====== fy_hom_default_1h_.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_.animation_set"
Converted from old format Fri May 17 15:24:35 2002 (corvazier) File converted from old format Tue Jul 30 23:45:06 2002 (puzin) Form Parents = Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim Mon Jan 06 12:06:01 2003 (beaume) formName Resized = 5 Mon Jan 06 17:55:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim Mon Jan 06 17:55:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim Mon Jan 06 17:55:42 2003 (beaume) formName Resized = 2 Mon Jan 06 17:58:51 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim Mon Jan 06 17:58:51 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim Fri Feb 21 14:27:43 2003 (arnaudb) formName Resized = 4 Wed Mar 19 14:37:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim Wed Mar 19 14:37:09 2003 (arnaudb) formName Resized = 1 Thu Apr 17 11:33:26 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim Thu Apr 17 11:33:26 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim Thu Apr 17 11:33:26 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim Thu Apr 17 11:33:26 2003 (arnaudb) formName Resized = 1 Fri Apr 18 18:54:29 2003 (arnaudb) Form Parents = Tue Jun 10 17:50:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim Tue Jun 10 17:50:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim Tue Jun 10 17:50:35 2003 (beaume) formName Resized = 1 Fri Jul 11 11:04:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim Fri Jul 11 11:04:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim Fri Jul 11 11:04:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim Fri Jul 11 11:04:18 2003 (beaume) formName Resized = 1 Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim Tue Oct 28 16:24:24 2003 (beaume) Form Parents = Fri Nov 28 14:27:37 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim Fri Nov 28 14:27:37 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim Fri Nov 28 14:27:37 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim Fri Nov 28 14:27:37 2003 (beaume) formName Resized = 1 Thu Dec 04 15:34:38 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim Thu Dec 04 15:34:38 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim Thu Dec 04 15:34:38 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim Thu Dec 04 15:34:38 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].reverse = true Thu Dec 04 15:34:38 2003 (beaume) formName Resized = 1 Thu Dec 18 15:43:12 2003 (beaume) .defaultHeadControl = false Tue Jan 20 16:43:20 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].reverse = true Tue Jan 20 16:43:20 2004 (beaume) formName Resized = 0 Wed Feb 18 16:31:45 2004 (beaume) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim Wed Feb 18 16:31:45 2004 (beaume) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim Wed Feb 18 16:31:45 2004 (beaume) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim Wed Feb 18 16:31:45 2004 (beaume) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim Wed Feb 18 16:31:45 2004 (beaume) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim Wed Feb 18 16:31:45 2004 (beaume) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim Wed Feb 18 16:31:45 2004 (beaume) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim Wed Feb 18 16:31:45 2004 (beaume) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim Wed Feb 18 16:31:45 2004 (beaume) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim Wed Feb 18 16:31:45 2004 (beaume) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim Wed Feb 18 16:31:45 2004 (beaume) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim Wed Feb 18 16:31:45 2004 (beaume) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim Wed Feb 18 16:31:45 2004 (beaume) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim Wed Feb 18 16:31:45 2004 (beaume) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim Wed Feb 18 16:31:45 2004 (beaume) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim Wed Feb 18 16:31:45 2004 (beaume) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim Wed Feb 18 16:31:45 2004 (beaume) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim Wed Feb 18 16:31:45 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_Rofl.anim Wed Feb 18 16:31:45 2004 (beaume) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim Wed Feb 18 16:31:45 2004 (beaume) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim Wed Feb 18 16:31:45 2004 (beaume) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim Wed Feb 18 16:31:45 2004 (beaume) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim Wed Feb 18 16:31:45 2004 (beaume) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim Wed Feb 18 16:31:45 2004 (beaume) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim Wed Feb 18 16:31:45 2004 (beaume) formName Resized = 0 Wed Feb 18 16:44:24 2004 (beaume) .wave.animations[0].filename = FY_HOM_Emot_Bow.anim Wed Feb 18 16:44:24 2004 (beaume) formName Resized = 0 Wed Feb 18 17:40:32 2004 (beaume) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim Wed Feb 18 17:40:32 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim Wed Feb 18 17:40:32 2004 (beaume) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim Wed Feb 18 17:40:32 2004 (beaume) formName Resized = 1 Thu Feb 19 14:40:36 2004 (beaume) Form Parents = Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next1 = 1 Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next2 = 2 Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next3 = 3 Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next1 = 2 Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next2 = 3 Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next3 = 4 Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next1 = 1 Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next2 = 3 Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next3 = 4 Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].filename = fy_hom_a_idle_to_idle1.anim Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next1 = 5 Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next2 = 6 Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next3 = 7 Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].filename = fy_hom_a_idle_idle1_1.anim Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next1 = 6 Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next2 = 7 Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].filename = fy_hom_a_idle_idle1_2.anim Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next1 = 5 Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next2 = 7 Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next3 = 8 Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].filename = fy_hom_a_idle_idle1_3.anim Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next1 = 5 Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next2 = 6 Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next3 = 8 Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].filename = fy_hom_a_idle_to_idle1.anim Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next1 = 1 Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next2 = 2 Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next3 = 3 Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next4 = 0 Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].reverse = true Mon May 10 14:14:45 2004 (beaume) formName Resized = 9 Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next1 weight = 50 Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next2 weight = 20 Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next3 weight = 10 Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next1 weight = 10 Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next2 weight = 20 Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next3 weight = 50 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next1 weight = 10 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next2 weight = 10 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next3 weight = 60 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next1 weight = 20 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next2 weight = 10 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next3 weight = 60 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next1 weight = 30 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next2 weight = 60 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next1 weight = 10 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next2 weight = 20 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next3 = 50 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next1 weight = 30 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next2 weight = 10 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next3 weight = 10 Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next4 weight = 30 Thu Jun 17 14:08:53 2004 (beaume) .idle.animations[3].next1 = 4 Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[4].next2 weight = 1 Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[5].next1 weight = 2 Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[7].next2 weight = 2 Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[5].next1 weight = 1 Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[7].next1 weight = 20 Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[7].next2 weight = 1 Thu Jan 01 01:26:00 2009 (kervala) .afk.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .angry.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .apologize.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .blush.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .bow.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .bye.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .calm.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .cheer.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .cry.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .dance.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .follow.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .gesture.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .giggle.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .go_away.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .impatient.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .kiss.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .kneel.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .laugh.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .lol.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .point.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .roar.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .sad.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .smile.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .thank.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .unhappy.Display Objects = true Thu Jan 01 01:26:00 2009 (kervala) .victory.Display Objects = true Thu Feb 05 14:56:27 2009 (kervala) .wave.Display Objects = true Thu Feb 05 14:56:27 2009 (kervala) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim Thu Feb 05 15:04:31 2009 (kervala) .agree.Display Objects = true Thu Feb 05 15:04:31 2009 (kervala) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim Thu Feb 05 15:04:31 2009 (kervala) .disagree.Display Objects = true Thu Feb 05 15:04:31 2009 (kervala) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim Thu Oct 07 12:27:55 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim Thu Oct 07 12:33:52 2010 (sywindt) .wave.Display Objects = false Thu Oct 07 12:33:52 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim
{{tag>datasheet}}