====== _item_equipment_info.dfn ====== Located in: ''/DFN/game_elem _item'' Contain zone information for equip objects(to be able to activate it's capacities and consequences in terms of congestion in its actions). ===== EquipmentSlots ===== // Selection list (based on [[en:ds:rcdstypitem_slot_type|item_slot_type.typ]]) // \\ Example: //chest// List of available object slots to place on a character(OBS: often with an influence on the 3D aspect). ===== WearEquipmentMalus ===== // Number | Default = 0.0 // \\ Example: //0.5// Apparently, this is the "malus" giving actions when wearing this equipment(the clutter of weapons and armor that gives fatigue, annoyance etc). The value must therefore be considered as a % of additional expenditure for a given action = 10% more cost. ^ {{tag>dfn sitem}}