====== fy_hof_combat_d_.animation_set ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set"
Converted from old format Fri May 17 15:24:35 2002 (corvazier) File converted from old format Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim Tue Jul 30 23:47:49 2002 (puzin) Form Parents = Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[0].max_speed_factor = Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[0].min_speed_factor = Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[0].max_speed_factor = Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[0].min_speed_factor = Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim Tue Sep 17 14:41:32 2002 (puzin) formName Resized = 2 Tue Sep 17 14:42:00 2002 (puzin) formName Pasted = Tue Jan 07 11:12:50 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim Tue Jan 07 11:12:50 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim Tue Jan 07 11:12:50 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim Tue Jan 07 11:12:50 2003 (beaume) formName Resized = 1 Tue Mar 18 11:56:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim Tue Mar 18 11:56:09 2003 (arnaudb) formName Resized = 1 Tue Mar 18 15:49:32 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim Tue Mar 18 15:49:32 2003 (arnaudb) formName Resized = 1 Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 Tue Apr 15 23:32:07 2003 (puzin) formName Pasted = Fri Apr 18 18:28:37 2003 (arnaudb) Form Parents = Tue Jun 10 12:03:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim Tue Jun 10 12:03:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim Tue Jun 10 12:03:42 2003 (beaume) formName Resized = 1 Thu Jul 10 11:10:12 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1m_coup2.anim Thu Jul 10 11:10:12 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim Thu Jul 10 11:10:12 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim Thu Jul 10 11:10:12 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim Thu Jul 10 11:10:12 2003 (beaume) formName Resized = 1 Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_end.animations[0].reverse = true Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_end.animations[0].reverse = true Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_end.animations[0].reverse = true Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim Tue Oct 28 14:25:37 2003 (beaume) Form Parents = Tue Oct 28 14:25:37 2003 (beaume) formName Resized = 0 Fri Nov 28 15:17:31 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim Fri Nov 28 15:17:31 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim Fri Nov 28 15:17:31 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim Fri Nov 28 15:17:31 2003 (beaume) formName Resized = 1 Fri Dec 05 12:05:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim Fri Dec 05 12:05:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim Fri Dec 05 12:05:25 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Fri Dec 05 12:05:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim Fri Dec 05 12:05:25 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Fri Dec 05 12:05:25 2003 (beaume) .use_post_end.animations[0].reverse = true Fri Dec 05 12:05:25 2003 (beaume) formName Resized = 1 Thu Jan 08 17:05:27 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_D_toupie_haut.anim Thu Jan 08 17:05:27 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_D_toupie_bas.anim Thu Jan 08 17:05:27 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_D_toupie_milieu.anim Thu Jan 08 17:05:27 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_D_coup1_haut.anim Thu Jan 08 17:05:27 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_D_coup2_haut.anim Thu Jan 08 17:05:27 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_D_coup1_bas.anim Thu Jan 08 17:05:27 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_D_coup2_bas.anim Thu Jan 08 17:05:27 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_D_coup1_milieu.anim Thu Jan 08 17:05:27 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_D_coup2_milieu.anim Thu Jan 08 17:05:27 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_D_coup_lourd_haut.anim Thu Jan 08 17:05:27 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_D_coup_lourd_bas.anim Thu Jan 08 17:05:27 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_D_coup_lourd_milieu.anim Thu Jan 08 17:05:27 2004 (beaume) formName Resized = 1 Tue Jan 20 10:20:04 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Tue Jan 20 10:20:04 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim Tue Jan 20 10:20:04 2004 (beaume) .loot_post_end.animations[0].reverse = true Tue Jan 20 10:20:04 2004 (beaume) formName Resized = 0 Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1m_idle_attente6.anim Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1m_idle_attente4.anim Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1m_idle_attente3.anim Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1m_idle_attente5.anim Tue Feb 10 18:38:59 2004 (beaume) formName Resized = 4 Wed Jul 28 11:39:05 2004 (beaume) formName Resized = 3 Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next1 = 0 Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next1 weight = 100 Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next2 = 1 Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next2 weight = 10 Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next3 = 2 Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next3 weight = 10 Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next1 = 0 Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next1 weight = 100 Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next2 = 2 Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next2 weight = 5 Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next1 = 0 Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next1 weight = 100 Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next2 = 1 Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next2 weight = 5 Tue Jan 04 17:25:36 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim Tue Jan 04 17:25:36 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim Tue Jan 04 17:25:36 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim Tue Jan 04 17:25:36 2005 (beaume) formName Resized = 2
{{tag>datasheet}}