====== _ai_init_var.typ ====== Located in: ''DFN/game_elem/_ai'' Document generated automatically by script, please document it! Type Name: String \\ UI: NonEditableCombo \\ Default: Health ^ Description ^ Explanations ^ System value returned ^ |**rancune_max**|tbd|MaxRancune| |**weight_life**|tbd|WeigthLife| |**danger_perception**|tbd|DangerPerception| |**Level**|tbd|Level| {{tag>typ}}