====== _ai_init_var_value.dfn ======
Located in: ''DFN/game_elem/_ai''
Document generated automatically by script, please document it!
===== IaName =====
// String //
\\ Example: //machainedecaracteres//
\\ Based on [[en:ds:rcdstypstring|string.typ]]
===== VarName =====
// Selection list(based on [[en:ds:rcdstypcharacter_characteristics|character_characteristics.typ]]) //