====== _ai_creature.dfn ======
Located in: ''DFN/game_elem/_ai''
Document generated automatically by script, please document it
===== Behaviours =====
// Subset of characteristics(based on [[en:ds:rcdsdfn_ai_behaviour|_ai_behaviour.dfn]] - Array values ARRAY) //
===== Fame =====
// Subset of characteristics(based on [[en:ds:rcdsdfn_ai_relation|_ai_relation.dfn]] - Array values ARRAY) //
===== Foods =====
// Subset of characteristics(based on [[en:ds:rcdsdfn_ai_relation|_ai_relation.dfn]] - Array values ARRAY) //
===== ClassName =====
// String | Default = BaseCreature //
\\ Example: //machainedecaracteres//
\\ Based on [[en:ds:rcdstypstring|string.typ]]
===== Connect =====
// Subset of characteristics(based on [[en:ds:rcdsdfn_ai_game_var|_ai_game_var.dfn]] - Values in array ARRAY) //
===== Motivations =====
// Character set(based on [[en:ds:rcdsdfn_ai_motivation|_ai_motivation.dfn]] - Array values ARRAY) //
===== InitValue =====
// Subset of characteristics(based on [[en:ds:rcdsdfn_ai_init_var_value|_ai_init_var_value.dfn]] - Array values ARRAY) //
===== InitIaVar =====
// Subset of characteristics(based on [[en:ds:rcdsdfn_ai_init_var|_ai_init_var.dfn]] - Array values ARRAY) //
===== Lairs =====
// Subset of characteristics(based on [[en:ds:rcdsdfn_ai_relation|_ai_relation.dfn]] - Array values ARRAY) //
===== IsA =====
// Subset of characteristics(based on [[en:ds:rcdsdfn_ai_is_a|_ai_is_a.dfn]]) //