====== fy_hom_default_br_.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_br_.animation_set"
Converted from old format Fri May 17 15:24:36 2002 (corvazier) File converted from old format Tue Jul 30 23:44:24 2002 (puzin) Form Parents = Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 Tue Jan 07 10:37:39 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fus_tir.anim Tue Jan 07 10:37:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fus_marche_arriere.anim Tue Jan 07 10:37:39 2003 (beaume) .death.animations[0].filename = FY_HOM_fus_mort.anim Tue Jan 07 10:37:39 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_fus_mort_idle.anim Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[1].filename = FY_HOM_fus_idle_attente.anim Tue Jan 07 10:37:39 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim Tue Jan 07 10:37:39 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_fus_strafe_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_fus_strafe_droite.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_fus_tourne_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fus_demitour_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fus_tourne_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fus_demitour_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fus_tourne_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fus_demitour_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_fus_tourne_droite.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fus_demitour_droit.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fus_tourne_droite.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fus_demitour_droit.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fus_tourne_droite.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fus_demitour_droit.anim Tue Jan 07 10:37:39 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim Tue Jan 07 10:37:39 2003 (beaume) formName Resized = 1 Fri Feb 21 14:34:16 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fus_idle_attente3.anim Fri Feb 21 14:34:16 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fus_idle_attente4.anim Fri Feb 21 14:34:16 2003 (arnaudb) formName Resized = 3 Wed Feb 26 12:13:57 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_fus_idle_mort.anim Wed Mar 19 14:49:23 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fus_impact.anim Wed Mar 19 14:49:23 2003 (arnaudb) formName Resized = 1 Thu Apr 17 11:55:35 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Fus_to_engarde.anim Thu Apr 17 11:55:35 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Fus_idle_to_walk.anim Thu Apr 17 11:55:35 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_Fus_walk_to_run.anim Thu Apr 17 11:55:35 2003 (arnaudb) formName Resized = 1 Fri Apr 18 18:56:06 2003 (arnaudb) Form Parents = Tue Jun 10 17:55:31 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fus_mort.anim Tue Jun 10 17:55:31 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fus_mort.anim Tue Jun 10 17:55:31 2003 (beaume) formName Resized = 1 Fri Jul 11 11:23:41 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_fus_stun_init.anim Fri Jul 11 11:23:41 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_fus_stun_end.anim Fri Jul 11 11:23:41 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_fus_stun_loop.anim Fri Jul 11 11:23:41 2003 (beaume) formName Resized = 1 Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_end.animations[0].reverse = true Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_end.animations[0].reverse = true Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_end.animations[0].reverse = true Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Wed Oct 29 10:54:06 2003 (beaume) Form Parents = Fri Nov 28 12:05:25 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim Fri Nov 28 14:41:12 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_fus_idle.anim Fri Nov 28 14:41:12 2003 (beaume) .use_end.animations[0].filename = FY_HOM_fus_idle.anim Fri Nov 28 14:41:12 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_fus_idle.anim Fri Nov 28 14:41:12 2003 (beaume) formName Resized = 1 Thu Dec 04 16:24:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim Thu Dec 04 16:24:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim Thu Dec 04 16:24:59 2003 (beaume) .use_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Thu Dec 04 16:24:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim Thu Dec 04 16:24:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Thu Dec 04 16:24:59 2003 (beaume) .use_post_end.animations[0].reverse = true Thu Dec 04 16:24:59 2003 (beaume) formName Resized = 1 Tue Jan 20 17:08:59 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Tue Jan 20 17:08:59 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim Tue Jan 20 17:08:59 2004 (beaume) .loot_post_end.animations[0].reverse = true Tue Jan 20 17:08:59 2004 (beaume) formName Resized = 0 Thu Feb 19 14:41:45 2004 (beaume) Form Parents = Mon May 10 16:25:52 2004 (beaume) .idle.animations[0].next1 = 1 Mon May 10 16:25:52 2004 (beaume) .idle.animations[0].next2 = 2 Mon May 10 16:25:52 2004 (beaume) .idle.animations[1].next1 = 2 Mon May 10 16:25:52 2004 (beaume) .idle.animations[1].next2 = 3 Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next1 = 1 Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next2 = 3 Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next3 = 0 Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].filename = fy_hom_fus_idle_to_idle1.anim Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next1 = 4 Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next2 = 5 Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next3 = 6 Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].filename = fy_hom_fu_idle1_1.anim Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next1 = 5 Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next2 = 6 Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next3 = 7 Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].filename = fy_hom_fu_idle1_2.anim Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next1 = 4 Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next2 = 6 Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next3 = 7 Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].filename = fy_hom_fu_idle1_3.anim Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].next1 = 4 Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].next2 = 5 Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].filename = fy_hom_fus_idle_to_idle1.anim Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next1 = 1 Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next2 = 2 Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next3 = 0 Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].reverse = true Mon May 10 16:25:52 2004 (beaume) formName Resized = 8 Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[4].filename = fy_hom_fus_idle1_1.anim Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[5].filename = fy_hom_fus_idle1_2.anim Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[6].filename = fy_hom_fus_idle1_3.anim Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[0].next1 weight = 30 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[0].next2 weight = 20 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[1].next1 weight = 10 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[1].next2 weight = 40 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[2].next1 weight = 5 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[2].next2 weight = 30 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next1 weight = 30 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next2 weight = 10 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next3 weight = 40 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next1 weight = 20 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next2 weight = 5 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next3 weight = 30 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next1 weight = 10 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next2 weight = 50 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next3 weight = 40 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[6].next1 weight = 20 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[6].next2 weight = 5 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next1 weight = 10 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next2 weight = 15 Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next3 = 30
{{tag>datasheet}}