====== fy_hof_default_br_.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_br_.animation_set"
Converted from old format Fri May 17 15:24:36 2002 (corvazier) File converted from old format Tue Jul 30 23:44:24 2002 (puzin) Form Parents = Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 Tue Jan 07 10:37:39 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fus_tir.anim Tue Jan 07 10:37:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fus_marche_arriere.anim Tue Jan 07 10:37:39 2003 (beaume) .death.animations[0].filename = FY_HOM_fus_mort.anim Tue Jan 07 10:37:39 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_fus_mort_idle.anim Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[1].filename = FY_HOM_fus_idle_attente.anim Tue Jan 07 10:37:39 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim Tue Jan 07 10:37:39 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_fus_strafe_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_fus_strafe_droite.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_fus_tourne_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fus_demitour_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fus_tourne_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fus_demitour_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fus_tourne_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fus_demitour_gauche.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_fus_tourne_droite.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fus_demitour_droit.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fus_tourne_droite.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fus_demitour_droit.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fus_tourne_droite.anim Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fus_demitour_droit.anim Tue Jan 07 10:37:39 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim Tue Jan 07 10:37:39 2003 (beaume) formName Resized = 1 Fri Feb 21 14:26:33 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fus_idle_attente3.anim Fri Feb 21 14:26:33 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fus_idle_attente4.anim Fri Feb 21 14:26:33 2003 (arnaudb) formName Resized = 3 Wed Feb 26 12:13:47 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_fus_idle_mort.anim Wed Mar 19 15:14:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fus_impact.anim Wed Mar 19 15:14:37 2003 (arnaudb) formName Resized = 1 Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 Tue Apr 15 23:45:02 2003 (puzin) formName Pasted = Fri Apr 18 18:32:59 2003 (arnaudb) Form Parents = Tue Jun 10 14:01:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fus_mort.anim Tue Jun 10 14:01:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fus_mort.anim Tue Jun 10 14:01:44 2003 (beaume) formName Resized = 1 Thu Jul 10 11:53:42 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_fus_stun_init.anim Thu Jul 10 11:53:42 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_fus_stun_end.anim Thu Jul 10 11:53:42 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_fus_stun_loop.anim Thu Jul 10 11:53:42 2003 (beaume) formName Resized = 1 Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_end.animations[0].reverse = true Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_end.animations[0].reverse = true Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_end.animations[0].reverse = true Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim Tue Oct 28 11:39:11 2003 (beaume) Form Parents = Fri Nov 28 12:02:28 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fus_marche_arriere.anim Fri Nov 28 12:02:28 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_fus_mort.anim Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[0].filename = FY_HOF_fus_idle.anim Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[1].filename = FY_HOF_Fus_Regarde_Droite.anim Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[2].filename = FY_HOF_Fus_Regarde_Gauche.anim Fri Nov 28 12:02:28 2003 (beaume) .impact.animations[0].filename = FY_HOF_fus_Impact.anim Fri Nov 28 12:02:28 2003 (beaume) .run.animations[0].filename = FY_HOF_fus_course.anim Fri Nov 28 12:02:28 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_fus_straf_Gauche.anim Fri Nov 28 12:02:28 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_fus_straf_Droit.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Fus_tournegauche.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_fus_demitour_go.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Fus_tournegauche.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_fus_demitour_go.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Fus_tournegauche.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_fus_demitour_go.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Fus_tournedroite.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_fus_demitour_dr.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Fus_tournedroite.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_fus_demitour_dr.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Fus_tournedroite.anim Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_fus_demitour_dr.anim Fri Nov 28 12:02:28 2003 (beaume) .walk.animations[0].filename = FY_HOF_fus_marche.anim Fri Nov 28 14:53:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_fus_idle.anim Fri Nov 28 14:53:55 2003 (beaume) .use_end.animations[0].filename = FY_HOF_fus_idle.anim Fri Nov 28 14:53:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_fus_idle.anim Fri Nov 28 14:53:55 2003 (beaume) formName Resized = 1 Thu Dec 04 15:05:36 2003 (beaume) .use_init.animations[0].filename = FY_HOF_fus_preinit.anim Thu Dec 04 15:05:36 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_fus_preinit.anim Thu Dec 04 15:05:36 2003 (beaume) .use_post_end.animations[0].reverse = true Thu Dec 04 15:05:36 2003 (beaume) formName Resized = 1 Thu Dec 04 15:08:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim Thu Dec 04 15:08:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim Thu Dec 04 15:08:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim Tue Jan 20 14:23:41 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_fus_preinit.anim Tue Jan 20 14:23:41 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_fus_preinit.anim Tue Jan 20 14:23:41 2004 (beaume) .loot_post_end.animations[0].reverse = true Tue Jan 20 14:23:41 2004 (beaume) formName Resized = 0 Thu Feb 19 14:37:45 2004 (beaume) Form Parents = Mon May 10 17:52:18 2004 (beaume) .idle.animations[0].next1 = 1 Mon May 10 17:52:18 2004 (beaume) .idle.animations[0].next2 = 2 Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next1 = 2 Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next2 = 3 Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next3 = 0 Mon May 10 17:52:18 2004 (beaume) .idle.animations[2].next1 = 1 Mon May 10 17:52:18 2004 (beaume) .idle.animations[2].next2 = 3 Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].filename = fy_hof_fus_idle_to_idle1.anim Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next1 = 4 Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next2 = 5 Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next3 = 6 Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].filename = fy_hof_fus_idle1_1.anim Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next1 = 5 Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next2 = 6 Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next3 = 7 Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].filename = fy_hof_fus_idle1_2.anim Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next1 = 4 Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next2 = 6 Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next3 = 7 Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].filename = fy_hof_fus_idle1_3.anim Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].next1 = 4 Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].next2 = 5 Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].filename = fy_hof_fus_idle_to_idle1.anim Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next1 = 1 Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next2 = 2 Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next3 = 0 Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].reverse = true Mon May 10 17:52:18 2004 (beaume) formName Resized = 8 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[0].next1 weight = 30 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[0].next2 weight = 10 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next1 weight = 30 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next2 weight = 15 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next3 weight = 10 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[2].next1 weight = 10 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[2].next2 weight = 40 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next1 weight = 30 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next2 weight = 10 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next3 weight = 25 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next1 weight = 30 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next2 weight = 20 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next3 weight = 40 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[6].next1 weight = 20 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[6].next2 weight = 10 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next1 weight = 20 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next2 weight = 10 Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next3 weight = 30 Fri Sep 03 19:42:01 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_fus_straf_droit.anim
{{tag>datasheet}}