====== _ai_behaviour_param.dfn ====== Located in: ''DFN/game_elem/_ai'' Document generated automatically by script, please document it ===== Name ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== Value ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ^