====== Cosmetics ====== Cosmetics concern three things: * Hairstyles * hair Colour * Facial tattoos Simply enter the ''cosmetic'' parameter in the [ 'ds:rcdstypitem_family | feature ''family''] in the''basics'' section. As usual, I present the contents of the "Data Sheet files directly", without going through "Georges Editor" just for simplifying the presentation, but feel free to use this editor if you like. This also allows to have the LOGs filled out, but which i removed for clarity here. ===== Contents of the Data Sheet ===== This simple object contains the normal sections of a .sitem object, namely ''basics'' and ''3D'' but also possibly the "Cosmetics" part. It's therefore appropriate to fill a "DS" with the following sections: * [[en:ds:rcdsdfn_item_basics | basics (_item_basics.dfn)]]; * [[en:ds:rcdsdfn_item_cosmetics | Cosmetics (_item_cosmetics.dfn)]]; * [[en:ds: rcdsdfn_item_3d | 3d (_item_3d.dfn)]]. Again, the [[en:ds:rcdsparentage | parentage]] will save repetitions. ===== Fichiers exemples ===== ==== Tattoo ====
==== Hairdressing ====
==== Hair color ====
As usual, think of [[en:ds:rcdsparentage | parentage]] to decline series by reducing the seizures. ===== Adding to language files ===== Do not forget to add [[rc_traduire_le_jeu | our new datasheets to the language files]], so the client may be able to display the objects. For objects, it's file type is: ''item_words_XX.txt'' (XX denoting the ISO code of the language, see [[en:rc_localisation_traduction | part dedicated to localization]]). The itemID values entered in this file must match the file ending of .sitem' ''haircut01''. {{tag>datasheet item cosmetic}}