====== fy_hom_combat_gr_s.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_s.animation_set"
Converted from old format Fri May 17 15:24:35 2002 (corvazier) File converted from old format Tue Jul 30 23:45:44 2002 (puzin) Form Parents = Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 Mon Jan 06 17:37:31 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_GrS_lancegrenade.anim Mon Jan 06 17:37:31 2003 (beaume) formName Resized = 0 Tue Mar 18 11:38:23 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim Tue Mar 18 11:38:23 2003 (arnaudb) formName Resized = 1 Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 Tue Apr 15 23:52:23 2003 (puzin) formName Pasted = Fri Apr 18 18:53:11 2003 (arnaudb) Form Parents = Tue Jun 10 17:47:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim Tue Jun 10 17:47:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim Tue Jun 10 17:47:42 2003 (beaume) formName Resized = 1 Fri Jul 11 10:56:49 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim Fri Jul 11 10:56:49 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim Fri Jul 11 10:56:49 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim Fri Jul 11 10:56:49 2003 (beaume) formName Resized = 1 Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_mix_init.anim Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_echec.anim Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_fumble.anim Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok_link.anim Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok.anim Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_off_init.anim Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_off_end_echec.anim Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_off_end_fumble.anim Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim
{{tag>datasheet}}