04\\ - fo_mo_c04_boss\\ - pr_mo_c04\\ - go_mo_c04\\ ''
* Kiban alias kittinocto ''\\ - TR_MO_kittinocto\\ - tr_mo_kittinocto_boss\\ - GO_MO_kittinocto\\ - gr_mo_kittinocto\\ - PR_MO_kittinocto\\ ''
* Kidinak alias c05 m( ''\\ - fy_mo_c05\\ - pr_mo_c05\\ - pr_mo_c05_boss\\ - go_mo_c05\\ - gr_mo_c05\\ - tr_mo_c05\\ ''
* Kincher alias kitimandib ''\\ - fy_mo_kitimandib\\ - fy_mo_kitimandib_boss\\ - JU_MO_kitimandib\\ - GO_MO_kitimandib\\ - gr_mo_kitimandib\\ ''
* Kinrey alias kitihank ''\\ - PR_MO_kitihank\\ - pr_mo_kitihank_boss\\ - * fy_mo_kitihank\\ - GO_MO_kitihank\\ - gr_mo_kitihank\\ - TR_MO_kitihank\\ - tr_mo_kitihank_boss\\ ''
* Kipee alias pucetron ''\\ - PR_MO_pucetron\\ - TR_MO_pucetron\\ - tr_mo_pucetron_boss\\ - TR_MO_pucetronspec\\ - fy_mo_pucetron\\ - gr_mo_pucetron\\ - JU_MO_pucetron\\ ''
* Kipesta alias kitikil ''\\ - PR_MO_kitikil\\ - pr_mo_kitikil_boss\\ - GO_MO_kitikil\\ - fy_mo_kitikil\\ - gr_mo_kitikil\\ ''
* Kipucka alias kitinagan ''\\ - TR_MO_kitinagan\\ - tr_mo_kitinagan_boss\\ - TR_MO_kitinaganspec\\ - GO_MO_kitinagan\\ - gr_mo_kitinagan\\ - PR_MO_kitinagan\\ ''
* Kipucker
* Kirosta alias kitiniga/kitinega ''\\ - JU_MO_kitiniga\\ - fy_mo_kitiniga\\ - fy_mo_kitiniga_boss\\ - fy_mo_kitinigaspec\\ - gr_mo_kitiniga\\ - TR_MO_kitinigaspec\\ - GO_MO_kitinega\\ ''
* Kizarak alias kitinarak ''\\ - fy_mo_kitinarak\\ - fy_mo_kitinarak_boss\\ - fy_mo_kitinarakspec\\ - GO_MO_kitinarak\\ - gr_mo_kitinarak\\ - JU_MO_kitinarak\\ - JU_MO_kitinarakspec\\ - TR_MO_kitinarakspec\\ ''
* Kizoar alias kitifly ''\\ - TR_MO_kitifly\\ - tr_mo_kitifly_boss\\ - TR_MO_kitiflyspec\\ - JU_MO_kitifly\\ - PR_MO_kitifly\\ - GO_MO_kitifly\\ ''
* Lumper alias kakty ''\\ - fy_mo_kakty\\ - PR_MO_kakty\\ - pr_mo_kakty_boss\\ - GO_MO_kakty\\ ''
* Madakam alias h10 m( ''\\ - ju_mo_h10\\ - ju_mo_h10_boss\\ - fo_mo_h10\\ ''
* Mektoub ''\\ - fy_mo_mektoub\\ - fy_mo_mektoub_arnachement\\ - fy_mo_mektoub_pack\\ - fy_mo_mektoub-selle\\ - JU_MO_mektoub\\ - JU_MO_mektoub_arnachement\\ - ju_mo_mektoub_boss\\ - JU_MO_mektoub_pack\\ - JU_MO_mektoub-selle\\ - PR_MO_mektoub\\ - PR_MO_mektoub_pack\\ - PR_MO_mektoub_selle\\ - TR_MO_mektoub\\ - TR_MO_mektoub_arnachement\\ - tr_mo_mektoub_boss\\ - TR_MO_mektoub_pack\\ - TR_MO_mektoub_package\\ - TR_MO_mektoubcompet\\ - TR_MO_mektoub-selle\\ ''
* Messab alias filin ''\\ - JU_MO_filin\\ - PR_MO_filin\\ - TR_MO_filin\\ - tr_mo_filin_boss\\ - GO_MO_filin\\ ''
* Najab alias ryserb ''\\ - JU_MO_ryserb\\ - TR_MO_ryserb\\ - tr_mo_ryserb_boss\\ - TR_MO_ryserbspec\\ - GO_MO_ryserb\\ ''
* Ocyx alias c03 m( ''\\ - fo_mo_c03\\ - fo_mo_c03_boss\\ - fy_mo_c03\\ - GO_MO_C03\\ ''
* Ploderos alias h08 m( ''\\ - fy_mo_h08\\ - ju_mo_h08\\ - ju_mo_h08_boss\\ ''
* Psykopla alias phytopsy ''\\ - PR_MO_phytopsy_tete01\\ - pr_mo_phytopsy_tete01_boss\\ - pr_mo_phytopsy_tete02\\ - PR_MO_phytopsy_tronc01\\ - pr_mo_phytopsy_tronc01_boss\\ - PR_MO_phytopsy_tronc02\\ - go_mo_phytopsy_tete\\ - go_mo_phytopsy_tronc\\ ''
* Ragus alias regus ''\\ - JU_MO_Regus\\ - TR_MO_Regus\\ - tr_mo_regus_boss\\ - GO_MO_regus\\ ''
* Raspal alias h01 m( ''\\ - fy_mo_h01\\ - fy_mo_h01_boss\\ - fo_mo_h01\\ - fo_mo_h01_boss\\ ''
* Rendor alias h04 m( ''\\ - fo_mo_h04\\ - fy_mo_h04\\ - fy_mo_h04_boss\\ - go_mo_h04\\ ''
* Shalah alias h07 m( ''\\ - fy_mo_h07\\ - tr_mo_h07\\ - tr_mo_h07_boss\\ ''
* Shooki alias swarmplant ''\\ - FY_MO_swarmplant_bourseA01\\ - FY_MO_swarmplant_bourseA02\\ - fy_mo_swarmplant_boursea02_boss\\ - FY_MO_swarmplant_bourseB01\\ - FY_MO_swarmplant_bourseB02\\ - fy_mo_swarmplant_bourseb02_boss\\ - FY_MO_swarmplant_bourseshaut01\\ - FY_MO_swarmplant_bourseshaut02\\ - fy_mo_swarmplant_bourseshaut02_boss\\ - FY_MO_swarmplant_champignon01\\ - FY_MO_swarmplant_champignon02\\ - fy_mo_swarmplant_champignon02_boss\\ - FY_MO_swarmplant_feuillages01\\ - FY_MO_swarmplant_feuillages02\\ - fy_mo_swarmplant_feuillages02_boss\\ - FY_MO_swarmplant_tige01\\ - FY_MO_swarmplant_tige02\\ - fy_mo_swarmplant_tige02_boss\\ - go_mo_swarmplant_boursea\\ - go_mo_swarmplant_bourseb\\ - go_mo_swarmplant_bourseshaut\\ - go_mo_swarmplant_champignon\\ - go_mo_swarmplant_feuillages\\ - go_mo_swarmplant_tige\\ ''
* Slaveni alias sapenslaver ''\\ - JU_MO_sapenslaver_bibu01\\ - JU_MO_sapenslaver_bibu02\\ - ju_mo_sapenslaver_bibu02_boss\\ - JU_MO_sapenslaver_feuille01\\ - JU_MO_sapenslaver_feuille02\\ - ju_mo_sapenslaver_feuille02_boss\\ - JU_MO_sapenslaver_tronc01\\ - JU_MO_sapenslaver_tronc02\\ - ju_mo_sapenslaver_tronc02_boss\\ - GO_MO_sapenslaver_feuille\\ - GO_MO_sapenslaver_fruit\\ - GO_MO_sapenslaver_tronc\\ ''
* Stinga alias electroalg ''\\ - TR_MO_electroalg_bras01\\ - tr_mo_electroalg_bras01_boss\\ - TR_MO_electroalg_bras02\\ - TR_MO_electroalg_tronc01\\ - tr_mo_electroalg_tronc01_boss\\ - TR_MO_electroalg_tronc02\\ - GO_MO_electroalg_bras\\ - GO_MO_electroalg_tronc\\ ''
* Timari alias ryzoholo ''\\ - JU_MO_ryzoholo\\ - ju_mo_ryzoholo_boss\\ - JU_MO_ryzoholo_spec\\ - GO_MO_ryzoholo\\ - fy_mo_ryzoholo_spec\\ ''
* Torbak alias jungler ''\\ - JU_MO_jungler\\ - ju_mo_jungler_boss\\ - TR_MO_jungler\\ - GO_MO_jungler\\ ''
* Tyrancha alias c06 m( ''\\ - fy_mo_c06\\ - pr_mo_c06\\ - pr_mo_c06_boss\\ ''
* Varinx alias varynx ''\\ - fy_mo_varynx\\ - fy_mo_varynx_boss\\ - PR_MO_varynx\\ - GO_MO_varynx\\ ''
* Vorax alias ryzholok ''\\ - TR_MO_ryzholok\\ - tr_mo_ryzholok_boss\\ - TR_MO_ryzholokspec\\ - JU_MO_ryzholok\\ - go_mo_ryzholok\\ ''
* Wombai alias h09 m( ''\\ - ju_mo_h09\\ - ju_mo_h09_boss\\ - tr_mo_h09\\ ''
* Yber ''\\ - JU_MO_yber\\ - GO_MO_yber\\ - TR_MO_yber\\ - tr_mo_yber_boss\\ ''
* Yelk alias vampignon ''\\ - PR_MO_vampignon\\ - pr_mo_vampignon_boss\\ - TR_MO_vampignon\\ - TR_MO_vampignonspec\\ - GO_MO_vampignon\\ - fy_mo_vampignon\\ ''
* Yetin alias c07 m( ''\\ - ju_mo_c07\\ - ju_mo_c07_boss\\ ''
* Yubo alias dag ''\\ - fy_mo_dag\\ - JU_MO_Dag\\ - PR_MO_dag\\ -TR_MO_Dag\\ ''
* Zerx ''\\ - fy_mo_zerx\\ - JU_MO_zerx\\ - PR_MO_zerx\\ - TR_MO_Zerx\\ - tr_mo_zerx_boss\\ ''
RESTE A CLASSER\\
* fy_mo_ryzetacee\\ - TR_MO_ryzetacee\\ - tr_mo_ryzetacee_boss\\ - TR_MO_ryzetaceecaustic\\ - ju_mo_ryzetacee\\ - ju_mo_ryzetacee_boss\\
* fy_mo_sagass\\ - fy_mo_sagass_selle\\ - ju_mo_sagass\\ - ju_mo_sagass_selle / - tr_mo_sagass\\ - tr_mo_sagass_selle\\
* FX_goo01
Inclassable\\
* ref
* spec / spec_boss
* tr_mo_kami_fire_spec Obsolète
* TR_MO_kami_guide_2
* tr_mo_kami_guide_2_dk
* tr_mo_kami_guide_3
* tr_mo_kami_guide_3_dk
* tr_mo_kami_guide_4
* tr_mo_kami_guide_4_dk
* TR_MO_kami_PR_2
* TR_MO_kami_PR_2_dk
* tr_mo_kami_preacher_3
* tr_mo_kami_preacher_3_dk
* tr_mo_kami_preacher_4
* tr_mo_kami_preacher_4_dk
* TR_MO_kamiforet
* TR_MO_kamiforet_black
* TR_MO_kamiguard
* TR_MO_kamiguard_black
* TR_MO_kamiguard_spec
* TR_MO_kamiguard_specblack
* tr_mo_kitinqueen
{{tag>graphisme textures outils tutoriel client_rc_obsolete Obsolète}}