====== Fundamental orientations ====== These "links" send you to the(french speaking) forum which was used a lot in the beginning of the project, as for organizing our ideas and exchange our arguments. There has been a lot of development since then, and all the information is confined in all three existing "wikis"(this also goes for several server upgrades). ===== Ethics ===== * A reflection on the different kind of players and the best way to make them play together(http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=116). * To make an ethical approach of the game, by working on the various philosophies that can be integrated(http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=5). * The "re-course" to other free projects, including management of game universes, by the use of languages already existing, like the lojban(here->http://khaganat.ninm.net/forum/viewtopic.php?f=3&t=15). * And the old writing system: DScript ( http://khaganat.ninm.net/forum/viewtopic.php?f=3&t=15&p=96#p96 ) ===== Communication ===== * Diversified interfaces, outside of the 3D client, to access it's data and interact with the world(http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=63). * A great attention given for a way to encourage exchanges, encounters, and gatherings.. in order to make the game experience as free and appealing as possible(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=38). * Communications between characters redesigned to fit the game world as well as a handy way for the players( http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=233&p=556&). * And a reflection about the tools/objects usually encountered in MMORPGs and by that figure out some new approaches(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=64). ===== Universe ===== * A concept of meta-universe that consider access to different worlds, different game servers, but still in the same galaxy connection(http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=6). * A society system based on values related to a "Game play bot" that is original and innovative( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=70). * A rich and complex historical framework, which allows important inputs later on, and the notion of "PoE/ Power over Environment"(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=16). * And (http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=113) * And a presentation based also on indirect, incomplete, fragmentary texts, but evocative ones(http://khaganat.ninm.net/forum/viewforum.php?f=16viewtopic.php?f=7&t=132). * A universe at the junction of dreams, science and primitive universes(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=10). * And with an original fauna(http://khaganat.ninm.net/forum/viewforum.php?f=9). ===== Gameplay ===== * A progression system for the character that reflects one's choices in the universe, and even allowing great freedom in its interactions with the world, whatever it's level(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=46). * Quests of various kinds, answering different approaches of the game(as a team) to discover the world, or to control creatures other than one self... (http://khaganat.ninm.net/forum/viewforum.php?f=21). * A modularity of the game areas, each one having specific characteristics(dream area, legendary areas...)(http://khaganat.ninm.net/forum/viewforum.php?f=18). * And (http://khaganat.ninm.net/forum/viewforum.php?f=15). * A universe where the confrontations between players are framed and thought to serve cooperation instead of dissent: notion of PwP/Player with Player(http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=200&p=605#p605) * And (http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=17). ===== Roleplay ===== * The animation being made as easy as possible for eager players to organize their events(http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=91). * and (http://khaganat.ninm.net/forum/viewtopic.php?f=10&t=33). * Tools facilitating the work of the animation team(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=131). * and (http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=133). * Tools being developed to make IC interactions between characters as simple as possible, and allow casual players to compensate for their low presence(game time) and thereby be able to fully enjoy their limited play time(http://khaganat.ninm.net/forum/viewforum.php?f=20). * The link towards the game world and the others players, thought in a new way to render the complexity of the immersion in a virtual world(http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=109). * The whole information about the world and game mechanisms, all available to everyone through a wiki and also being open to contributions(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=32). {{tag>Tag_to_add}}