...
%%//.
Attention, la ligne ci-dessous référençant le nom et la position du
//datasheet// ne doit pas être modifiée, car elle sert au script
de synchronisation.
datasheet : "primitives/newbieland/urban_newbieland.primitive"
class
npc_manager
name
rangers_starting_city
class
alias
name
alias
class
npc_zone
name
important_npcs
class
alias
name
alias
class
npc_group
name
ranger_leader
class
npc_group_parameters
name
parameters
class
alias
name
alias
chat_parameters
menu: MENU_WHOAMI CHIANG_WELCOME
class
npc_bot
equipment
CHANDS : 1
CBODY : 3
CLEGS : 3
CFEETS : 3
CARMS : 1
name
chiang_the_strong$fct_ranger_leader$
sheet_client
company_of_the_drill_loge_master_z_h_b1
class
alias
name
alias
class
mission
name
WELCOME_RYZOM_CORE
script
# script generated from 'urban_newbieland.primitive'
#mission tags and pre-requisites
replayable
solo
#Variables declaration
decl : bot : giver
decl : bot : player
decl : bot : chiang_the_strong
#pre-requisites
#script
mission_title : WELCOME_RYZOM_CORE_TITLE
mission_desc : WELCOME_RYZOM_CORE_DESC
# step_4
kill_fauna : chdfa1 3
recv_money : 10000
class
alias
name
alias
class
npc_group_event_handler
event
timer_t0_triggered
class
alias
name
alias
action
multi_actions
class
npc_event_handler_action
action
set_timer_t0
class
npc_event_handler_action
parameters
1500
action
random_select
class
npc_event_handler_action
action
say
class
npc_event_handler_action
name
say_CHIANG_1
parameters
say: CHIANG_1
action
say
class
npc_event_handler_action
name
say_CHIANG_2
parameters
say: CHIANG_2
action
say
class
npc_event_handler_action
name
say_CHIANG_3
parameters
say: CHIANG_3
action
say
class
npc_event_handler_action
name
say_CHIANG_4
parameters
say: CHIANG_4
class
npc_group_event_handler
event
start_of_state
class
alias
name
alias
action
set_timer_t0
class
npc_event_handler_action
parameters
1000
class
npc_group
name
nb_marchands
class
npc_group_parameters
name
parameters
class
alias
name
alias
chat_parameters
shop : RM_ITEM_PART_SOLD:RM_NEWBIELAND_LEVEL
class
npc_bot
equipment
CHANDS : 1
CBODY : 3
CLEGS : 3
CFEETS : 3
CARMS : 1
is_stuck
true
name
bland_marchand_rm$fct_rm_merchant$
sheet_client
company_of_the_drill_loge_master_z_h_b1
class
alias
name
alias
chat_parameters
shop : NEWBIELAND_LARMOR_ALL
item : icmalb.sitem 10
item : icmalb.sitem 20
item : icmalb.sitem 50
item : icfalb.sitem 10
item : icfalb.sitem 20
item : icfalb.sitem 50
item : ictalb.sitem 10
item : ictalb.sitem 20
item : ictalb.sitem 50
item : iczalb.sitem 10
item : iczalb.sitem 20
item : iczalb.sitem 50
class
npc_bot
equipment
CHANDS : 1
CBODY : 3
CLEGS : 3
CFEETS : 3
CARMS : 1
name
nbland_marchand_larmor$fct_larmor_merchant$
sheet_client
company_of_the_drill_loge_master_z_h_b1
class
alias
name
alias
class
missions_editor
name
missions_editor
class
mission_tree
giver_primitive
urban_newbieland.primitive
mission_description
WELCOME_RYZOM_CORE_DESC
mission_giver
$givervar@fullname$
mission_title
WELCOME_RYZOM_CORE_TITLE
name
WELCOME_RYZOM_CORE
need_validation
false
replayable
true
class
variables
name
variables
class
var_npc
npc_function
fct_ranger_leader
npc_name
chiang_the_strong
var_name
givervar
class
pre_requisite
name
pre_requisite
class
alias
name
alias
class
step
name
step_4
class
actions
name
pre_actions
class
mission_objectives
name
objectives
class
kill
fauna/quantity
chdfa1 3
class
actions
name
post_actions
amount
10000
class
recv_money
{{tag>datasheet}}