====== Texture tools ====== ===== Tools ===== To manipulate the textures of the ryzom game, we need the following tools: - bnp_make (and bnp_make-frontend) - tga2dds - a drawing tool: Gimp and its plugin "DDS" You can find the deposits by clicking below: * Temporary link: [[http://ryzom.kervala.net/clients/|Tools/mac/linux]] Concerning the linux version, the tools were compiled in static and can be used on any distribution/libc. ===== bnp file ===== ==== decompress ==== Bnp_make is used to unpack ".bnp".\\ Overall from here we can review all the textures of the game, even the interface elements. After copying bnp_make to the folder containing the .bnp file and doing: * Under linux: ''./bnp_make -u filename.bnp'' * on Windows: ''bnp_make.exe -u filename.bnp'' At the moment it is better to work only on .tga \\ For .dds, you need a second tool to create it, apparently the export gimp does not respect the Nevrax format, then you must use the tool tag2dss available in the tool package. To unpack all bnp at once: * ''for i in /working directory/*.bnp ; do ./bnp_make -u $i ; done'' * ''for %i in (*bnp) do bnp_make.exe -u %i'' \\ Usage: bnp_make.exe [-h][-v][-p][-u][-l][-o][-i][-n] Where options are: -h or --help : Display this help -v or --version : Display version of this program -p or --pack : Pack the directory to a BNP file -u or --unpack : Unpack the BNP file to a directory -l or --list : List the files contained in the BNP file -o , -o, --output or --output= : Output directory or file -i , -i, --if or --if= : Add the file if it matches the wilcard (at least one 'if' conditions must be met for a file to be adding) -n , -n, --ifnot or --ifnot= : Add the file if it doesn't match the wilcard (all the 'ifnot' conditions must be met for a file to be added). input : Input directory or BNP file depending on command \\ ===== dds file ===== ==== Open a dds file ==== The easiest way is to install [[https://www.gimp.org/downloads/|Gimp]] plus the [[http://registry.gimp.org/node/70|gimp-dds]] You must add in GIMP-2.0\lib\ gimp\2.0\plug-ins. On the other hand it will be necessary to pass through the tool tga2dds to re-compress the dds cleanly. ==== converting from tga/png to dds ==== // [[http://​dev.ryzom.com/​boards/​17/​topics/​6021|Source]] \\ **//How to successfully save an DDS?//​** ​// - I'm having problems saving an DDS img, gimp plugin saves thedds, i paste it to bnp & and receives error... Paint Net saving result in the number "​2"​ in background in menu. I'm editing the menu( launcher_bg.dds ). \\ // - ​I suggest you use tga2dds to convert your TGA or PNG to DDS :) It uses only NeL supported DDS versions. And if you see "​2",​ it means your texture is not a 2^x number and your graphic card doesn'​t seem to support "non-power of two". Nowadays all graphic cards supports "​non-power of two" textures but you anyways need a multiple of 4(or 8) for with and height. What is the size of your image? \\ // - Link for tga2dds, google hits milion result'​s. :/ \\ // - ​Did you compile the NeL tools? There is a tga_2_dds folder in code/​nel/​tools/​3d :) \\ // - Ahh sorry, I forgot; \\ This tool can convert a PNG or TGA image to DDS format and automatically generate the associated mipmaps. As it is said in the forum exchange, it is better to use this tool because it generates the DDS with correct format compatible with that of Ryzom, which is not necessarily the case of GIMP. Usage: tga2dds [-h][-v][-o][-a][-m][-r] Convert TGA or PNG image file to DDS compressed file using DXTC compression (DXTC1, DXTC1 with alpha, DXTC3, or DXTC5). The program looks for possible user color files and load them automatically, a user color file must have the same name as the original tga file, plus the extension "_usercolor" Eg.: pic.tga, the associated user color file must be: pic_usercolor.tga Where options are: -h or --help : Display this help -v or --version : Display version of this program -o , -o, --output or --output= : Output DDS filename or directory -a , -a, --algo or --algo= : Conversion algorithm to use 1 for DXTC1 (no alpha) 1A for DXTC1 with alpha 3 for DXTC3 5 for DXTC5 tga16 for 16 bits TGA tga8 for 8 bits TGA png16 for 16 bits PNG png8 for 8 bits PNG default : DXTC1 if 24 bits, DXTC5 if 32 bits. -m or --mipmap : Create MipMap -r , -r, --reduce or --reduce= : Reduce the bitmap size before compressing FACTOR is 0, 1, 2, 3, 4, 5, 6, 7 or 8 input : PNG or TGA files to convert \\ To simplify: export from gimp the modified text in tga format, then in command line * ''./ tga2dds filename.tga -m'' \\ * ''tga2dds.exe filename.tga -m'' We can also export from PNG, in principle. Batch processing of all .tga images in a folder: * ''for i in ./*.tga; do ./tga2dds $ i -m; done'' * ''for% i in (* tga) do tga2dds.exe -m% i'' Or batch processing of all .tga or .png images in a folder: * ''for% i in (* tga * png) do tga2dds.exe -m% i'' To check: ''tga could create worries with some pieces. Conversion can be done in batch(of png to tga) thanks to Image Magick(to install on computer): For i in * .png; do convert $ i -channel A -separate $ i.tga; done Note: it does not give much at home... --- //[[user:zatalyz| zatalyz]] 2016/01/04 23:22// '' ===== Create and modify a texture ===== There is a dedicated section for the [[texture|graphical aspect of texture creation]]. <-- Needs to be created!! ===== Generate the final texture in RyzomCore format ===== ===== Integrate the texture into play ===== Https://khaganat.net/wikhan/en:texture_du_terrain ===== Appendices ===== ==== Old names of mobs used in textures ==== * Arana alias h11 m(''\\ - fo_mo_h11\\ - fo_mo_h11_boss\\ - fo_mo_h11_feuillage_boss\\ - fy_mo_h11\\ '' * Arma''\\ - fy_mo_arma\\ - PR_MO_arma\\ - TR_MO_arma\\ - JU_MO_arma\\ - ju_mo_arma_boss\\ '' * Bawaab alias h02 m( ''\\ - fo_mo_h02\\ - fo_mo_h02_boss\\ - ju_mo_h02\\ '' * Bodoc alias bul''\\ - fy_mo_bul_dead\\ - fy_mo_bulbrown\\ - fy_mo_bull_armature\\ - PR_MO_bul\\ - TR_MO_BulGrey\\ - JU_MO_BulRed\\ - ju_mo_bulred_boss\\ '' * Bolobi alias h06 m(''\\ - fo_mo_h06\\ - tr_mo_h06\\ - tr_mo_h06_boss\\ '' * Capryni''\\ - fy_mo_capryni\\ - JU_MO_capryni\\ - ju_mo_capryni_boss\\ - PR_MO_capryni\\ - TR_MO_capryni\\ '' * Clapclap ''\\ - JU_MO_clapclap\\ - PR_MO_clapclap\\ - pr_mo_clapclap_boss\\ - GO_MO_clapclap\\ - TR_MO_clapclap\\ - tr_mo_clapclap_boss\\ '' * Clopper alias cococlaw''\\ - fy_mo_cococlaw\\ - pr_mo_cococlaw\\ - pr_mo_cococlaw_boss\\ - tr_mo_cococlaw\\ - GO_MO_cococlaw\\ '' * Cratcha alias spittingweeds''\\ - FO_MO_spittingweeds_écorce01\\ - FO_MO_spittingweeds_écorce02\\ - fo_mo_spittingweeds_écorce02_boss\\ - FO_MO_spittingweeds_feuille01\\ - FO_MO_spittingweeds_feuille02\\ - fo_mo_spittingweeds_feuille02_boss\\ - FO_MO_spittingweeds_fruit01\\ - FO_MO_spittingweeds_fruit02\\ - fo_mo_spittingweeds_fruit02_boss\\ - FO_MO_spittingweeds_pointes01\\ - FO_MO_spittingweeds_pointes02\\ - fo_mo_spittingweeds_pointes02_boss\\ - FO_MO_spittingweeds_tete01\\ - FO_MO_spittingweeds_tete02\\ - fo_mo_spittingweeds_tete02_boss\\ - FO_MO_spittingweeds_tronc01\\ - FO_MO_spittingweeds_tronc02\\ - fo_mo_spittingweeds_tronc02_boss\\ - GO_MO_spittingweeds_écorce\\ - GO_MO_spittingweeds_feuille\\ - GO_MO_spittingweeds_fruit\\ - GO_MO_spittingweeds_pointes\\ - GO_MO_spittingweeds_tete\\ - GO_MO_spittingweeds_tronc\\ '' * Cray alias estrasson''\\ - JU_MO_estrasson\\ - ju_mo_estrasson_boss\\ - R_MO_estrasson\\ - TR_MO_estrassonspec\\ - GO_MO_estrasson\\ '' * Cute''\\ **Primal ordinaire**\\ - TR_MO_Cute_bras\\ - TR_MO_Cute_cheveux\\ - TR_MO_Cute_cuisses\\ - TR_MO_Cute_dos\\ - TR_MO_Cute_handdownside\\ - TR_MO_Cute_handupside\\ - TR_MO_Cute_mollets\\ - TR_MO_Cute_pieds\\ - TR_MO_Cute_torso\\ - TR_MO_Cute_visage\\ **Primal boss**\\ - tr_mo_cute_bras_boss\\ - tr_mo_cute_cheveux_boss\\ - tr_mo_cute_cuisses_boss\\ - tr_mo_cute_dos_boss\\ - tr_mo_cute_handdownside_boss\\ - tr_mo_cute_handupside_boss\\ - tr_mo_cute_mollets_boss\\ - tr_mo_cute_pieds_boss\\ - tr_mo_cute_torso_boss\\ - tr_mo_cute_visage_boss\\ **Primal tribu**\\ - tr_mo_cute_bras_tribal\\ - tr_mo_cute_cheveux_tribal\\ - tr_mo_cute_cuisses_tribal\\ - tr_mo_cute_dos_tribal\\ - tr_mo_cute_handdownside_tribal\\ - tr_mo_cute_handupside_tribal\\ - tr_mo_cute_mollets_tribal\\ - tr_mo_cute_pieds_tribal\\ - tr_mo_cute_torso_tribal\\ - tr_mo_cute_visage_tribal\\ **Primal goo**\\ - go_mo_cute_bras\\ - go_mo_cute_cheveux\\ - go_mo_cute_cuisses\\ - go_mo_cute_dos\\ - go_mo_cute_handdownside\\ - go_mo_cute_handupside\\ - go_mo_cute_mollets\\ - go_mo_cute_pieds\\ - go_mo_cute_torso\\ - go_mo_cute_visage\\ '' * Cuttler alias c02 m(''\\ - fo_mo_c02\\ - fy_mo_c02\\ - fy_mo_c02_boss\\ '' * Frahar''\\ **Primal ordinaire**\\ - FY_MO_Frahar_cheuvpoil\\ - FY_MO_Frahar_doscape\\ - FY_MO_Frahar_jambpied\\ - FY_MO_Frahar_tete\\ - FY_MO_Frahar_torse\\ **Primal boss**\\ - fy_mo_frahar_cheuvpoil_boss\\ - fy_mo_frahar_doscape_boss\\ - fy_mo_frahar_jambpied_boss\\ - fy_mo_frahar_tete_boss\\ - fy_mo_frahar_torse_boss\\ **Primal tribu**\\ - fy_mo_frahar_cheuvpoil_tribal\\ - fy_mo_frahar_doscape_tribal\\ - fy_mo_frahar_jambpied_tribal\\ - fy_mo_frahar_tete_tribal\\ - fy_mo_frahar_torse_tribal\\ **Primal goo**\\ - go_mo_frahar_cheuvpoil\\ - go_mo_frahar_doscape\\ - go_mo_frahar_jambpied\\ - go_mo_frahar_tete\\ - go_mo_frahar_torse\\ '' * Frippo alias h03 m(''\\ - fo_mo_h03\\ -go_mo_h03\\ '' * Gibbai''\\ **Primal ordinaire**\\ - zo_mo_gibbai_avt-bras\\ - zo_mo_gibbai_bras\\ - zo_mo_gibbai_cuisses\\ - zo_mo_gibbai_dos\\ - zo_mo_gibbai_hand-downside\\ - zo_mo_gibbai_hand-upside\\ - zo_mo_gibbai_mollets\\ - zo_mo_gibbai_pieds\\ - zo_mo_gibbai_torso\\ - zo_mo_gibbai_visage\\ **Primal boss**\\ - zo_mo_gibbai_avt-bras_boss\\ - zo_mo_gibbai_bras_boss\\ - zo_mo_gibbai_cuisses_boss\\ - zo_mo_gibbai_dos_boss\\ - zo_mo_gibbai_hand-downside_boss\\ - zo_mo_gibbai_hand-upside_boss\\ - zo_mo_gibbai_mollets_boss\\ - zo_mo_gibbai_pieds_boss\\ - zo_mo_gibbai_torso_boss\\ - zo_mo_gibbai_visage_boss\\ **Primal tribu**\\ - zo_mo_gibbai_avt-bras_tribal\\ - zo_mo_gibbai_bras_tribal\\ - zo_mo_gibbai_cuisses_tribal\\ - zo_mo_gibbai_dos_tribal\\ - zo_mo_gibbai_hand-downside_tribal\\ - zo_mo_gibbai_hand-upside_tribal\\ - zo_mo_gibbai_mollets_tribal\\ - zo_mo_gibbai_pieds_tribal\\ - zo_mo_gibbai_torso_tribal\\ - zo_mo_gibbai_visage_tribal\\ **Primal goo**\\ - go_mo_gibbai_bras\\ - go_mo_gibbai_cuisses\\ - go_mo_gibbai_dos\\ - go_mo_gibbai_hand-downside\\ - go_mo_gibbai_hand-upside\\ - go_mo_gibbai_hand-upside\\ - go_mo_gibbai_pieds\\ - go_mo_gibbai_torso\\ - go_mo_gibbai_visage\\ '' * Gingo alias chorani''\\ - fy_mo_chorani\\ - JU_MO_chorani\\ - ju_mo_chorani_boss\\ - GO_MO_chorani\\ '' * Gnoof alias h05 m(''\\ - tr_mo_h05\\ - tr_mo_h05_boss\\ - fo_mo_h05\\ - fo_mo_h05_boss\\ '' * Goari alias hachtaha''\\ - fy_mo_hachtaha\\ - fy_mo_hachtaha_boss\\ - PR_MO_Hachtaha\\ - tr_mo_hachtaha\\ - GO_MO_Hachtaha\\ '' * Gubani alias h12 m(''\\ - ju_mo_h12\\ - pr_mo_h12\\ - pr_mo_h12_boss\\ '' * Horncher alias diranak ''\\ - fy_mo_diranak\\ - TR_MO_diranak\\ - tr_mo_diranak_boss\\ - TR_MO_diranakspec\\ - GO_MO_diranak\\ - pr_mo_diranak\\ '' * Igara alias kazoar ''\\ - JU_MO_kazoar\\ - ju_mo_kazoar_boss\\ - GO_MO_kazoar\\ - fy_mo_kazoar\\ '' * Izam alias lightbird''\\ - fy_mo_lightbird\\ - JU_MO_lightbird\\ - PR_MO_lightbird\\ - TR_MO_lightbird\\ - tr_mo_lightbird_boss\\ '' * Javing alias c01 m( ''\\ - fo_mo_c01\\ - fo_mo_c01_boss\\ - ju_mo_c01\\ '' * Jubla alias endrobouchea ''\\ - JU_MO_endrobouchea_champi01\\ - JU_MO_endrobouchea_champi02\\ - ju_mo_endrobouchea_champi02_boss\\ - JU_MO_endrobouchea_feuillage01\\ - JU_MO_endrobouchea_feuillage02\\ - ju_mo_endrobouchea_feuillage02_boss\\ - JU_MO_endrobouchea_troncA01\\ - JU_MO_endrobouchea_troncA02\\ - ju_mo_endrobouchea_tronca02_boss\\ - JU_MO_endrobouchea_troncB01\\ - JU_MO_endrobouchea_troncB02\\ - ju_mo_endrobouchea_troncb02_boss\\ - go_mo_endrobouchea_champi\\ - go_mo_endrobouchea_feuillage\\ - GO_MO_endrobouchea_troncA\\ - GO_MO_endrobouchea_troncB\\ '' * Jugula alias c04 m( ''\\ - fo_mo_c04\\ - fo_mo_c04_boss\\ - pr_mo_c04\\ - go_mo_c04\\ '' * Kiban alias kittinocto ''\\ - TR_MO_kittinocto\\ - tr_mo_kittinocto_boss\\ - GO_MO_kittinocto\\ - gr_mo_kittinocto\\ - PR_MO_kittinocto\\ '' * Kidinak alias c05 m( ''\\ - fy_mo_c05\\ - pr_mo_c05\\ - pr_mo_c05_boss\\ - go_mo_c05\\ - gr_mo_c05\\ - tr_mo_c05\\ '' * Kincher alias kitimandib ''\\ - fy_mo_kitimandib\\ - fy_mo_kitimandib_boss\\ - JU_MO_kitimandib\\ - GO_MO_kitimandib\\ - gr_mo_kitimandib\\ '' * Kinrey alias kitihank ''\\ - PR_MO_kitihank\\ - pr_mo_kitihank_boss\\ - * fy_mo_kitihank\\ - GO_MO_kitihank\\ - gr_mo_kitihank\\ - TR_MO_kitihank\\ - tr_mo_kitihank_boss\\ '' * Kipee alias pucetron ''\\ - PR_MO_pucetron\\ - TR_MO_pucetron\\ - tr_mo_pucetron_boss\\ - TR_MO_pucetronspec\\ - fy_mo_pucetron\\ - gr_mo_pucetron\\ - JU_MO_pucetron\\ '' * Kipesta alias kitikil ''\\ - PR_MO_kitikil\\ - pr_mo_kitikil_boss\\ - GO_MO_kitikil\\ - fy_mo_kitikil\\ - gr_mo_kitikil\\ '' * Kipucka alias kitinagan ''\\ - TR_MO_kitinagan\\ - tr_mo_kitinagan_boss\\ - TR_MO_kitinaganspec\\ - GO_MO_kitinagan\\ - gr_mo_kitinagan\\ - PR_MO_kitinagan\\ '' * Kipucker * Kirosta alias kitiniga/kitinega ''\\ - JU_MO_kitiniga\\ - fy_mo_kitiniga\\ - fy_mo_kitiniga_boss\\ - fy_mo_kitinigaspec\\ - gr_mo_kitiniga\\ - TR_MO_kitinigaspec\\ - GO_MO_kitinega\\ '' * Kizarak alias kitinarak ''\\ - fy_mo_kitinarak\\ - fy_mo_kitinarak_boss\\ - fy_mo_kitinarakspec\\ - GO_MO_kitinarak\\ - gr_mo_kitinarak\\ - JU_MO_kitinarak\\ - JU_MO_kitinarakspec\\ - TR_MO_kitinarakspec\\ '' * Kizoar alias kitifly ''\\ - TR_MO_kitifly\\ - tr_mo_kitifly_boss\\ - TR_MO_kitiflyspec\\ - JU_MO_kitifly\\ - PR_MO_kitifly\\ - GO_MO_kitifly\\ '' * Lumper alias kakty ''\\ - fy_mo_kakty\\ - PR_MO_kakty\\ - pr_mo_kakty_boss\\ - GO_MO_kakty\\ '' * Madakam alias h10 m( ''\\ - ju_mo_h10\\ - ju_mo_h10_boss\\ - fo_mo_h10\\ '' * Mektoub ''\\ - fy_mo_mektoub\\ - fy_mo_mektoub_arnachement\\ - fy_mo_mektoub_pack\\ - fy_mo_mektoub-selle\\ - JU_MO_mektoub\\ - JU_MO_mektoub_arnachement\\ - ju_mo_mektoub_boss\\ - JU_MO_mektoub_pack\\ - JU_MO_mektoub-selle\\ - PR_MO_mektoub\\ - PR_MO_mektoub_pack\\ - PR_MO_mektoub_selle\\ - TR_MO_mektoub\\ - TR_MO_mektoub_arnachement\\ - tr_mo_mektoub_boss\\ - TR_MO_mektoub_pack\\ - TR_MO_mektoub_package\\ - TR_MO_mektoubcompet\\ - TR_MO_mektoub-selle\\ '' * Messab alias filin ''\\ - JU_MO_filin\\ - PR_MO_filin\\ - TR_MO_filin\\ - tr_mo_filin_boss\\ - GO_MO_filin\\ '' * Najab alias ryserb ''\\ - JU_MO_ryserb\\ - TR_MO_ryserb\\ - tr_mo_ryserb_boss\\ - TR_MO_ryserbspec\\ - GO_MO_ryserb\\ '' * Ocyx alias c03 m( ''\\ - fo_mo_c03\\ - fo_mo_c03_boss\\ - fy_mo_c03\\ - GO_MO_C03\\ '' * Ploderos alias h08 m( ''\\ - fy_mo_h08\\ - ju_mo_h08\\ - ju_mo_h08_boss\\ '' * Psykopla alias phytopsy ''\\ - PR_MO_phytopsy_tete01\\ - pr_mo_phytopsy_tete01_boss\\ - pr_mo_phytopsy_tete02\\ - PR_MO_phytopsy_tronc01\\ - pr_mo_phytopsy_tronc01_boss\\ - PR_MO_phytopsy_tronc02\\ - go_mo_phytopsy_tete\\ - go_mo_phytopsy_tronc\\ '' * Ragus alias regus ''\\ - JU_MO_Regus\\ - TR_MO_Regus\\ - tr_mo_regus_boss\\ - GO_MO_regus\\ '' * Raspal alias h01 m( ''\\ - fy_mo_h01\\ - fy_mo_h01_boss\\ - fo_mo_h01\\ - fo_mo_h01_boss\\ '' * Rendor alias h04 m( ''\\ - fo_mo_h04\\ - fy_mo_h04\\ - fy_mo_h04_boss\\ - go_mo_h04\\ '' * Shalah alias h07 m( ''\\ - fy_mo_h07\\ - tr_mo_h07\\ - tr_mo_h07_boss\\ '' * Shooki alias swarmplant ''\\ - FY_MO_swarmplant_bourseA01\\ - FY_MO_swarmplant_bourseA02\\ - fy_mo_swarmplant_boursea02_boss\\ - FY_MO_swarmplant_bourseB01\\ - FY_MO_swarmplant_bourseB02\\ - fy_mo_swarmplant_bourseb02_boss\\ - FY_MO_swarmplant_bourseshaut01\\ - FY_MO_swarmplant_bourseshaut02\\ - fy_mo_swarmplant_bourseshaut02_boss\\ - FY_MO_swarmplant_champignon01\\ - FY_MO_swarmplant_champignon02\\ - fy_mo_swarmplant_champignon02_boss\\ - FY_MO_swarmplant_feuillages01\\ - FY_MO_swarmplant_feuillages02\\ - fy_mo_swarmplant_feuillages02_boss\\ - FY_MO_swarmplant_tige01\\ - FY_MO_swarmplant_tige02\\ - fy_mo_swarmplant_tige02_boss\\ - go_mo_swarmplant_boursea\\ - go_mo_swarmplant_bourseb\\ - go_mo_swarmplant_bourseshaut\\ - go_mo_swarmplant_champignon\\ - go_mo_swarmplant_feuillages\\ - go_mo_swarmplant_tige\\ '' * Slaveni alias sapenslaver ''\\ - JU_MO_sapenslaver_bibu01\\ - JU_MO_sapenslaver_bibu02\\ - ju_mo_sapenslaver_bibu02_boss\\ - JU_MO_sapenslaver_feuille01\\ - JU_MO_sapenslaver_feuille02\\ - ju_mo_sapenslaver_feuille02_boss\\ - JU_MO_sapenslaver_tronc01\\ - JU_MO_sapenslaver_tronc02\\ - ju_mo_sapenslaver_tronc02_boss\\ - GO_MO_sapenslaver_feuille\\ - GO_MO_sapenslaver_fruit\\ - GO_MO_sapenslaver_tronc\\ '' * Stinga alias electroalg ''\\ - TR_MO_electroalg_bras01\\ - tr_mo_electroalg_bras01_boss\\ - TR_MO_electroalg_bras02\\ - TR_MO_electroalg_tronc01\\ - tr_mo_electroalg_tronc01_boss\\ - TR_MO_electroalg_tronc02\\ - GO_MO_electroalg_bras\\ - GO_MO_electroalg_tronc\\ '' * Timari alias ryzoholo ''\\ - JU_MO_ryzoholo\\ - ju_mo_ryzoholo_boss\\ - JU_MO_ryzoholo_spec\\ - GO_MO_ryzoholo\\ - fy_mo_ryzoholo_spec\\ '' * Torbak alias jungler ''\\ - JU_MO_jungler\\ - ju_mo_jungler_boss\\ - TR_MO_jungler\\ - GO_MO_jungler\\ '' * Tyrancha alias c06 m( ''\\ - fy_mo_c06\\ - pr_mo_c06\\ - pr_mo_c06_boss\\ '' * Varinx alias varynx ''\\ - fy_mo_varynx\\ - fy_mo_varynx_boss\\ - PR_MO_varynx\\ - GO_MO_varynx\\ '' * Vorax alias ryzholok ''\\ - TR_MO_ryzholok\\ - tr_mo_ryzholok_boss\\ - TR_MO_ryzholokspec\\ - JU_MO_ryzholok\\ - go_mo_ryzholok\\ '' * Wombai alias h09 m( ''\\ - ju_mo_h09\\ - ju_mo_h09_boss\\ - tr_mo_h09\\ '' * Yber ''\\ - JU_MO_yber\\ - GO_MO_yber\\ - TR_MO_yber\\ - tr_mo_yber_boss\\ '' * Yelk alias vampignon ''\\ - PR_MO_vampignon\\ - pr_mo_vampignon_boss\\ - TR_MO_vampignon\\ - TR_MO_vampignonspec\\ - GO_MO_vampignon\\ - fy_mo_vampignon\\ '' * Yetin alias c07 m( ''\\ - ju_mo_c07\\ - ju_mo_c07_boss\\ '' * Yubo alias dag ''\\ - fy_mo_dag\\ - JU_MO_Dag\\ - PR_MO_dag\\ -TR_MO_Dag\\ '' * Zerx ''\\ - fy_mo_zerx\\ - JU_MO_zerx\\ - PR_MO_zerx\\ - TR_MO_Zerx\\ - tr_mo_zerx_boss\\ '' REST FOR CLASSIFICATION\\ * fy_mo_ryzetacee\\ - TR_MO_ryzetacee\\ - tr_mo_ryzetacee_boss\\ - TR_MO_ryzetaceecaustic\\ - ju_mo_ryzetacee\\ - ju_mo_ryzetacee_boss\\ * fy_mo_sagass\\ - fy_mo_sagass_selle\\ - ju_mo_sagass\\ - ju_mo_sagass_selle / - tr_mo_sagass\\ - tr_mo_sagass_selle\\ * FX_goo01 Inclassable\\ * ref * spec / spec_boss * tr_mo_kami_fire_spec * TR_MO_kami_guide_2 * tr_mo_kami_guide_2_dk * tr_mo_kami_guide_3 * tr_mo_kami_guide_3_dk * tr_mo_kami_guide_4 * tr_mo_kami_guide_4_dk * TR_MO_kami_PR_2 * TR_MO_kami_PR_2_dk * tr_mo_kami_preacher_3 * tr_mo_kami_preacher_3_dk * tr_mo_kami_preacher_4 * tr_mo_kami_preacher_4_dk * TR_MO_kamiforet * TR_MO_kamiforet_black * TR_MO_kamiguard * TR_MO_kamiguard_black * TR_MO_kamiguard_spec * TR_MO_kamiguard_specblack * tr_mo_kitinqueen {{tag>Graphics textures tools tutorial}}