====== fy_hom_default_sg_.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sg_.animation_set"
Converted from old format Fri May 17 15:24:36 2002 (corvazier) File converted from old format Tue Jul 30 23:44:24 2002 (puzin) Form Parents = Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fu_idle_attente3.anim Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fu_idle_attente4.anim Fri Feb 21 14:39:28 2003 (arnaudb) formName Resized = 3 Wed Mar 19 14:54:42 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fu_impact.anim Wed Mar 19 14:54:42 2003 (arnaudb) formName Resized = 1 Fri Apr 18 18:57:46 2003 (arnaudb) Form Parents = Tue Jun 10 18:00:26 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fu_mort.anim Tue Jun 10 18:00:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fu_mort.anim Tue Jun 10 18:00:26 2003 (beaume) formName Resized = 1 Fri Jul 11 11:39:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_fu_stun_init.anim Fri Jul 11 11:39:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_fu_stun_end.anim Fri Jul 11 11:39:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_fu_stun_loop.anim Fri Jul 11 11:39:40 2003 (beaume) formName Resized = 1 Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].reverse = true Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].reverse = true Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].reverse = true Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Wed Oct 29 11:08:54 2003 (beaume) Form Parents = Fri Nov 28 11:11:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim Fri Nov 28 11:11:39 2003 (beaume) formName Resized = 1 Fri Nov 28 12:05:50 2003 (beaume) .idle.animations[0].filename = FY_HOM_fu_idle.anim Fri Nov 28 14:45:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_fu_idle.anim Fri Nov 28 14:45:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_fu_idle.anim Fri Nov 28 14:45:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_fu_idle.anim Fri Nov 28 14:45:59 2003 (beaume) formName Resized = 1 Thu Dec 04 16:39:56 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim Thu Dec 04 16:39:56 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim Thu Dec 04 16:39:56 2003 (beaume) .use_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Thu Dec 04 16:39:56 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].reverse = true Thu Dec 04 16:39:56 2003 (beaume) formName Resized = 1 Tue Jan 20 17:18:21 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].reverse = true Tue Jan 20 17:18:21 2004 (beaume) formName Resized = 0 Thu Feb 19 14:43:03 2004 (beaume) Form Parents = Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next1 = 1 Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next2 = 2 Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next1 = 2 Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next2 = 3 Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next3 = 0 Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next1 = 1 Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next2 = 3 Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].filename = fy_hom_fu_idle_to_idle1.anim Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next1 = 4 Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next2 = 5 Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next3 = 6 Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].filename = fy_hom_fu_idle1_1.anim Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next1 = 5 Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next2 = 6 Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next3 = 7 Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].filename = fy_hom_fu_idle1_2.anim Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next1 = 4 Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next2 = 6 Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next3 = 7 Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].filename = fy_hom_fu_idle1_3.anim Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next1 = 4 Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next2 = 5 Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].filename = fy_hom_fu_idle_to_idle1.anim Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next1 = 1 Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next2 = 2 Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next3 = 0 Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].reverse = true Mon May 10 16:47:29 2004 (beaume) formName Resized = 8 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].filename = FY_HOM_fu_idle.anim Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].next1 weight = 30 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].next2 weight = 10 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next1 weight = 10 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next2 weight = 30 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next3 weight = 10 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[2].next1 weight = 5 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[2].next2 weight = 30 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next1 weight = 20 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next2 weight = 5 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next3 weight = 20 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next1 weight = 51 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next2 weight = 15 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next3 weight = 45 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next1 weight = 10 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next2 weight = 20 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next3 weight = 50 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[6].next1 weight = 20 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[6].next2 weight = 5 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next1 weight = 30 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next2 weight = 5 Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next3 weight = 15 Fri Jun 18 15:39:30 2004 (beaume) .idle.animations[4].next1 weight = 50 Fri Jun 18 15:39:30 2004 (beaume) .idle.animations[4].next3 weight = 40 Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next1 weight = 1 Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next2 weight = 1 Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next3 = 3 Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next4 = 0 Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next4 weight = 10 Fri Sep 10 15:08:37 2004 (coutelas) .idle.animations[1].next1 weight = 1 Fri Sep 10 15:08:37 2004 (coutelas) .idle.animations[1].next2 weight = 1 Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next1 weight = 1 Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next2 weight = 1 Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next3 = 0 Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next3 weight = 10 Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next1 weight = 1 Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next2 weight = 1 Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next3 weight = 1 Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next1 weight = 2 Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next2 weight = 1 Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next3 weight = 3 Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next1 weight = 1 Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next2 weight = 2 Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next3 weight = 5 Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next1 weight = 1 Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next2 weight = 1 Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next3 = 7 Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next3 weight = 2 Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next1 weight = 1 Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next2 weight = 1 Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next3 weight = 10 Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next3 = 0 Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next3 weight = 10 Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next4 = -1 Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next4 weight = 1 Fri Sep 10 15:51:18 2004 (coutelas) .idle.animations[1].next1 weight = 2 Fri Sep 10 15:51:27 2004 (coutelas) .idle.animations[2].next1 weight = 2 Fri Sep 10 15:51:49 2004 (coutelas) .idle.animations[0].next4 = 3 Fri Sep 10 17:04:35 2004 (coutelas) .idle.animations[1].next1 weight = 3 Fri Sep 10 17:04:43 2004 (coutelas) .idle.animations[2].next1 weight = 3
{{tag>datasheet}}