====== _ai_static_type.dfn ====== Located in: ''DFN/game_elem/_ai'' Document generated automatically by script, please document it ===== PatateName ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== FicheName ===== //File name// \\ Example: //my_file.ext/ \\ Based on [[en:ds:rcdstypfilename|filename.typ]]