====== _ai_init_var_value.dfn ====== Located in: ''DFN/game_elem/_ai'' Document generated automatically by script, please document it! ===== IaName ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== VarName ===== // Selection list(based on [[en:ds:rcdstypcharacter_characteristics|character_characteristics.typ]]) //