====== aiaction_effect_type.typ ====== Situé dans : ''DFN/game_elem'' Il s'agit de... Document généré automatiquement par script, merci de le documenter Nom du type : String \\ UI : NonEditableCombo \\ Valeur par défaut : UnknownEffect ^ Désignation ^ Explications ^ Valeur système renvoyée ^ |**Stun**|tbd|Stun| |**Root**|tbd|Root| |**Mezz**|tbd|Mezz| |**Blind**|tbd|Blind| |**Fear**|tbd|Fear| |**Hatred**|tbd|Hatred| |**MeleeMadness**|tbd|MeleeMadness| |**RangeMadness**|tbd|RangeMadness| |**MagicMadness**|tbd|MagicMadness| |**SlowMove**|tbd|SlowMove| |**SlowMelee**|tbd|SlowMelee| |**SlowRange**|tbd|SlowRange| |**SlowMagic**|tbd|SlowMagic| |**ResistDebufAcid**|tbd|ResistDebufAcid| |**ResistDebufCold**|tbd|ResistDebufCold| |**ResistDebufRot**|tbd|ResistDebufRot| |**ResistDebufFire**|tbd|ResistDebufFire| |**ResistDebufPoison**|tbd|ResistDebufPoison| |**ResistDebufElectric**|tbd|ResistDebufElectric| |**ResistDebufShockwave**|tbd|ResistDebufShockwave| |**SkillDebufMelee**|tbd|SkillDebufMelee| |**SkillDebufRange**|tbd|SkillDebufRange| |**SkillDebufMagic**|tbd|SkillDebufMagic| |**Dot**|tbd|Dot| |**Stench**|tbd|Stench| |**Bounce**|tbd|Bounce| |**RedirectAttacks**|tbd|RedirectAttacks| |**ReflectDamage**|tbd|ReflectDamage| |**ReverseDamage**|tbd|ReverseDamage| |**MassDispel**|tbd|MassDispel| |**Disarm**|tbd|Disarm| |**UnknownEffect**|tbd|UnknownEffect| |**normal**|tbd|normal| {{tag>typ}}