====== _default_NPC_caracteristics.creature ====== Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section "Datasheet". ===== Références ===== Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens //docuwiki// vers les ressources ou fichiers référencés par le datasheet (non encore implémenté). En cas d'anomalie constatée, contacter [[wiki:user:Liria]] pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools. ===== Datasheet ===== vous pouvez éditer le contenu de la section en modifiant le code du //datasheet// délimité par les balises //%%...%%//. Attention, la ligne ci-dessous référençant le nom et la position du //datasheet// ne doit pas être modifiée, car elle sert au script de synchronisation. datasheet : "leveldesign/Game_elem/Creature/Npc/parent/_default_NPC_caracteristics.creature"
Fri Jun 14 18:12:04 2002 (tran) .3d data.Shape[5] = FY_HOM_hand.shape Fri Jun 14 18:12:04 2002 (tran) Array Insert = 5 Wed Jul 03 14:24:41 2002 (mauduit) .3d data.LodCharacterDistance = Wed Jul 03 14:24:41 2002 (mauduit) .3d data.LodCharacterName = Wed Jul 03 14:24:41 2002 (mauduit) .3d data.Skel = Wed Jul 03 14:24:41 2002 (mauduit) formName Resized = -1 Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.A = Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.B = Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.G = Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.R = Wed Jul 10 11:20:06 2002 (mauduit) .Basics.Name = Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[0] Renamed = fight Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[0].Operator = Fight Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[1] Renamed = wander Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[1].Operator = Wander Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[2] Renamed = tolking Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[2].Operator = Tolking Mon Jul 29 15:05:06 2002 (receveur) formName Pasted = Mon Jul 29 15:05:06 2002 (receveur) formName Resized = 3 Mon Jul 29 15:05:39 2002 (receveur) .AI.IsA[0].IsA.seuil_fuite = 160.0 Mon Jul 29 15:06:07 2002 (receveur) .AI.IsA[0].IsA.seuil_attaque = 30.0 Mon Jul 29 15:06:07 2002 (receveur) .AI.IsA[0].IsA.seuil_danger = 80.0 Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0] Renamed = health Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0].Name = Health Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0].RelativePower = 50 Mon Jul 29 15:07:39 2002 (receveur) formName Resized = 1 Mon Jul 29 15:08:11 2002 (receveur) .AI.InitIaVar[0].Name = rancune_max Mon Jul 29 15:08:11 2002 (receveur) .AI.InitIaVar[0].RelativePower = 600 Mon Jul 29 15:08:11 2002 (receveur) formName Resized = 1 Mon Jul 29 15:08:34 2002 (receveur) .AI.InitIaVar[0] Renamed = rancunemax Mon Sep 23 18:14:27 2002 (receveur) .Properties.Givable = true Mon Sep 23 18:14:27 2002 (receveur) .Properties.LootHarvestState = Lootable Mon Sep 23 18:14:27 2002 (receveur) .Properties.Talkable = true Mon Sep 23 18:16:16 2002 (receveur) formName Pasted = Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Eat.Active = false Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Sleep.Active = false Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Talk.Active = true Mon Sep 23 18:16:58 2002 (receveur) .AI.Fame.Mektoub packer.Weight = 600 Mon Sep 23 18:17:02 2002 (receveur) .AI.Fame.Mektoub .Weight = 600 Mon Sep 23 18:17:37 2002 (receveur) .AI.Motivations.Hunger.RelativePower = 0 Mon Sep 23 18:17:59 2002 (receveur) .AI.Motivations.Health.RelativePower = 50 Mon Sep 23 18:18:06 2002 (receveur) .AI.Motivations.Fatigue.RelativePower = 0 Mon Sep 23 18:18:19 2002 (receveur) .AI.IsA.combatif.seuil_fuite = 180.0 Mon Sep 23 18:18:23 2002 (receveur) .AI.IsA.combatif.seuil_danger = 160 Mon Sep 23 18:18:36 2002 (receveur) .AI.IsA.combatif.seuil_belliqueux = 10 Mon Sep 23 18:19:29 2002 (receveur) .Basics.DamageLocalisationTable = homin Mon Sep 23 18:19:29 2002 (receveur) .Basics.Race = unknown Mon Sep 23 18:19:36 2002 (receveur) .Basics.Level = $filename Mon Sep 23 18:19:43 2002 (receveur) .Basics.Ecosystem = unknown Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.HitPoints = default Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.Sap = default Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.Stamina = default Tue Sep 24 10:45:48 2002 (receveur) .Basics.Scores.MagicResist = "Basics.Level"*10 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResist = "Basics.Level"*10 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResistRegenerate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResistRegenerateRate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResist = "Basics.Level"*10 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResistRegenerate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResistRegenerateRate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/100 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResist = "Basics.Level"*10 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResistRegenerate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResistRegenerateRate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.MagicResistRegenerate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.MagicResistRegenerateRate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.SapRegenerate = "Basics.Scores.Sap"/100 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.StaminaRegenerate = "Basics.Scores.Stamina"/100 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResist = "Basics.Level"*10 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResistRegenerate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResistRegenerateRate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.WeightRegenerate = 0 Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.WeightRegenerateRate = 0 Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.HitPointsRegenerateRate = 1 Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.SapRegenerateRate = 1 Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.StaminaRegenerateRate = 1 Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Axe = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.BersekAttack = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Dagger = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Dodging = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.DualWield = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.GreatAxe = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.GreatMass = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Mass = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.OnHorseBackMelee = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Pike = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Rondache = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Stick = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Sword = default Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.TwoHandsSword = default Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Grenade = default Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.HeavyWeapon = default Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.OnHorseBackShoot = default Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = default Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = default Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Rocket = default Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.Sylve = default Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveAutomn = default Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveSpring = default Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveSummer = default Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveWinter = default Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.Dryade = default Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeAutomn = default Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeSpring = default Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeSummer = default Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeWinter = default Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.Mandragore = default Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreAutomn = default Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreSpring = default Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreSummer = default Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreWinter = default Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Digging = default Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Diving = default Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Fishing = default Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Harvest = default Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Quartering = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Apothecary = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Building = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.ClothTailoring = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Cooking = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Jewellery = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.LeatherTailoring = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.MakeShiftRepair = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.MakeThrowingWeapons = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Mechanic = default Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.WeaponsCutting = default Tue Sep 24 10:51:41 2002 (receveur) .Basics.TameCompetences.LeadAnimal = default Tue Sep 24 10:51:44 2002 (receveur) .Basics.CommerceCompetences.Trading = default Tue Sep 24 10:51:49 2002 (receveur) .Basics.MoveCompetences.Running = default Tue Sep 24 10:51:50 2002 (receveur) .Basics.MoveCompetences.Riding = default Tue Sep 24 10:51:51 2002 (receveur) .Basics.MoveCompetences.Swimming = default Tue Sep 24 10:51:56 2002 (receveur) .Basics.SurvivingKnowledge.Desert = default Tue Sep 24 10:51:57 2002 (receveur) .Basics.SurvivingKnowledge.Jungle = default Tue Sep 24 10:51:58 2002 (receveur) .Basics.SurvivingKnowledge.Lake = default Tue Sep 24 10:51:59 2002 (receveur) .Basics.SurvivingKnowledge.PrimaryRoots = default Tue Sep 24 10:52:00 2002 (receveur) .Basics.SurvivingKnowledge.FirstAid = default Tue Sep 24 10:52:02 2002 (receveur) .Basics.SurvivingKnowledge.NumberOfPactes = default Tue Sep 24 10:52:14 2002 (receveur) .Basics.SurvivingKnowledge.PacteType = Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Dragon = default Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Fyros = default Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Kitin = default Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Matis = default Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Tryker = default Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Zorai = default Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Caravan = default Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Goo = default Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Kami = default Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Rocktabou = default Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.MatisMystery = default Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.TrykerMystery = default Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.ZoraiMystery = default Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Agility = "Basics.Level"+10 Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Charisme = "Basics.Level"+10 Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Constitution = "Basics.Level"+10 Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Empathie = "Basics.Level"+10 Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Intelligence = "Basics.Level"+10 Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Perception = "Basics.Level"+10 Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Strength = "Basics.Level"+10 Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.WellBalanced = "Basics.Level"+10 Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Will = "Basics.Level"+10 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.AgilityRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.AgilityRegenerateRate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.CharismeRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.CharismeRegenerateRate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.ConstitutionRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.ConstitutionRegenerateRate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.EmpathieRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.EmpathieRegenerateRate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.IntelligenceRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.IntelligenceRegenerateRate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.PerceptionRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.PerceptionRegenerateRate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.StrengthRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.StrengthRegenerateRate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WellBalancedRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WellBalancedRegenerateRate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WillRegenerate = 0 Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WillRegenerateRate = 0 Tue Oct 29 10:41:17 2002 (receveur) formName Pasted = Fri Apr 11 15:20:38 2003 (saffray) .Basics.Level = $filename Wed Oct 15 11:19:45 2003 (ledorze) .Basics.Level = 1 Mon Feb 09 15:24:53 2004 (vizerie) .attack_list2 = melee.attack_list Mon Feb 09 15:27:42 2004 (vizerie) .attack_list0 = melee.attack_list Mon Feb 09 15:27:42 2004 (vizerie) .attack_list2 = Thu May 27 19:42:17 2004 (tran) formName Pasted =
{{tag>datasheet}}