====== cast ====== Function used in [[en:primitive:mission:start|mission creation]]. Objective. The player has to cast given spells to complete the objective. ===== Properties ===== **name:** Action name, only used by the mission designer. **action:** Action names referring to the spell bricks to be cast. **hide_obj (Boolean):** Prevent the step to be displayed in the mission log. **overload_objective (Optional):** Allow to set a specific a description of the mission. See the [[en:primitive:mission:primitivemissiondoctext_guidelines|text guidelines reference document]] for the formatting requirements. **roleplay_objective (Optional):** Allow to add a description to the step. **place (Optional):** Place name. Location where the spells have to be cast. ===== Default variables ===== place (place): $p$ For spell number X Variable name \\ Spell_type (brick) Formal expression \\ $sbrick$ Example \\ $sbrick1$ {{tag>primitives ryzom_core}}