====== fy_hof_combat_gr_s.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set"
Converted from old format Fri May 17 15:24:35 2002 (corvazier) File converted from old format Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim Tue Jul 30 23:47:39 2002 (puzin) Form Parents = Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 Tue Jan 07 12:05:18 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_GrS_lancegrenade.anim Tue Jan 07 12:05:18 2003 (beaume) formName Resized = 1 Tue Mar 18 11:58:08 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim Tue Mar 18 11:58:08 2003 (arnaudb) formName Resized = 1 Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 Tue Apr 15 23:29:34 2003 (puzin) formName Pasted = Fri Apr 18 18:29:28 2003 (arnaudb) Form Parents = Tue Jun 10 14:08:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim Tue Jun 10 14:08:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim Tue Jun 10 14:08:35 2003 (beaume) formName Resized = 1 Thu Jul 10 11:20:11 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim Thu Jul 10 11:20:11 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim Thu Jul 10 11:20:11 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim Thu Jul 10 11:20:11 2003 (beaume) formName Resized = 1 Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim
{{tag>datasheet}}