====== fy_hom_combat_2h_.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2h_.animation_set"
Converted from old format Fri May 17 15:24:35 2002 (corvazier) File converted from old format Tue Jul 30 23:45:38 2002 (puzin) Form Parents = Thu Aug 29 15:00:23 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A2m_pasarriere.anim Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A2m_engarde_provoc.anim Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A2m_engarde_preparation.anim Thu Aug 29 15:00:23 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A2m_course.anim Thu Aug 29 15:00:23 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A2m_marche.anim Thu Aug 29 15:00:23 2002 (beaume) formName Resized = 1 Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim Thu Aug 29 15:06:09 2002 (beaume) formName Resized = 1 Fri Dec 20 11:20:46 2002 (miller) .idle.animations[0].head controlable = true Mon Jan 06 16:20:05 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim Mon Jan 06 16:20:05 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim Mon Jan 06 16:20:05 2003 (beaume) formName Resized = 2 Mon Jan 06 17:08:53 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A2m_marche_arriere_coup.anim Mon Jan 06 17:08:53 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A2m_course_coup.anim Mon Jan 06 17:08:53 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A2m_marche_coup.anim Mon Jan 06 17:08:53 2003 (beaume) formName Resized = 1 Tue Mar 18 11:28:51 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A2m_impact.anim Tue Mar 18 11:28:51 2003 (arnaudb) formName Resized = 1 Tue Mar 18 15:40:08 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim Tue Mar 18 15:40:08 2003 (arnaudb) formName Resized = 1 Fri Apr 18 18:51:15 2003 (arnaudb) Form Parents = Tue Jun 10 17:42:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A2m_mort.anim Tue Jun 10 17:42:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A2m_mort.anim Tue Jun 10 17:42:38 2003 (beaume) formName Resized = 1 Thu Jul 10 14:14:05 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A2m_coup2.anim Thu Jul 10 14:14:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A2m_STUN_Init.anim Thu Jul 10 14:14:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A2m_STUN_End.anim Thu Jul 10 14:14:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A2m_STUN_Loop.anim Thu Jul 10 14:14:05 2003 (beaume) formName Resized = 1 Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A2m_magie_cur_init.anim Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Echec.anim Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Fumble.anim Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok_Link.anim Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok.anim Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_mix_init.anim Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_echec.anim Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_fumble.anim Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok_link.anim Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok.anim Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_off_init.anim Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_off_end_echec.anim Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_off_end_fumble.anim Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok_link.anim Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok.anim Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim Mon Oct 27 17:47:24 2003 (beaume) Form Parents = Mon Oct 27 17:47:24 2003 (beaume) formName Resized = 0 Fri Nov 28 15:22:45 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A2m_engarde.anim Fri Nov 28 15:22:45 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A2m_engarde.anim Fri Nov 28 15:22:45 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A2m_engarde.anim Fri Nov 28 15:22:45 2003 (beaume) formName Resized = 1 Thu Dec 04 17:18:02 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim Thu Dec 04 17:18:02 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim Thu Dec 04 17:18:02 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Thu Dec 04 17:18:02 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].reverse = true Thu Dec 04 17:18:02 2003 (beaume) formName Resized = 1 Mon Jan 12 10:40:27 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A2m_toupie_haut.anim Mon Jan 12 10:40:27 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A2m_toupie_Bas.anim Mon Jan 12 10:40:27 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A2m_toupie.anim Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A2m_coup1.anim Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A2m_coup_haut.anim Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A2m_coup1.anim Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A2m_coup_bas.anim Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A2m_coup1.anim Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A2m_coup_medium.anim Mon Jan 12 10:40:27 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim Mon Jan 12 10:40:27 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim Mon Jan 12 10:40:27 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim Mon Jan 12 10:40:27 2004 (beaume) formName Resized = 1 Tue Jan 20 16:24:43 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].reverse = true Tue Jan 20 16:24:43 2004 (beaume) formName Resized = 0 Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a2m_engarde_attente3.anim Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a2m_engarde_attente2.anim Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a2m_engarde_attente1.anim Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[3].filename = FY_HOM_Co_A2m_engarde.anim Wed Feb 11 15:24:01 2004 (beaume) formName Resized = 4 Wed Apr 14 16:43:53 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coup_medium.anim Mon May 10 18:47:00 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next1 = 0 Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next1 weight = 100 Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next2 = 1 Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next2 weight = 10 Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next3 = 2 Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next3 weight = 10 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[0].next4 = 3 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[0].next4 weight = 40 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next1 = 0 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next1 weight = 100 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next2 = 3 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next2 weight = 30 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next1 = 0 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next1 weight = 100 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next2 = 3 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next2 weight = 30 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next1 = 0 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next1 weight = 100 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next2 = 3 Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next2 weight = 30 Tue Jan 04 16:11:27 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim Tue Jan 04 16:11:27 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim Tue Jan 04 16:11:27 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim Tue Jan 04 16:11:27 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim Tue Jan 04 16:11:27 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim Tue Jan 04 16:11:27 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim Tue Jan 04 16:11:27 2005 (beaume) formName Resized = 3
{{tag>datasheet}}