Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section “Datasheet”.
Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens docuwiki vers les ressources ou fichiers référencés par le datasheet (non encore implémenté).
En cas d'anomalie constatée, contacter Liria pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools.
vous pouvez éditer le contenu de la section en modifiant le code du datasheet délimité par les balises <code xml>...</code>. Attention, la ligne ci-dessous référençant le nom et la position du datasheet ne doit pas être modifiée, car elle sert au script de synchronisation.
datasheet : “leveldesign/Game_elem/CreatePerso/_parent/_magician.starting_role”
<?xml version="1.0"?> <FORM Revision="$Revision: 1.16 $" State="modified"> <STRUCT> <ATOM Name="Role" Value="Caster"/> <ARRAY Name="PreMemorizedSentences1"> <STRUCT Name="Fyros Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfaea07.sphrase"/> </STRUCT> <STRUCT Name="Matis Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmaea07.sphrase"/> </STRUCT> <STRUCT Name="Tryker Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abctaea07.sphrase"/> </STRUCT> <STRUCT Name="Zorai Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abczaea07.sphrase"/> </STRUCT> <STRUCT Name="Fyros Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfmea06.sphrase"/> </STRUCT> <STRUCT Name="Matis Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmmea06.sphrase"/> </STRUCT> <STRUCT Name="Tryker Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abctmea06.sphrase"/> </STRUCT> <STRUCT Name="Zorai Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abczmea06.sphrase"/> </STRUCT> <STRUCT Name="Fyros Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfjea04.sphrase"/> </STRUCT> <STRUCT Name="Matis Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmjea04.sphrase"/> </STRUCT> <STRUCT Name="Tryker Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abctjea04.sphrase"/> </STRUCT> <STRUCT Name="Zorai Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abczjea04.sphrase"/> </STRUCT> <STRUCT Name="Fyros Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfsea01.sphrase"/> </STRUCT> <STRUCT Name="Matis Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmsea01.sphrase"/> </STRUCT> <STRUCT Name="Tryker Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abctsea01.sphrase"/> </STRUCT> <STRUCT Name="Zorai Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abczsea01.sphrase"/> </STRUCT> <STRUCT Name="Fyros Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfpea17.sphrase"/> </STRUCT> <STRUCT Name="Matis Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmpea17.sphrase"/> </STRUCT> <STRUCT Name="Tryker Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abctpea17.sphrase"/> </STRUCT> <STRUCT Name="Zorai Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abczpea17.sphrase"/> </STRUCT> <STRUCT Name="Fyros Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfrea04.sphrase"/> </STRUCT> <STRUCT Name="Matis Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmrea04.sphrase"/> </STRUCT> <STRUCT Name="Tryker Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abctrea04.sphrase"/> </STRUCT> <STRUCT Name="Zorai Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abczrea04.sphrase"/> </STRUCT> <STRUCT Name="default atk"> <ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> <STRUCT Name="power"> <ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/> <ATOM Name="Memory Type" Value="Dagger"/> </STRUCT> <STRUCT Name="acid"> <ATOM Name="Sabrina Phrase" Value="abm_mt_acid_00003.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> </ARRAY> <STRUCT Name="StartEquipment1"> <STRUCT Name="HandR"> <ATOM Name="Item" Value="icrm2ms.sitem"/> <ATOM Name="Quality" Value="10"/> </STRUCT> </STRUCT> <ARRAY Name="PreMemorizedSentences2"> <STRUCT Name="Fyros Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfaea07.sphrase"/> </STRUCT> <STRUCT Name="Matis Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmaea07.sphrase"/> </STRUCT> <STRUCT Name="Tryker Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abctaea07.sphrase"/> </STRUCT> <STRUCT Name="Zorai Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abczaea07.sphrase"/> </STRUCT> <STRUCT Name="Fyros Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfmea06.sphrase"/> </STRUCT> <STRUCT Name="Matis Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmmea06.sphrase"/> </STRUCT> <STRUCT Name="Tryker Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abctmea06.sphrase"/> </STRUCT> <STRUCT Name="Zorai Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abczmea06.sphrase"/> </STRUCT> <STRUCT Name="Fyros Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfjea04.sphrase"/> </STRUCT> <STRUCT Name="Matis Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmjea04.sphrase"/> </STRUCT> <STRUCT Name="Tryker Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abctjea04.sphrase"/> </STRUCT> <STRUCT Name="Zorai Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abczjea04.sphrase"/> </STRUCT> <STRUCT Name="Fyros Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfsea01.sphrase"/> </STRUCT> <STRUCT Name="Matis Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmsea01.sphrase"/> </STRUCT> <STRUCT Name="Tryker Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abctsea01.sphrase"/> </STRUCT> <STRUCT Name="Zorai Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abczsea01.sphrase"/> </STRUCT> <STRUCT Name="Fyros Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfpea17.sphrase"/> </STRUCT> <STRUCT Name="Matis Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmpea17.sphrase"/> </STRUCT> <STRUCT Name="Tryker Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abctpea17.sphrase"/> </STRUCT> <STRUCT Name="Zorai Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abczpea17.sphrase"/> </STRUCT> <STRUCT Name="Fyros Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfrea04.sphrase"/> </STRUCT> <STRUCT Name="Matis Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmrea04.sphrase"/> </STRUCT> <STRUCT Name="Tryker Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abctrea04.sphrase"/> </STRUCT> <STRUCT Name="Zorai Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abczrea04.sphrase"/> </STRUCT> <STRUCT Name="default atk"> <ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> <STRUCT Name="power"> <ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/> <ATOM Name="Memory Type" Value="Dagger"/> </STRUCT> <STRUCT Name="fear"> <ATOM Name="Sabrina Phrase" Value="abm_ml_fear_00010.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> <STRUCT Name="acid"> <ATOM Name="Sabrina Phrase" Value="abm_mt_acid_00003.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> </ARRAY> <ARRAY Name="PreMemorizedSentences3"> <STRUCT Name="Fyros Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfaea07.sphrase"/> </STRUCT> <STRUCT Name="Matis Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmaea07.sphrase"/> </STRUCT> <STRUCT Name="Tryker Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abctaea07.sphrase"/> </STRUCT> <STRUCT Name="Zorai Boot Pattern"> <ATOM Name="Sabrina Phrase" Value="abczaea07.sphrase"/> </STRUCT> <STRUCT Name="Fyros Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfmea06.sphrase"/> </STRUCT> <STRUCT Name="Matis Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmmea06.sphrase"/> </STRUCT> <STRUCT Name="Tryker Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abctmea06.sphrase"/> </STRUCT> <STRUCT Name="Zorai Dagger Pattern"> <ATOM Name="Sabrina Phrase" Value="abczmea06.sphrase"/> </STRUCT> <STRUCT Name="Fyros Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfjea04.sphrase"/> </STRUCT> <STRUCT Name="Matis Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmjea04.sphrase"/> </STRUCT> <STRUCT Name="Tryker Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abctjea04.sphrase"/> </STRUCT> <STRUCT Name="Zorai Earring Pattern"> <ATOM Name="Sabrina Phrase" Value="abczjea04.sphrase"/> </STRUCT> <STRUCT Name="Fyros Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfsea01.sphrase"/> </STRUCT> <STRUCT Name="Matis Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmsea01.sphrase"/> </STRUCT> <STRUCT Name="Tryker Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abctsea01.sphrase"/> </STRUCT> <STRUCT Name="Zorai Shield Pattern"> <ATOM Name="Sabrina Phrase" Value="abczsea01.sphrase"/> </STRUCT> <STRUCT Name="Fyros Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfpea17.sphrase"/> </STRUCT> <STRUCT Name="Matis Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmpea17.sphrase"/> </STRUCT> <STRUCT Name="Tryker Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abctpea17.sphrase"/> </STRUCT> <STRUCT Name="Zorai Ammo Pattern"> <ATOM Name="Sabrina Phrase" Value="abczpea17.sphrase"/> </STRUCT> <STRUCT Name="Fyros Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abcfrea04.sphrase"/> </STRUCT> <STRUCT Name="Matis Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abcmrea04.sphrase"/> </STRUCT> <STRUCT Name="Tryker Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abctrea04.sphrase"/> </STRUCT> <STRUCT Name="Zorai Range Weapon Pattern"> <ATOM Name="Sabrina Phrase" Value="abczrea04.sphrase"/> </STRUCT> <STRUCT Name="default atk"> <ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> <STRUCT Name="power"> <ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/> <ATOM Name="Memory Type" Value="Dagger"/> </STRUCT> <STRUCT Name="heal"> <ATOM Name="Sabrina Phrase" Value="abm_mt_heal_00005.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> <STRUCT Name="acid"> <ATOM Name="Sabrina Phrase" Value="abm_mt_acid_00003.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> <STRUCT Name="fear"> <ATOM Name="Sabrina Phrase" Value="abm_ml_fear_00010.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> <STRUCT Name="root"> <ATOM Name="Sabrina Phrase" Value="abm_ml_root_00015.sphrase"/> <ATOM Name="Memory Type" Value="EmptyHand"/> </STRUCT> </ARRAY> </STRUCT> <STRUCT/> <STRUCT/> <STRUCT/> <STRUCT/> <LOG>Sun Sep 21 05:16:47 2003 (saffray) .Race = matis Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros Sun Sep 21 05:18:19 2003 (saffray) .Role = magician Sun Sep 21 05:18:37 2003 (saffray) .Race = matis Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abm_blunt_dmg_1.sphrase Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slas_dmg_1.sphrase Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abm_pierce_dmg_1.sphrase Mon Sep 22 18:09:49 2003 (saffray) formName Resized = 3 Mon Sep 22 18:10:17 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slash_dmg_1.sphrase Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[0].Memory Type = EmptyHand Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[1].Memory Type = EmptyHand Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[2].Memory Type = EmptyHand Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Item = refugee_sleeves_red.sitem Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_red.sitem Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_red.sitem Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_red.sitem Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_red.sitem Wed Sep 24 14:30:32 2003 (coutelas) .Race = Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Arms.Quality = 5 Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Body.Quality = 5 Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Feet.Quality = 5 Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Hands.Quality = 5 Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Head.Quality = 5 Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Legs.Quality = 5 Mon Feb 23 16:47:41 2004 (puzin) .Role = Caster Mon Feb 23 17:11:20 2004 (puzin) .PreMemorizedSentences1[2] Renamed = self heal Mon Feb 23 17:11:20 2004 (puzin) .PreMemorizedSentences1[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase Mon Feb 23 17:11:20 2004 (puzin) formName Resized = 3 Mon Feb 23 17:11:39 2004 (puzin) .PreMemorizedSentences2[2] Renamed = self heal Mon Feb 23 17:11:39 2004 (puzin) .PreMemorizedSentences2[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase Mon Feb 23 17:11:39 2004 (puzin) formName Resized = 3 Mon Feb 23 17:11:53 2004 (puzin) .PreMemorizedSentences3[2] Renamed = self heal Mon Feb 23 17:11:53 2004 (puzin) .PreMemorizedSentences3[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase Mon Feb 23 17:11:53 2004 (puzin) formName Resized = 3 Mon Feb 23 17:12:14 2004 (puzin) .PreMemorizedSentences2[3] Renamed = heal Mon Feb 23 17:12:14 2004 (puzin) .PreMemorizedSentences2[3].Sabrina Phrase = abm_mt_heal_00005.sphrase Mon Feb 23 17:12:14 2004 (puzin) formName Resized = 5 Mon Feb 23 17:12:22 2004 (puzin) .PreMemorizedSentences3[3] Renamed = heal Mon Feb 23 17:12:22 2004 (puzin) .PreMemorizedSentences3[3].Sabrina Phrase = abm_mt_heal_00005.sphrase Mon Feb 23 17:12:22 2004 (puzin) formName Resized = 5 Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences2[4] Renamed = acid Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences2[4].Sabrina Phrase = abm_mt_acid_00003.sphrase Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences3[4] Renamed = acid Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences3[4].Sabrina Phrase = abm_mt_acid_00003.sphrase Mon Feb 23 17:13:00 2004 (puzin) .PreMemorizedSentences3[5] Renamed = fear Mon Feb 23 17:13:00 2004 (puzin) .PreMemorizedSentences3[5].Sabrina Phrase = abm_ml_fear_00010.sphrase Mon Feb 23 17:13:00 2004 (puzin) formName Resized = 7 Mon Feb 23 17:13:11 2004 (puzin) .PreMemorizedSentences3[6] Renamed = root Mon Feb 23 17:13:11 2004 (puzin) .PreMemorizedSentences3[6].Sabrina Phrase = abm_ml_root_00010.sphrase Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[0].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[1].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[2].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[0].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[1].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[2].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[3].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[4].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[0].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[1].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[2].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[3].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[4].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[5].Memory Type = EmptyHand Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[6].Memory Type = EmptyHand Wed Jun 02 18:54:39 2004 (coutelas) formName Deleted = Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment1.Hands.Item = iccm2ms.sitem Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment2.Hands.Item = iccm2ms.sitem Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment3.Hands.Item = iccm2ms.sitem Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment1.HandR.Item = iccm2ms.sitem Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment1.Hands.Item = Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment2.HandR.Item = iccm2ms.sitem Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment2.Hands.Item = Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment3.HandR.Item = iccm2ms.sitem Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment3.Hands.Item = Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment1.HandR.Quality = 1 Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment2.HandR.Quality = 1 Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment3.HandR.Quality = 1 Thu Jul 15 11:44:11 2004 (coutelas) .StartEquipment1.HandR.Quality = 10 Thu Jul 15 11:44:26 2004 (coutelas) .StartEquipment2.HandR.Quality = 10 Thu Jul 15 11:45:04 2004 (coutelas) .StartEquipment3.HandR.Quality = 10 Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment2.HandR.Item = Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment2.HandR.Quality = Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment3.HandR.Item = Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment3.HandR.Quality = Thu Feb 02 18:52:50 2006 (berenguier) .PreMemorizedSentences2[26] Renamed = fear Thu Feb 02 18:52:50 2006 (berenguier) .PreMemorizedSentences2[26].Sabrina Phrase = abm_ml_fear_00010.sphrase</LOG> </FORM>