====== cast ======
Function used in [[en:primitive:mission:start|mission creation]].
Objective. The player has to cast given spells to complete the objective.
===== Properties =====
**name:** Action name, only used by the mission designer.
**action:** Action names referring to the spell bricks to be cast.
**hide_obj (Boolean):** Prevent the step to be displayed in the mission log.
**overload_objective (Optional):** Allow to set a specific a description of the mission. See the [[en:primitive:mission:primitivemissiondoctext_guidelines|text guidelines reference document]] for the formatting requirements.
**roleplay_objective (Optional):** Allow to add a description to the step.
**place (Optional):** Place name. Location where the spells have to be cast.
===== Default variables =====
place (place): $p$
For spell number X
Variable name
\\ Spell_type (brick)
Formal expression
\\ $sbrick$
Example
\\ $sbrick1$
{{tag>primitives ryzom_core}}