====== fy_hom_combat_br_.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_br_.animation_set"
Converted from old format Fri May 17 15:24:35 2002 (corvazier) File converted from old format Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim Tue Jul 30 23:45:18 2002 (puzin) Form Parents = Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 Tue Jan 07 10:21:37 2003 (beaume) .attack1.animations[0].filename = FY_HOM_co_fus_tir.anim Tue Jan 07 10:21:37 2003 (beaume) .death.animations[0].filename = FY_HOM_co_fus_mort.anim Tue Jan 07 10:21:37 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fus_mort_idle.anim Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[0].filename = FY_HOM_co_fus_idle.anim Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_fus_idle_attente1.anim Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_fus_idle_attente2.anim Tue Jan 07 10:21:37 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim Tue Jan 07 10:21:37 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_co_fus_strafe_gauche.anim Tue Jan 07 10:21:37 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_co_fus_strafe_droite.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim Tue Jan 07 10:21:37 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim Tue Mar 18 11:34:47 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fus_impact.anim Tue Mar 18 11:34:47 2003 (arnaudb) formName Resized = 1 Tue Mar 18 15:41:08 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim Tue Mar 18 15:41:08 2003 (arnaudb) formName Resized = 1 Fri Apr 18 18:52:21 2003 (arnaudb) Form Parents = Tue Jun 10 17:45:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_co_fus_mort.anim Tue Jun 10 17:45:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_co_fus_mort.anim Tue Jun 10 17:45:16 2003 (beaume) formName Resized = 1 Fri Jul 11 10:45:13 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_co_fus_STUN_Init.anim Fri Jul 11 10:45:13 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_co_fus_STUN_End.anim Fri Jul 11 10:45:13 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_co_fus_STUN_Loop.anim Fri Jul 11 10:45:13 2003 (beaume) formName Resized = 1 Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_fus_magie_cur_init.anim Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_echec.anim Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_Fumble.anim Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_Link.anim Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_ok.anim Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_fus_mag_mix_init.anim Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_fus_mag_mix_end_echec.anim Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_fus_mag_mix_end_fumble.anim Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_fus_mag_mix_end_ok_link.anim Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_fus_mag_mix_end_ok.anim Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_fus_mag_off_init.anim Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_fus_mag_off_end_echec.anim Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_fus_mag_off_end_fumble.anim Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_fus_mag_off_end_ok_link.anim Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_fus_mag_off_end_ok.anim Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_end.animations[0].reverse = true Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_end.animations[0].reverse = true Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_end.animations[0].reverse = true Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Wed Oct 29 12:09:13 2003 (beaume) Form Parents = Wed Oct 29 12:09:13 2003 (beaume) formName Resized = 0 Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim Fri Nov 28 15:24:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_co_fus_idle.anim Fri Nov 28 15:24:53 2003 (beaume) .use_end.animations[0].filename = FY_HOM_co_fus_idle.anim Fri Nov 28 15:24:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_co_fus_idle.anim Fri Nov 28 15:24:53 2003 (beaume) formName Resized = 1 Thu Dec 04 17:56:52 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Thu Dec 04 17:56:52 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Thu Dec 04 17:56:52 2003 (beaume) .use_post_end.animations[0].reverse = true Thu Dec 04 17:56:52 2003 (beaume) formName Resized = 1 Thu Dec 04 17:57:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim Thu Dec 04 17:57:43 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim Thu Dec 04 17:57:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim Tue Jan 20 16:29:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Tue Jan 20 16:29:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim Tue Jan 20 16:29:33 2004 (beaume) .loot_post_end.animations[0].reverse = true Tue Jan 20 16:29:33 2004 (beaume) formName Resized = 0 Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next1 = 0 Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next1 weight = 100 Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next2 = 1 Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next2 weight = 10 Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next3 = 2 Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next3 weight = 10 Fri Oct 08 18:42:40 2004 (beaume) .backward.animations[0].filename = FY_HOM_co_fus_marche_arriere.anim Fri Oct 08 18:42:40 2004 (beaume) formName Resized = 1
{{tag>datasheet}}