====== _brick_mp.dfn ====== Located in: ''DFN/game_elem/_brick'' Document generated automatically by script, please document it ===== mp name ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== quantity ===== //Whole number // \\ Example: //1// \\ Based on [[en:ds:rcdstypint|int.typ]]