====== _brick_valid_targets.dfn ====== Located in: ''DFN/game_elem/_brick'' Document generated automatically by script, please document it ===== Building ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] ===== Creature ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] / ===== Deposit ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] ===== Flora ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] ===== Homin ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] ===== Kami ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] ===== Mount ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] ===== Npc ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] ===== Object ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]] ===== Player ===== // Boolean | Default = false // \\ Example: //False// \\ Based on [[en:ds:rcdstypboolean|boolean.typ]]