====== forage ====== Function used in [[en:primitive:mission:start|mission creation]]. Objective: The player has to forage MPs in specified quantities and qualities. ===== Properties ===== **name**: Objective name, only used by the mission designer. **hide_obj (Boolean)**: Prevent the step to be displayed in the mission log. **overload_objective (Optional)**: Allow to set a specific a description of the mission. See [[en:primitive:mission:text_guidelines|text guidelines]] for the formatting requirements. **roleplay_objective (Optional)**: Allow to add a description to the step. **Item/quantity/quality**: Array containing the description of the MPs that need to be foraged. See [[en:primitive:mission:item_guidelines|item_guidelines]] for the formatting requirements. ===== Default variables ===== For item number X ^ Variable name ^ Formal expression ^ Example ^ | Item_type (item) | $i$ | $i1$ | | Item_quantity (int) | $qt$ | $qt1$ | | Item_quality (int) | $quality$ | $qual1$ | {{tag>primitives ryzom_core }}