====== _ai_path_finding.dfn ====== Located in: ''DFN/game_elem/_ai'' Document generated automatically by script, please document it ===== PrimFile ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== PathElement ===== // Subset of characteristics(based on [[en:ds:rcdsdfn_ai_path_elm|_ai_path_elm.dfn]] - Array values ARRAY) //