====== fy_hom_combat_d_d.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_d.animation_set"
Converted from old format Fri May 17 15:24:35 2002 (corvazier) File converted from old format Tue Jul 30 23:45:50 2002 (puzin) Form Parents = Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim Thu Aug 29 14:51:54 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1mD_pasarriere.anim Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim Thu Aug 29 14:51:54 2002 (beaume) formName Resized = 1 Thu Aug 29 15:02:58 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1mD_course.anim Thu Aug 29 15:02:58 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1mD_marche.anim Fri Dec 20 11:20:51 2002 (miller) .idle.animations[0].head controlable = true Mon Jan 06 16:17:00 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim Mon Jan 06 16:17:00 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim Mon Jan 06 16:17:00 2003 (beaume) formName Resized = 2 Mon Jan 06 17:03:04 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1mD_marche_arriere_coup.anim Mon Jan 06 17:03:04 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1mD_course_coup.anim Mon Jan 06 17:03:04 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1mD_marche_coup.anim Mon Jan 06 17:03:04 2003 (beaume) formName Resized = 1 Mon Mar 17 10:49:44 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim Mon Mar 17 10:49:44 2003 (arnaudb) formName Resized = 1 Tue Mar 18 11:27:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1mD_impact.anim Tue Mar 18 11:27:14 2003 (arnaudb) formName Resized = 1 Fri Apr 18 18:50:51 2003 (arnaudb) Form Parents = Tue Jun 10 17:41:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1mD_mort.anim Tue Jun 10 17:41:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1mD_mort.anim Tue Jun 10 17:41:16 2003 (beaume) formName Resized = 1 Fri Jul 11 10:50:25 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1mD_coup2.anim Fri Jul 11 10:50:25 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1mD_STUN_Init.com Fri Jul 11 10:50:25 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1mD_STUN_End.anim Fri Jul 11 10:50:25 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1mD_STUN_Loop.anim Fri Jul 11 10:50:25 2003 (beaume) formName Resized = 1 Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_init.anim Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_echec.anim Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Fumble.anim Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Link.anim Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_ok.anim Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_mix_init.anim Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_echec.anim Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_fumble.anim Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok_link.anim Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok.anim Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_off_init.anim Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_echec.anim Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_fumble.anim Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok_link.anim Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok.anim Tue Sep 30 14:47:01 2003 (beaume) .impact.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_end.animations[0].reverse = true Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_end.animations[0].reverse = true Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_end.animations[0].reverse = true Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim Wed Oct 29 14:04:26 2003 (beaume) Form Parents = Wed Oct 29 14:04:26 2003 (beaume) formName Resized = 0 Fri Nov 28 15:25:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim Fri Nov 28 15:25:51 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim Fri Nov 28 15:25:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim Fri Nov 28 15:25:51 2003 (beaume) formName Resized = 1 Thu Dec 04 18:04:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim Thu Dec 04 18:04:07 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim Thu Dec 04 18:04:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim Thu Dec 04 18:04:07 2003 (beaume) formName Resized = 1 Thu Dec 04 18:12:04 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Thu Dec 04 18:12:04 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Thu Dec 04 18:12:04 2003 (beaume) .use_post_end.animations[0].reverse = true Mon Jan 12 11:29:30 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1mD_toupie_haut.anim Mon Jan 12 11:29:30 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1mD_toupie_bas.anim Mon Jan 12 11:29:30 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1mD_toupie.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1mD_coupElegant_haut.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1mD_coup2_haut.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1mD_coupElegant_bas.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1mD_coup2_bas.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupElegant.anim Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1mD_coup2_milieu.anim Mon Jan 12 11:29:30 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_haut.anim Mon Jan 12 11:29:30 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_bas.anim Mon Jan 12 11:29:30 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd.anim Mon Jan 12 11:29:30 2004 (beaume) formName Resized = 1 Tue Jan 20 16:31:30 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Tue Jan 20 16:31:30 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim Tue Jan 20 16:31:30 2004 (beaume) .loot_post_end.animations[0].reverse = true Tue Jan 20 16:31:30 2004 (beaume) formName Resized = 0 Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1md_idle_attente6.anim Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1md_idle_attente4.anim Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1md_idle_attente3.anim Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1md_idle_attente5.anim Wed Feb 11 15:34:59 2004 (beaume) formName Resized = 4 Wed Jul 28 11:25:17 2004 (beaume) formName Resized = 3 Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next1 = 0 Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next1 weight = 100 Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next2 = 1 Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next2 weight = 10 Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next3 = 2 Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next3 weight = 10 Mon Sep 27 11:28:19 2004 (beaume) .idle.animations[1].next1 = 0 Mon Sep 27 11:28:19 2004 (beaume) .idle.animations[1].next1 weight = 100 Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[1].next2 = 2 Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[1].next2 weight = 10 Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next1 = 0 Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next1 weight = 100 Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next2 = 1 Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next2 weight = 10 Tue Jan 04 16:19:39 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim Tue Jan 04 16:19:39 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim Tue Jan 04 16:19:39 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim Tue Jan 04 16:19:39 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim Tue Jan 04 16:19:39 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim Tue Jan 04 16:19:39 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim Tue Jan 04 16:19:39 2005 (beaume) formName Resized = 3
{{tag>datasheet}}