^ Commande ^ Aide ^ paramètres ^ ^ ai_action_commands.cpp ^^^ | setMap | set the active map | | | setMgr | set the active manager within a map | %%|%% | | setGrp | set the active group within a manager | %%|%% | | newFaunaManager | create the fauna manager for a region | [] | | newPlaceXYR | | | | newHerbivoreGroup | | | | newPredatorGroup | | | | newPlantGroup | | | | newAnimatGroup | | | | newScavengerGroup | | | | addHerbivorePopulation | add a population version to the current group | [ ] [...] [...] | | newUrbanManager | create the urban npc manager for a sttlement | [] | | newStationaryGroup | | | | npcAddGrpPatrol | add a group to the manager | | | npcAddGrpGuard | add a group to the manager | | | npcAddGrpWandering | add a group to the manager | | | npcGrpSetRoute | setup a patrol route | | | npcMgrDefaults | setup the manager dummy bot | | | npcGrpDefaults | setup the manager dummy bot | | | addNpc | create a new npc | | | npcSetColours | set the npc clothing colour scheme | | | npcSetName | set npc name | | | npcSetGameForm | set the .CREATURE sheet to use for game stats | | | npcSetLookForm | set the .CREATURE sheet to use for look on client | | | npcSetLookType | set the possible look types | | | npcSetChat | set the npc chat parameters | [...] |