====== Parameters to be filled in according for usage of Mps ====== When specifying raw material DS's, the [[en:ds:rcmptypeperusage|usages]] are defined using groups of characteristics(blade, hammer, tip, etc.) in the artisanal plans. Each of these groupings must be allocated a certain number of characteristics in order to function correctly! The table below indicates which characteristics is used for informing(accordingly to the selected group). Reading the headline as well: * **A** MpL - Blade * **B** MpH - Hammer * **C** MpP - Point * **D** MpM - Arrow * **E** MpG - Prise * **F** MpC - Counterweight * **G** MpGA - Relaxation * **H** MpPE - Percussion * **I** MpCA -Canon * **J** MpE - Explosive * **K** MpEN - Ammunition cartridge * **L** MpPR - Ammunition Ball * **M** MpCR - armor shell * **N** MpRI - Lining * **O** MpRE - Padding * **P** MpAT - Armor attachment * **Q** MpSU - Jewel configuration * **R** MpED - Jewelry * **S** MpBT (Blacksmith tool) * **T** MpPES - Munitions Manufacturing Tool * **U** MpSH (Sharpener tool) * **V** MpTK (Tunneling Knife) * **W** MpJH - Jewelry making tool * **X** MpCF (Campfire) * **Y** MpVE - Clothing * **Z** MpMF - Magic Concentration ^ Protection. ^ A ^ B ^ C ^ D ^ E ^ F ^ G ^ H ^ I ^ J ^ K ^ L ^ M ^ N ^ O ^ P ^ Q ^ R ^ S ^ T ^ U ^ V ^ W ^ X ^ Y ^ Z ^ |AcidProtection | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | |AdversaryDodgeModifier | X | X | X | X | X | X | X | X | X | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |AdversaryParryModifier | X | X | X | X | X | X | X | X | X | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |ColdProtection | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | |CraftCivSpec | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | - | - | - | - | X | - | X | X | |CraftEstimatedQuality | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |DefensiveAfflictionCastingTimeFactor | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |DefensiveAfflictionPowerFactor | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |DesertResistance | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | - | |DMG | X | X | X | X | - | - | - | X | X | X | - | X | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |DodgeModifier | X | X | X | X | X | X | X | X | X | - | - | - | X | X | X | X | - | - | - | - | - | - | - | - | X | - | |Durability | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | - | - | - | - | X | - | X | X | |ElectricityProtection | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | |ElementalCastingTimeFactor | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |ElementalPowerFactor | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |FireProtection | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | |FocusBuff | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |ForestResistance | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | - | |HealCastingTimeFactor | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |HealPowerFactor | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |HpBuff | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |JungleResistance | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | - | |LacustreResistance | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | - | |MaxBluntProtection | - | - | - | - | - | - | - | - | - | - | - | - | X | X | X | X | - | - | - | - | - | - | - | - | X | - | |MaxPiercingProtection | - | - | - | - | - | - | - | - | - | - | - | - | X | X | X | X | - | - | - | - | - | - | - | - | X | - | |MaxSlashingProtection | - | - | - | - | - | - | - | - | - | - | - | - | X | X | X | X | - | - | - | - | - | - | - | - | X | - | |OffensiveAfflictionCastingTimeFactor | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |OffensiveAfflictionPowerFactor | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |ParryModifier | X | X | X | X | X | X | X | X | X | - | - | - | X | X | X | X | - | - | - | - | - | - | - | - | X | - | |PoisonProtection | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | |PrimaryRootResistance | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | - | |ProtectionFactor | - | - | - | - | - | - | - | - | - | - | - | - | X | X | X | X | - | - | - | - | - | - | - | - | X | - | |Range | - | - | - | - | - | - | - | X | X | X | X | X | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |RotProtection | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | |SapBuff | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |SapLoad | X | X | X | X | X | X | X | X | X | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | |ShockWaveProtection | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | X | - | - | - | - | - | - | - | - | |Speed | X | X | X | X | X | X | X | X | X | X | X | X | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |StaBuff | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |Weight | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | - | - | - | - | X | - | X | X | {{tag>mp raw_material craft}}