====== _absorb_score.dfn ====== Located in: ''DFN/game_elem/_brick/functionalities'' Document generated automatically by script, please document it! ===== Resist Score ===== // Selection list(based on [[en:ds:rcdstyp_scores|_scores.typ]]) // ===== Absorb Ratio ===== // Number with comma | Default = 0 // \\ Example: //1.0// \\ Based on [[en:ds:rcdstypfloat|float.typ]] ===== Absorb Resisted Ratio ===== // Number with comma | Default = 0 // \\ Example: //1.0// \\ Based on [[en:ds:rcdstypfloat|float.typ]] ===== Absorb Additional Amount ===== // Integer | Default = 0 // \\ Example: //1// \\ Based on [[en:ds:rcdstypint|int.typ]] ===== Absorb Additional Resisted Amount ===== // Integer | Default = 0 // \\ Example: //1// \\ Based on [[en:ds:rcdstypint|int.typ]] ===== Used Damage Value ===== // Selection list(based on [[en:ds:rcdstyp_damage_value|_damage_value.typ]]) // ===== ArmorResistType ===== // Selection list(based on [[en:ds:rcdstypitem_damage_type|item_damage_type.typ]])|Default = undefined // ===== ArmorResistValue ===== // Number with comma | Default = 1 // \\ Example: //1.0// \\ Based on [[en:ds:rcdstypfloat|float.typ]]